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Shadow of the Ninja
|Shadow of the Ninja|
|Platform(s)||Virtual Console, NES|
JP August 10, 1990
NA January, 1991
EU July 25, 1991
NA June 14, 2010
EU July 9, 2010
|Mode(s)||Single-player, Co-op (2)|
|Input methods||Wii Remote, GameCube Controller, Classic Controller|
In Shadow of the Ninja (Blue Shadow in Europe) it's the year 2029 A.D. and a madman controls the largest city in America. When reports have reached the Emperor Garuda, he feels an inner chill, for he knows the invaders are ninja!
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Shadow of the Ninja since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-3570K @ 3.8 GHz||NVIDIA GeForce GTX 760||Works OK. Requires EFB2RAM.||JMC47|