Sin & Punishment: Star Successor

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Sin & Punishment: Star Successor
Developer(s) Treasure
Publisher(s) Nintendo
Platform(s) Wii
Genre(s) Rail shooter
Mode(s) Single-player
Input methods Wii Remote, Nunchuk
Compatibility 4Stars4.pngEdit rating: Sin & Punishment: Star Successor
GameIDs R2VE01, R2VP01, R2VJ01
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Sin & Punishment: Star Successor, known in Europe as Sin and Punishment: Successor of the Skies and in Japan as Tsumi to Batsu: Uchū no Kōkeisha is a 2009 rail shooting video game developed by Treasure and published by Nintendo. It is the sequel to the Nintendo 64 video game Sin and Punishment: Hoshi no Keishōsha|Sin and Punishment, another rail shooter originally released only in Japan, and globally through Wii's Virtual Console.


Level change

After a level is complete you must restart the game to resume playing the next level (because the game freezes).

Enemies drop through floor

At first level - some enemies jump and go through the floor - but your bullets can't go through the floor - so the game hangs waiting for you to kill all enemies. Use JIT recompiler to avoid this.


Only configuration options for the best compatibility where they deviate from defaults are listed.


Config Setting Notes
CPU Emulator Engine JIT Recompiler Interpreter causes enemies to drop through floor


Config Setting Notes
Video Back End Direct3D9
Scaled EFB Copy On
Disable Fog On

Version Compatibility

The graph below charts the compatibility with Sin & Punishment: Star Successor since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-14122 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.



Gameplay Videos

Related Links