Samurai Warriors 3: Difference between revisions

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(Added Nintendo as a developer (see wikipedia), changed Koei C. Ltd to just Koei: on wikipedia even Nintendo has Co. Ltd after it, and Koei is like it, so not part of the name. Some modifications to the description. Added classic controller.)
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{{Infobox VG
{{Infobox VG
|image        = [[File:SamuraiWarriors3Wii.jpg|300px]]
|image        = [[File:SamuraiWarriors3Wii.jpg|300px]]
|developer    = Omega Force
|developer    = Omega Force, Nintendo EAD
|publisher    = Koei Co. Ltd., Nintendo
|publisher    = Koei, Nintendo
|released      = {{vgrelease|JP=December 3, 2009|EU=May 28, 2010|AUS=June 10, 2010|NA=September 27, 2010}}
|released      = {{vgrelease|JP=December 3, 2009|EU=May 28, 2010|AUS=June 10, 2010|NA=September 27, 2010}}
|series        = ''Samurai Warriors''
|series        = ''Samurai Warriors''
|genre        = Hack and slash
|genre        = Hack and slash
|modes        = Single-player, Multiplayer, Co-op
|modes        = Single-player, Multiplayer, Co-op, Online
|input        = Wii Remote, Nunchuk
|input        = Wii Remote + Nunchuk, Classic Controller
|forumlink    = http://forums.dolphin-emu.org/Thread-wii-samurai-warriors-3
|forumlink    = http://forums.dolphin-emu.org/Thread-wii-samurai-warriors-3
}}
}}


'''''Samurai Warriors 3''''' (aka Sengoku Musō 3 Moushouden in Japan) is the third installment in the ''Samurai Warriors'' series, created by Koei and Omega Force. The game was released in Japan on December 3, 2009 for the Wii, and a May 2010 release for Europe and a Fall 2010 release for North America.
'''''Samurai Warriors 3''''', (戦国無双3 ''Sengoku Musō 3'') is the third installment in the ''Samurai Warriors'' series, created by Koei and Omega Force.
 
The player takes the role of a single officer in battle and must fend off hordes of enemy soldiers and defeat the enemy commander. The player has at their disposal a range of combo attacks and crowd-clearing special moves known as Musou attacks. The variety of attacks available increase as the character increases in level and gains new weapons.


== Problems ==
== Problems ==
=== Crash ===
=== Crash ===
With Dolphin {{revision|3.5}} the game will crash when you select a Weapon/Horse. The game is playable in {{revision|3.0}} revisions, with Audio Throttle off and Safe Texture Cache enabled.
With Dolphin {{revision|3.5}} the game will crash when you select a Weapon/Horse. The game is playable in {{revision|3.0}} revisions, with Audio Throttle off and Safe Texture Cache enabled.

Revision as of 10:10, 30 January 2013

Samurai Warriors 3
SamuraiWarriors3Wii.jpg
Developer(s) Omega Force, Nintendo EAD
Publisher(s) Koei, Nintendo
Series Samurai Warriors
Platform(s) Wii
Release date(s) JP December 3, 2009
NA September 27, 2010
EU May 28, 2010
AUS June 10, 2010
Genre(s) Hack and slash
Mode(s) Single-player, Multiplayer, Co-op, Online
Input methods Wii Remote + Nunchuk, Classic Controller
Compatibility 4Stars4.pngEdit rating: Samurai Warriors 3
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Samurai Warriors 3, (戦国無双3 Sengoku Musō 3) is the third installment in the Samurai Warriors series, created by Koei and Omega Force.

The player takes the role of a single officer in battle and must fend off hordes of enemy soldiers and defeat the enemy commander. The player has at their disposal a range of combo attacks and crowd-clearing special moves known as Musou attacks. The variety of attacks available increase as the character increases in level and gains new weapons.

Problems

Crash

With Dolphin 3.5 the game will crash when you select a Weapon/Horse. The game is playable in 3.0 revisions, with Audio Throttle off and Safe Texture Cache enabled.

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Samurai Warriors 3 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21264 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.0 Windows 7 x64 Intel Core i7-2600k @ 3.4GHz nVidia GeForce GTX 560 Game glitches out during mission objective intervals with buzzy noise. Turning off the Audio Throttle appears to resolve the issue. Game runs smoothly at 60 FPS otherwise. xh42

Gameplay Videos