Samurai Warriors 3
|Samurai Warriors 3|
|Developer(s)||Omega Force, Nintendo EAD|
|Release date(s)||JP December 3, 2009|
NA September 28, 2010
EU May 28, 2010
AUS June 10, 2010
|Genre(s)||Hack and slash|
|Mode(s)||Single-player, Multiplayer (2), Co-op (2), Online (2)|
|Input methods||Wii Remote + Nunchuk, Classic Controller, GameCube Controller|
Samurai Warriors 3, (戦国無双3, Sengoku Musō 3) is the third installment in the Samurai Warriors series, created by Koei and Omega Force. The player takes the role of a single officer in battle and must fend off hordes of enemy soldiers and defeat the enemy commander. The player has at their disposal a range of combo attacks and crowd-clearing special moves known as Musou attacks. The variety of attacks available increase as the character increases in level and gains new weapons.
Controller Map Overlap
Samurai Warriors 3 is capable of using both GameCube controllers and Wii Remotes. If a physical controller is set to emulate both a GameCube Controller and a Wii Remote concurrently, it will operate both devices at the same time. To fix, migrate controls to use separate physical controllers.
There are no reported problems with this title.
No configuration changes are known to affect compatibility for this title.
The graph below charts the compatibility with Samurai Warriors 3 since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i7-2600K @ 3.4 GHz||NVIDIA GeForce GTX 560||Game glitches out during mission objective intervals with buzzy noise. Turning off the Audio Throttle appears to resolve the issue. Game runs smoothly at 60FPS otherwise.||xh42|
|Windows 10||AMD Ryzen 5 3600 @ 3.6 GHz||NVIDIA GeForce RTX 3060||Game runs perfectly, no issues at all but gameplay locked at 30 fps.||Gdeeriya|