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|Platform(s)||Virtual Console, TurboGrafx-16|
|Release date(s)|| TurboGrafx-16|
JP March 29, 1991
JP June 26, 2007
NA July 16, 2007
EU/AUS July 20, 2007
|Input methods||Wii Remote|
|GameIDs||PCAP18, PCAJ18, PCAE18|
In Silent Debuggers players explore a large cargo station in search of treasure which then accidentally triggered the self-destruct sequence. The player must progress from level to level, killing every monster in order to advance. On the lowest level is a computer that must be "debugged" in order to stop a self-destruct sequence. The player is assisted by a fellow debugger named Leon who provides information and weapon and is also your buddy. The game featured a minimal ability to look up and down. Selecting a harder difficulty generated a blob-like monster that moved on the ceiling.
There are no reported problems with this title.
Only configuration options for the best compatibility where they deviate from defaults are listed.
|Position 1 (Safe)||Avoid stuttering video|
The graph below charts the compatibility with Silent Debuggers since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 8||Intel Core 2 Duo T7100 @ 1.8GHz||Mobile Intel 965 Express Chipset||Minor graphical glitches||Jogait|