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Smash Table Tennis
|Smash Table Tennis|
|Platform(s)||Virtual Console, NES|
|Release date(s)||Famicom Disk System|
JP November 25, 2008
EU July 17, 2009
|Input methods||Wii Remote, GameCube Controller, Classic Controller|
Smash Table Tennis, Konami's Ping Pong in Japan, is noted as the first video game to accurately reflect the gameplay of table tennis, as opposed to earlier oversimplifications like Pong.
Problems that may occur with any NES title on Dolphin are listed below.
DirectX with NES Games
Most NES games suffer strange graphical issues when using the DirectX backend with some graphics drivers; notably NVIDIA. This is a driver bug.
As of, the D3D driver bugs can be worked around by setting Ubershaders to Exclusive/Synchronous (Ubershaders). It's unknown what exactly is going on with the driver that's causing Exclusive Ubershaders/Synchronous (Ubershaders) to work properly.
This seems to have been rectified at some point, though it's unclear what resolved it.
This title does not have any additional game-specific problems.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Smash Table Tennis since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7||Intel Core i5-3570K @ 3.8 GHz||NVIDIA GeForce GTX 760||Works OK. Requires EFB2RAM.||JMC47|