Scooby-Doo! Mystery Mayhem

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Scooby-Doo! Mystery Mayhem
Scooby Doo!-Mystery Mayhem.jpg
Developer(s) Artificial Mind and Movement
Publisher(s) THQ
Series Scooby-Doo!
Platform(s) GameCube
Release date(s) NA March 2, 2004
EU March 26, 2004
Genre(s) Platform
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Scooby-Doo! Mystery Mayhem
Playable
GameIDs GC3F78, GC3P78, GC3D78, GC3E78
See also...

Dolphin Forum thread
Open Issues
Search Google
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Debug Symbol Files

Scooby and the Gang are back in Scooby-Doo! Mystery Mayhem. Join your favorite slackers as they try to solve a mystery of supernatural proportions. The gang starts out on a routine case in the search of ghosts. During their search, a scheming business tycoon, who will stop at nothing to grow his empire, uses the Tome of Doom to unlock some of the creepiest monsters our gang has every seen. Help Scooby and Shaggy find the Tome of Doom, capture monsters, and solve the mystery. Would you help Scooby and Shaggy solve this mystery for a Scooby Snack?

Problems

Save/Load Issues

Prior to 5.0-13988 this game would crash and have various issues unless Speed Up Disc Transfer rate was enabled. The game would also read/write invalid memory addresses, resulting in crashes with MMU enabled. 5.0-13988 disabled icache emulation for this title, making it run more correctly in the JIT.

Enhancements

60 FPS

The following AR code will make the game run at 60FPS instead of 30.

NTSC-U

$60FPS
040CD464 60000000

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Scooby-Doo! Mystery Mayhem since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-15377 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
5.0-1256 Windows 10 Intel Core i7-6700K @ 4GHz NVIDIA GeForce GTX 1060 When attempting to load saved game from main menu, endless loop of memory errors is emitted
5.0-1644 Windows 10 Intel Core i7-6700K @ 4GHz NVIDIA GeForce GTX 1060 When attempting to load saved game from main menu, endless loop of memory errors is emitted
5.0-4607 Windows 10 Intel Core i7-6700K @ 4GHz NVIDIA GeForce GTX 1080 Playable. Loading the saved games, causes endless memory errors. If you want to continue to play, you must be disable the panic handlers from the Dolphin settings. At some points in the game, the chapters are not loading. Enable 'Speed up Disc Transfer Rate' setting to fix this. SuperSonic
5.0-15009 Windows 10 Intel Core i7-6700K @ 4GHz NVIDIA GeForce GTX 1070 Tested this game out of curiosity after seeing the issues posted here. I was able to play through the first two levels of the game and load them from the main menu no problem. Likely due to the new icache settings. JMC4789

Gameplay Videos