The Adventures of Tintin: The Game

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The Adventures of Tintin: The Game
Developer(s) Ubisoft Montpellier
Publisher(s) Ubisoft
Platform(s) Wii
Release date(s) EU October 21, 2011
AUS December 1, 2011
NA December 6, 2011
Genre(s) Action-adventure, Platform
Mode(s) Single-player
Input methods Wii Remote + Nunchuk, Wii MotionPlus + Nunchuk
Compatibility 5Stars5.pngEdit rating: The Adventures of Tintin: The Game
See also...

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The Adventures of Tintin: The Game, known outside North America as The Adventures of Tintin: The Secret of the Unicorn, is an action-adventure video game based on the film The Adventures of Tintin. The game was developed by Ubisoft Montpellier together with the producers of the film, and published by Ubisoft for the Wii.

The game is predominantly a platformer. The player controls Tintin most of the time, but can also control Snowy, and in the final battle, the player controls Captain Haddock. Snowy has the ability to follow the Tintin's scent, as well as the scent of other humans and creatures, and can also scare harmful creatures away with a bark. Tintin can punch enemies and climb ladders, and can also pilot planes and motorcycles. Haddock can also use a sword to fight.

Sword fight sections allow the use of the Wii MotionPlus peripheral for improved accuracy.



  • Because of various inaccuracies in the boot process for Wii discs, Dolphin ends up triggering the game's anti-piracy system. This causes the game to crash every time a level is completed. See issue 10361. Fixed by 5.0-5075.


This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with The Adventures of Tintin: The Game since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-21687 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
5.0-5075 Windows 10 Intel Core i5-3570K @ 3.4 GHz NVIDIA GTX 760 No big glitches. Game is incredibly demanding, likely pushing more polygons than possible for Wii at 60 FPS. GPU timings may be incorrect, causing it not to lag as it would on console. JMC4789
5.0-12247 Linux Fedora Workstation 32 x64 Intel i5-5470 @ 3.2 GHz NVIDIA GeForce GTX 1660 Playable. We need to Change "Clock Override" in Config → Advanced "Enable Emulated Clock Override" at 50%-70% (depends on what % it is showing on tittle bar in dolphin emu) fast_rizwaan

Gameplay Videos