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Sonic Adventure 2: Battle: Difference between revisions
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|compatibility = {{ratings|name=Sonic Adventure 2: Battle}}}} | |compatibility = {{ratings|name=Sonic Adventure 2: Battle}}}} | ||
The Nintendo GameCube adaption of Sonic Adventure 2, called '''''Sonic Adventure 2 Battle''''', was released on December 10, 2001 in Japan, February 12, 2002 in North America, and on the GameCube's launch (May 3, 2002) in Europe. This game is also the first ''Sonic the Hedgehog'' game on a Nintendo system, having been released ten days before Sonic Advance in Japan. | The Nintendo GameCube adaption of Sonic Adventure 2, called '''''Sonic Adventure 2 Battle''''', was released on December 10, 2001 in Japan, February 12, 2002 in North America, and on the GameCube's launch (May 3, 2002) in Europe. This game is also the first ''Sonic the Hedgehog'' game on a Nintendo system, having been released ten days before Sonic Advance in Japan. | ||
== Configuration == | == Configuration == | ||
Line 16: | Line 16: | ||
|dualcore = On | |dualcore = On | ||
|dualcorenotes = Dual core is "safe", and should not cause crashes | |dualcorenotes = Dual core is "safe", and should not cause crashes | ||
|idleskipping = | |idleskipping = | ||
|idleskippingnotes = | |idleskippingnotes = | ||
|dsplleonthread = | |dsplleonthread = | ||
|dsplleonthreadnotes = | |dsplleonthreadnotes = | ||
|hletheipll = | |hletheipll = | ||
|hletheipllnotes = | |hletheipllnotes = | ||
|recompiler = JIT | |recompiler = JIT | ||
|recompilernotes = | |recompilernotes = | ||
|graphicsplugin = | |graphicsplugin = | ||
|graphicspluginnotes = | |graphicspluginnotes = | ||
|forcefilter = | |forcefilter = | ||
|forcefilternotes = | |forcefilternotes = | ||
|widescreenhack = | |widescreenhack = | ||
|widescreenhacknotes = | |widescreenhacknotes = | ||
|cpuefbaccess = | |cpuefbaccess = | ||
|cpuefbaccessnotes = | |cpuefbaccessnotes = | ||
|safetecturecache = | |safetecturecache = | ||
|safetecturecachenotes = | |safetecturecachenotes = | ||
|efbscaledcopy = On | |efbscaledcopy = On | ||
|efbscaledcopynotes = | |efbscaledcopynotes = | ||
|disablefog = | |disablefog = | ||
|disablefognotes = | |disablefognotes = | ||
|efbcopy = Texture | |efbcopy = Texture | ||
|efbcopynotes = | |efbcopynotes = | ||
|xfb = | |xfb = | ||
|xfbnotes = | |xfbnotes = | ||
|realxfb = | |realxfb = | ||
|realxfbnotes = | |realxfbnotes = | ||
|dspplugin = | |dspplugin = | ||
|dsppluginnotes = | |dsppluginnotes = | ||
|hleaudio = On | |hleaudio = On | ||
|hleaudionotes = | |hleaudionotes = | ||
|dtkmusic = On | |dtkmusic = On | ||
|dtkmusicnotes = | |dtkmusicnotes = | ||
|jitdynarec = | |jitdynarec = | ||
|jitdynarecnotes = | |jitdynarecnotes = | ||
|audiothrottle = | |audiothrottle = On | ||
|audiothrottlenotes = | |audiothrottlenotes = | ||
|audiobackend = | |audiobackend = | ||
|audiobackendnotes = | |audiobackendnotes = | ||
}} | }} | ||
==Testing== | ==Testing== | ||
{{Testing}} | {{Testing}} | ||
{{Test Entry|revision=r5691|OS=Windows 7 | {{Test Entry|revision=r5691|OS=Windows 7 x64|CPU=Intel i5 750 @ 4ghz|GPU=Asus ATI 5870|result=Perfect, 60 FPS.}} | ||
{{Test Entry|revision=r5774|OS=Windows 7 x64|CPU=Intel i7 930 @ 2.8ghz|GPU=MSI Nvidia GTX 470|result=Perfect, 60 FPS @ 1080p Widescreen.}} | |||
|} | |} | ||
==Gameplay Videos== | ==Gameplay Videos== | ||
*[http://www.youtube.com/watch?v=aHBegos3XFw Sonic Adventure 2 Battle PAL 720p Dolphin 3339] | *[http://www.youtube.com/watch?v=aHBegos3XFw Sonic Adventure 2 Battle PAL 720p Dolphin 3339] |
Revision as of 06:52, 24 June 2010
Sonic Adventure 2: Battle | |
---|---|
Developer(s) | Sonic Team USA |
Publisher(s) | Sega |
Series | Sonic the Hedgehog |
Platform(s) | GameCube |
Genre(s) | Platform |
Mode(s) | Single-player, multiplayer (two-player) |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Search Dolphin Forums |
The Nintendo GameCube adaption of Sonic Adventure 2, called Sonic Adventure 2 Battle, was released on December 10, 2001 in Japan, February 12, 2002 in North America, and on the GameCube's launch (May 3, 2002) in Europe. This game is also the first Sonic the Hedgehog game on a Nintendo system, having been released ten days before Sonic Advance in Japan.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
General
Config | Setting | Notes |
---|---|---|
Enable Dual Core | On | Dual core is "safe", and should not cause crashes |
Graphics
Config | Setting | Notes |
---|---|---|
Scaled EFB Copy | On |
Testing
Template:Test Entry Template:Test Entry |}