Sonic & Knuckles
Sonic & Knuckles | |
---|---|
Developer(s) | Sonic Team, Sega Technical Institute |
Publisher(s) | Sega |
Series | Sonic the Hedgehog |
Platform(s) | Virtual Console, Sega Genesis |
Release date(s) | Sega Mega Drive/Genesis NA October 17, 1994 JP October 18, 1994 EU October 19, 1994 AUS November 1994 Virtual Console JP October 27, 2009 NA February 15, 2010 EU February 12, 2010 |
Genre(s) | Platform |
Mode(s) | Single-player |
Input methods | GameCube Controller, Classic Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Sonic & Knuckles is a 1994 platform video game in the Sonic the Hedgehog series, developed by Sonic Team and the Sega Technical Institute for the Sega Genesis. In addition to being a standalone game, through a system dubbed "lock-on technology," Sonic & Knuckles acts as an expansion pack to both Sonic the Hedgehog 2 and Sonic the Hedgehog 3, the latter with which it was developed in tandem. The Virtual Console release of the game emulates this function: it will detect if the player has the other games in the Wii's memory, and provide the user with a menu to select which combination of games they wish to play.
Problems
Slowdown in Special Stages
During the "Collect the Blue Orb" Special Stages, the game will lag when a lot of orbs are on screen. This is a fault of Dolphin's emulated CPU not matching up perfectly with the Wiis. Changing the "emulated CPU Clock" to ~140% will fix the slowdown.
Template:SCrash on RealXFBTemplate:/s
Due to not supporting strided XFB Copies, RealXFB crashes in this game. Fixed in 4.0-7088,
Template:SGlitched Visual OutputTemplate:/s
Strided XFB Copies are required for this game to be rendered correctly. Supported by RealXFB in 4.0-7088,
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Sonic & Knuckles since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
3.0-843 | Windows 7 | Intel Core i7-2600K @ 3.6GHz | Intel HD 3000 | The game runs. but no picture. FPS: 120VPS: 60 Speed: 100% | 23732 |
4.0.2 | Windows 7 | AMD FX 4130 @ 3.8GHz | AMD Radeon HD 6670 | picture is visible but it flickers | skittyz321 |
4.0-9196 | Windows 10 | Intel Core i5-3570K @ 3.8GHz | NVIDIA GeForce GTX 760 | Runs well, but like other versions of the game the special stages lag at default CPU clock. | JMC47 |
Gameplay Videos
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- Sonic Team (Developer)
- Sega Technical Institute (Developer)
- Sega (Publisher)
- Sonic the Hedgehog (Series)
- North America (Release region)
- Japan (Release region)
- Europe (Release region)
- Australia (Release region)
- 1994 (Initial release year)
- Platform (Genre)
- Single-player (Game mode)
- Single-player only (Game mode)
- 1 (Players supported)
- GameCube Controller (Input supported)
- Classic Controller (Input supported)
- 4 stars (Rating)
- Tested On (Release): 3.0
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): Intel
- Tested
- Tested On (Release): 4.0.2
- Tested On (CPU): AMD
- Tested On (GPU): AMD
- Tested On (Release): 4.0
- Tested On (GPU): NVIDIA
- Untested for 10000+ revisions
- Virtual Console games
- Sega Genesis games