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Sonic Adventure DX: Director's Cut: Difference between revisions
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{{Test Entry|revision=6758|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.13 GHz|GPU=nVidia GeForce 9400M|result=Very laggy, 20-30 fps, but otherwise accurate emulation|tester=Ac}} | {{Test Entry|revision=6758|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.13 GHz|GPU=nVidia GeForce 9400M|result=Very laggy, 20-30 fps, but otherwise accurate emulation|tester=Ac}} | ||
{{Test Entry|revision=7367|OS=Windows 7 x64|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Working perfect|tester=ultramann}} | {{Test Entry|revision=7367|OS=Windows 7 x64|CPU=AMD Phenom II 720 BE @ 3.2GHz|GPU=ATI Radeon HD 4850|result=Working perfect|tester=ultramann}} | ||
{{Test Entry|revision=7719|OS=Windows 7 x64|CPU=AMD Phenom II 965 @ 3.65Ghz|GPU=nVidia GTX 560Ti|result=Works great, but crashes randomly and save states don't work. Play the PC version instead|tester=AgainstYourThought}} | |||
|} | |} | ||
[[Category:GameCube games]] | [[Category:GameCube games]] |
Revision as of 02:48, 28 September 2011
Sonic Adventure DX: Director's Cut | |
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Developer(s) | Sonic Team USA |
Publisher(s) | Sega |
Series | Sonic the Hedgehog |
Platform(s) | GameCube |
Genre(s) | 3D Platformer |
Mode(s) | Single-player, 2-player |
Input methods | Nintendo GameCube controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
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Sonic Adventure DX: Director´s Cut is the Nintendo GameCube adaption of Sonic Adventure for the Sega Dreamcast and was released on June 19, 2003 in Japan, June 18, 2003 in North America, and June 28 , 2003 in Europe. The game contains various enhancements to the Dreamcast games, including a collection of unlockable Game Gear Sonic games, GBA-GCN connectivity, and a mission mode.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Sonic Adventure DX: Director's Cut since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
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