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Sakura Wars: So Long, My Love: Difference between revisions
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== Gameplay Videos == | == Gameplay Videos == | ||
*[http://www.youtube.com/watch?v=SBJKhYy7g-U Sakura Wars: So Long, My Love (Wii) on Dolphin Wii/GC Emulator 720p HD | Full Speed] | *[http://www.youtube.com/watch?v=SBJKhYy7g-U Sakura Wars: So Long, My Love (Wii) on Dolphin Wii/GC Emulator 720p HD | Full Speed] | ||
[[Category:Tactical role-playing games]] | [[Category:Tactical role-playing games]] | ||
[[Category:Wii games]] | [[Category:Wii games]] |
Revision as of 16:55, 28 August 2010
Sakura Wars: So Long, My Love | |
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Developer(s) | Idea Factory |
Publisher(s) | NIS America |
Platform(s) | Wii |
Genre(s) | Turn Based Strategy RPG |
Mode(s) | Single-player |
Input methods | |
Compatibility | 5 Perfect |
GameIDs | |
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Sakura Wars: So Long, My Love is a single-player strategy role-playing game developed and published by Sega and licensed by Red Entertainment as the fifth title in the Sakura Wars series for PlayStation 2 and Wii. It was released on PlayStation 2 in Japan on July 5, 2005, and it was released on PlayStation 2 and Wii in North America on March 30, 2010 and on the Wii in PAL territories on April 2, 2010. First revealed at the Tokyo Game Show convention in 2002, Sakura Wars: So Long, My Love is a title of the Sakura Taisen World Project compilation.
Set in an alternate universe New York City during the late 1920s, the game's storyline focuses on a naval ensign, Shinjiro Taiga, as he is summoned from Japan to New York to lead a fighting troupe disguised as a musical troupe to defeat an evil warlord and his subordinates from conquering America as its kingdom. The gameplay includes elements from previous games in the series, such as the LIPS system and combat systems.
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