Difference between revisions of "Shark Tale"

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(Version Compatibility)
m (Streamlined first sentence to match with other wikis)
 
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{{Infobox VG
 
{{Infobox VG
 +
|image    = [[File:Shark Tale.jpg|300px]]
 
|developer = KnowWonder
 
|developer = KnowWonder
 
|publisher = Activision
 
|publisher = Activision
|released = {{vgrelease|NA=September 27, 2004|EU=October 1, 2004}}
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|released = {{vgrelease|NA=September 27, 2004|EU=October 1, 2004|AUS=2004|JP|March 3, 2005}}
|genre = Platformer
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|genre     = Platform
|modes = Single-player
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|modes     = Single-player
|image = [[File:Shark Tale.jpg|300px]]
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|input    = GameCube Controller
|forumlink =
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|forumlink = http://forums.dolphin-emu.org/Thread-gc-shark-tale
 
|wikipedia = Shark Tale (video game)
 
|wikipedia = Shark Tale (video game)
 
}}
 
}}
  
'''Shark Tale''' is a 2004 video game based on the film of the same name.
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'''''Shark Tale''''' is a 2004 video game based on the film of the same name.
  
 
== Problems ==
 
== Problems ==
 +
{{Problems|{{#vardefineecho:problems|
 +
 
=== Cutscenes ===
 
=== Cutscenes ===
*Newspaper slide cutscenes freeze, though the audio does not. A 'shadow' of the character is seen animating like it should behind the frozen image in the cutscene. *Cutscenes sometimes look as if animated characters are being stretched. Very minor problem.
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*Newspaper slide cutscenes freeze, though the audio does not. A 'shadow' of the character is seen animating like it should behind the frozen image in the cutscene.
*Sometimes the music refuses to play, while the sound effects (fish screaming, destroying objects, etc) continue to play properly.
+
*Sometimes the music refuses to play, while the sound effects (fish screaming, destroying objects, etc) continue to play properly
 +
 
 +
}}}}
  
=== Level 4 Crash ===
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== Enhancements ==
Game crashes on level four. Not fully playable. Errors with: "Backpatch currently only supporting reads. Attempted to write 10000006. Backpatch write - Not through EAX."
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=== 60Hz PAL ===
 +
In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.  
 +
<pre>$60Hz
 +
04256540 00000014
 +
042565F4 00000014
 +
0432FD48 00000000
 +
</pre>
  
 
== Configuration ==
 
== Configuration ==
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== Version Compatibility ==
 
== Version Compatibility ==
 
{{VersionCompatibility}}
 
{{VersionCompatibility}}
<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****}}-->
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<!--Use this template for compatibility entries: {{VersionCompatibilityVersion|revision|****|notes}}-->
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{{VersionCompatibilityVersion|3.5|***|}}
 
{{VersionCompatibilityClose}}
 
{{VersionCompatibilityClose}}
  
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{{testing/start}}
 
{{testing/start}}
 
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
 
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=|OS=|CPU=Intel Core i3-370m|GPU=ATI HD Mobility Radeon 5650|result=In-game cut-scenes render properly, though audio can be a little choppy. The game actually runs very well, even phenomenal at times, but the fact that it crashes on the fourth level gives it it's three out of five stars.|tester=JuCstin}}
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{{testing/entry|revision=|OS=|CPU=Intel Core i3-370m|GPU=ATI HD Mobility Radeon 5650|result=In-game cutscenes render properly, though audio can be a little choppy. The game actually runs very well, even phenomenal at times, but the fact that it crashes on the fourth level gives it it's three out of five stars.|tester=JuCstin}}
 
{{testing/end}}
 
{{testing/end}}
  
 
== Gameplay Videos ==
 
== Gameplay Videos ==
 
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{{VideoGallery
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|vid1=2roSOPB72DM|cap1=(60FPS) Dolphin Emulator 4.0-4480 - Shark Tale (1080p HD) - Nintendo GameCube
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}}
 
[[Category:GameCube games]]
 
[[Category:GameCube games]]

Latest revision as of 02:15, 25 July 2018

Shark Tale
Shark Tale.jpg
Developer(s) KnowWonder
Publisher(s) Activision
Platform(s) GameCube
Release date(s) NA September 27, 2004
EU October 1, 2004
AUS 2004
JP March 3, 2005
Genre(s) Platform
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Shark Tale
Playable
GameIDs G9TE52, G9TD52, G9TJC0, G9TF52, G9TP52, G9TI52
See also...

Dolphin Forum thread
Open Issues

Search Google
Wikipedia page

Shark Tale is a 2004 video game based on the film of the same name.

Problems

Cutscenes

  • Newspaper slide cutscenes freeze, though the audio does not. A 'shadow' of the character is seen animating like it should behind the frozen image in the cutscene.
  • Sometimes the music refuses to play, while the sound effects (fish screaming, destroying objects, etc) continue to play properly

Enhancements

60Hz PAL

In the PAL-Version the 60Hz mode cannot be activated at startup. Use this Gecko code to force the 60Hz mode.

$60Hz
04256540 00000014
042565F4 00000014
0432FD48 00000000

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Shark Tale since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-11669 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
Unknown Revision Intel Core i3-370m ATI HD Mobility Radeon 5650 In-game cutscenes render properly, though audio can be a little choppy. The game actually runs very well, even phenomenal at times, but the fact that it crashes on the fourth level gives it it's three out of five stars. JuCstin

Gameplay Videos