Sakura Wars: So Long, My Love: Difference between revisions

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m (Controls, config purge)
(This thing is just a big mystery to me sometimes. Fixed the resizing error, haven't a clue why. Some minor tweaks.)
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{{Infobox VG
{{Infobox VG
|title       = Sakura Wars: So Long, My Love
|title         = Sakura Wars: So Long, My Love
|image       = [[File:Sakura_Wars.jpg|300px‎]]
|image         = [[File:Sakura_Wars.jpg|300px|Sakura Wars‎]]
|developer   = Idea Factory
|developer     = Idea Factory
|publisher   = NIS America
|publisher     = NIS America
|genre       = Turn Based Strategy RPG
|released      = {{vgrelease|NA=March 30, 2010|EU=April 9, 2010}}
|modes       = Single-player
|genre         = Tactical RPG
|platforms   = Wii
|modes         = Single-player
|input       = Wiimote + Nunchuk, Classic Controller
|platforms     = [[Wii]]
|input         = Wiimote + Nunchuk, Classic Controller
|compatibility = {{Ratings|name=Sakura Wars: So Long, My Love}}}}
|compatibility = {{Ratings|name=Sakura Wars: So Long, My Love}}}}



Revision as of 23:20, 1 August 2012

Sakura Wars: So Long, My Love
Sakura Wars‎
Developer(s) Idea Factory
Publisher(s) NIS America
Platform(s) Wii
Release date(s) NA March 30, 2010
EU April 9, 2010
Genre(s) Tactical RPG
Mode(s) Single-player
Input methods Wiimote + Nunchuk, Classic Controller
Compatibility 5Stars5.pngEdit rating: Sakura Wars: So Long, My Love
Perfect
GameIDs
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Sakura Wars: So Long, My Love is a single-player strategy role-playing game developed and published by Sega and licensed by Red Entertainment as the fifth title in the Sakura Wars series for PlayStation 2 and Wii. It was released on PlayStation 2 in Japan on July 5, 2005, and it was released on PlayStation 2 and Wii in North America on March 30, 2010 and on the Wii in PAL territories on April 2, 2010. First revealed at the Tokyo Game Show convention in 2002, Sakura Wars: So Long, My Love is a title of the Sakura Taisen World Project compilation.

Set in an alternate universe New York City during the late 1920s, the game's storyline focuses on a naval ensign, Shinjiro Taiga, as he is summoned from Japan to New York to lead a fighting troupe disguised as a musical troupe to defeat an evil warlord and his subordinates from conquering America as its kingdom. The gameplay includes elements from previous games in the series, such as the LIPS system and combat systems.

Problems

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Sakura Wars: So Long, My Love since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21270 (current)
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester

Gameplay Videos