Skies of Arcadia Legends: Difference between revisions
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|publisher = Sega | |publisher = Sega | ||
|released = {{vgrelease|JP=December 26, 2002|NA=January 27, 2003|EU=May 23, 2003}} | |released = {{vgrelease|JP=December 26, 2002|NA=January 27, 2003|EU=May 23, 2003}} | ||
|genre = Adventure | |genre = Adventure | ||
|modes = Single-player | |modes = Single-player |
Revision as of 09:02, 4 December 2012
Skies of Arcadia Legends | |
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Developer(s) | Overworks |
Publisher(s) | Sega |
Platform(s) | GameCube |
Release date(s) | JP December 26, 2002 NA January 27, 2003 EU May 23, 2003 |
Genre(s) | Adventure |
Mode(s) | Single-player |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
On December 26, 2002, an enhanced port, Skies of Arcadia Legends was released in Japan for the GameCube. It was subsequently released in North America on January 27, 2003, and in Europe on May 23, 2003. Legends features slightly enhanced graphics, shorter loading times and some additional content. The game also includes the Dreamcast's downloadable add-ons, and some new scenes, some of which tell stories of events that happened prior to the game.
Problems
Red Polygons
Red boxes appear underneath main characters as of r5409.
Menu Glitches
When accessing the start menu or party menu in the overworld, the screen may become corrupt with various graphical artifacts. Set EFB Copies to RAM to solve this issue.
Audio Glitches
Audio has a lot of glitches when using HLE, such as missing instruments. Fixed as of 3.0-809.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Skies of Arcadia Legends since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7647 | Windows 7 x64 | Intel Core i5-2410M Clarkdale | Intel HD Graphics 3000 | Playable - Freezes Often, Use Many Save States - Minor Graphic Bugs | |
^3.0 | Windows 7 x64 | Intel Core i5-2500K @ 4.5GHz | nVidia Geforce GTX 560 | Runs without major issues. Green shadow/red box under characters is the only issue noticed | |
3.0-717 | Windows 7 x64 | Intel Core 2 Q9550 @ 3.5Ghz | ATI Radeon HD 4870 | Not playable. Very slow with any setting. Broken music on HLE, on LLE the music actually plays but runs very slow. Probably requires a monster CPU to play properly. | Herpderpus |
3.0-805 | Windows 7 x64 | AMD Phenom II X4 965 @ 3.41 GHz | NVIDIA GeForce GTX 470 | Not playable. Broken music on HLE, on LLE the music is 'jagged'. | |
3.0-809 | Linux Slackware 13.37 x86_64 | Intel Core i5-2500K @ 3.3GHz | nVidia GeForce GTX 550 Ti | Excellent, very playable without major issues. Using OpenGL, 8x AA, 2x IR. Runs at 30 FPS nearly constantly, very rarely drops to 20 momentarily in certain parts. HLE audio works quite well, minor "pops" occur infrequently, not enough to be a problem. LLE audio runs perfectly with LLE on Thread and Accurate VBeam enabled. | Shonumi |
Gameplay Videos
- Overworks (Developer)
- Sega (Publisher)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2002 (Initial release year)
- Adventure (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): Intel
- Tested
- Tested On (Release): 3.0
- Tested On (GPU):
- Tested On (GPU): ATI
- Tested On (CPU): AMD
- Tested On (GPU): NVIDIA
- Tested On (OS): Linux
- Untested for 10000+ revisions
- GameCube games
- Adventure games