Sengoku Basara: Samurai Heroes: Difference between revisions

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{{Infobox VG
{{Infobox VG
|image       = [[File:Sengoku-Samurai-Heroes.jpg|300px]]
|image     = [[File:Sengoku-Samurai-Heroes.jpg|300px]]
|developer   = Capcom
|developer = Capcom
|publisher   = Capcom
|publisher = Capcom
|series       = ''Sengoku Basara''
|series   = Sengoku Basara
|released     = {{vgrelease|JP=July 29, 2010|NA=October 12, 2010|EU=October 16, 2010}}
|released = {{vgrelease|JP=July 29, 2010|NA=October 12, 2010|EU=October 16, 2010}}
|genre       = Hack and slash
|genre     = Hack and slash
|modes       = Single-player, Multiplayer
|modes     = Single-player, Multiplayer (2)
|input       = Wiimote + Nunchuck, Classic Controller
|input     = Wii Remote + Nunchuk, Classic Controller
|forumlink   = http://forums.dolphin-emu.org/Thread-wii-sengoku-basara-samurai-heroes
|forumlink = http://forums.dolphin-emu.org/Thread-wii-sengoku-basara-samurai-heroes
}}
}}


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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
}}}}


== Configuration ==
== Configuration ==
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== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|3891|****}}-->
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
{{VersionCompatibilityVersion|3.0-710|*****}}
{{VersionCompatibilityVersion|3.0-710|*****|}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


== Testing ==
== Testing ==
{{testing/start}}
{{testing/start}}
{{testing/entry|revision=3.0-710|OS=Windows 7 x64|CPU=Intel Core i7 @ 3.2GHz|GPU=nVidia GeForce GTX 560Ti|result=D3D11 Backend - Constant 60 FPS with 4x Internal Resolution, 1xAA, and 4xAF, few slowdowns.|tester=machomuu}}
{{testing/entry|revision=3.0-710|OS=Windows 7|CPU=Intel Core i7 @ 3.2GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=D3D11 Backend - Constant 60FPS with 4x Internal Resolution, 1xAA, and 4xAF, few slowdowns.|tester=machomuu}}
{{testing/end}}
{{testing/end}}


==Gameplay Videos==
== Gameplay Videos ==
{{VideoGallery
|vid1=myEYgwyMS0g|cap1=Dolphin Emulator 4.0 - Sengoku Basara: Samurai Heroes (1080p HD) - Nintendo Wii
|vid2=QmEle2r2iS0|cap2=Sengoku Basara: Samurai Heroes - Wii Gameplay 1080p (Dolphin GC/Wii Emulator)
}}


[[Category:Wii games]]
[[Category:Wii games]]

Revision as of 07:02, 3 July 2019

Sengoku Basara: Samurai Heroes
Sengoku-Samurai-Heroes.jpg
Developer(s) Capcom
Publisher(s) Capcom
Series Sengoku Basara
Platform(s) Wii
Release date(s) JP July 29, 2010
NA October 12, 2010
EU October 16, 2010
Genre(s) Hack and slash
Mode(s) Single-player, Multiplayer (2)
Input methods Wii Remote + Nunchuk, Classic Controller
Compatibility 5Stars5.pngEdit rating: Sengoku Basara: Samurai Heroes
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Sengoku Basara: Samurai Heroes (Sengoku Basara 3 in Japan) is the third installment of Capcom's Dynasty Warriors-inspired series Sengoku Basara. The game covers the events that led into Japan's Tokugawa era, as Tokugawa Ieyasu and Ishida Mitsunari build their armies for control over Japan. Players can pick from several diverse warriors to hack and slash their way to victory in this semi/non-linear Objective-based Action Game.

Problems

There are no reported problems with this title.

Configuration

This title does not need non-default settings to run properly.

Version Compatibility

The graph below charts the compatibility with Sengoku Basara: Samurai Heroes since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.0-710 Windows 7 Intel Core i7 @ 3.2GHz NVIDIA GeForce GTX 560 Ti D3D11 Backend - Constant 60FPS with 4x Internal Resolution, 1xAA, and 4xAF, few slowdowns. machomuu

Gameplay Videos