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Shadow the Hedgehog
|Shadow the Hedgehog|
|Developer(s)||Sega Studio USA|
|Series||Sonic the Hedgehog|
|Genre(s)||Platform, Action-adventure, Third-person shooter|
|Mode(s)||Single-player, Multiplayer (two-player)|
|Input methods||GameCube controller|
|GameIDs||GUPP8P, GUPE8P, GUPJ8P|
Shadow the Hedgehog is a 2005 video game developed by Sega Studio USA, the former United States division of Sega's Sonic Team. Featuring the titular fictional character Shadow the Hedgehog from Sega's Sonic the Hedgehog series, the game was revealed at the March 2005 Walk of Game inauguration of Sonic, the series' main character. Shadow the Hedgehog is the third game (and the last in the Sonic series) developed by Sega Studio USA, which was merged back into Sega's Japanese division in early 2008.
If Direct3D back end is selected white stripes appear on the top and on the left of the screen while in-game.
2 Player Mode
2P mode is unplayable because the right side of the screen is all messed up.
Only configuration options for the best compatibility where they deviate from defaults are listed.
|OpenGL||Fixes "white stripes" issue|
The graph below charts the compatibility with Shadow the Hedgehog since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Mac OS X 10.6.8||Intel Core 2 Duo @ 2.13GHz||nVidia GeForce 9400M||Plays perfectly fine, but is really slow. Cut-scenes are a nightmare. 2P graphics are fine but it runs at 5 FPS.||Ac|
|Windows Vista x64||Intel Pentium Dual Core @ 2GHz||Mobile Intel(R) 4 Series Express Chipset Family||The introduction CGI cut-scene plays perfect with a small amount of stutter on he sound. The menu lags and the sound is choppy, so listening to music via the options menu is a pain. The game itself is playable at about 15-20 FPS, and the cut-scenes aren't TOO bad, but the sound on them plays faster than the cut-scene itself, causing half of the cut-scene to be silent.||Mchccjg12|