Serious Sam: Next Encounter: Difference between revisions

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{{testing/entry|revision=3.0-716|OS=Windows XP|CPU=Intel Core 2 Duo @ 2GHz|GPU=NVIDIA Quadro NVS 140m|result=Laggy, Save screen hang.|tester=989Nintendo898}}
{{testing/entry|revision=3.0-716|OS=Windows XP|CPU=Intel Core 2 Duo @ 2GHz|GPU=NVIDIA Quadro NVS 140m|result=Laggy, Save screen hang.|tester=989Nintendo898}}
{{testing/entry|revision=3.5-33|OS=Windows 7 x64|CPU=Athlon II x2 250|GPU=NVIDIA GeForce GTX 660|result=Good, fullspeed on most levels. D3D9, Native x3, Skip Alpha Pass.|tester=}}
{{testing/entry|revision=3.5-33|OS=Windows 7 x64|CPU=Athlon II x2 250|GPU=NVIDIA GeForce GTX 660|result=Good, fullspeed on most levels. D3D9, Native x3, Skip Alpha Pass.|tester=}}
{{testing/entry|revision=4.0-9045|OS=Windows 10 x64|CPU=Intel Core-i7 4790k|GPU=Nvidia GeForce GTX 980|result=Perfect, D3D12, Native x3, Note: Disable "Force texture filtering" to prevent blurry textures. |tester=}}
{{testing/entry|revision=4.0-9045|OS=Windows 10 x64|CPU=Intel Core-i7 4790k|GPU=Nvidia GeForce GTX 980|result=Perfect, D3D12, Native x3, Note: Disable "Force texture filtering" to prevent blurry textures. |tester=MDA}}
{{testing/end}}
{{testing/end}}



Revision as of 10:05, 1 March 2016

Serious Sam: Next Encounter
Serious Sam-Next Encounter.jpg
Developer(s) Climax Studios
Publisher(s) Global Star Software
Platform(s) GameCube
Release date(s) NA April 12, 2004
EU April 30, 2004
Genre(s) First-person shooter
Mode(s) Single-player, Multiplayer (4), Co-op (4)
Input methods GameCube Controller
Compatibility 5Stars5.pngEdit rating: Serious Sam: Next Encounter
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Serious Sam: Next Encounter is a spin-off first person shooter in the Serious Sam series of video games. The game is a first-person shooter featuring both single and multiplayer modes. The single-player story mode sends the player through various historical settings to face off against legions of monsters. The two multiplayer modes consist of a deathmatch mode and a co-op version of the story mode.

Problems

Save Screen Hang

The emulator will get stuck into the save screen right before level loading. To fix the this, disable the memory card in slot A, or try other revision.

3.0-716 partial incompatibility

The game is not working properly on version 3.0-716 of Dolphin. It will not allow to save your progress and runs generally on 50% of the regular speed, no matter how high the processors power is, along with many audible glitches, and crackling noises. Sadly, there's no way to fix this. You can always downgrade to 3.0-226, which works perfectly.

Configuration

This title does not need non-default settings to run properly.

GameCube

Config Setting Notes
Device Settings\Slot A Nothing Fixes Save screen problem. However, you can't save your game.

Version Compatibility

The graph below charts the compatibility with Serious Sam: Next Encounter since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.0-226 Kubuntu 11.10 AMD Phenom II X4 955 BE NVIDIA GeForce GT 440 Perfect, full speed.
3.0-716 Windows XP Intel Core 2 Duo @ 2GHz NVIDIA Quadro NVS 140m Laggy, Save screen hang. 989Nintendo898
3.5-33 Windows 7 x64 Athlon II x2 250 NVIDIA GeForce GTX 660 Good, fullspeed on most levels. D3D9, Native x3, Skip Alpha Pass.
4.0-9045 Windows 10 x64 Intel Core-i7 4790k Nvidia GeForce GTX 980 Perfect, D3D12, Native x3, Note: Disable "Force texture filtering" to prevent blurry textures. MDA

Gameplay Videos