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Sonic Heroes
Sonic Heroes | |
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Developer(s) | Sonic Team |
Publisher(s) | Sega |
Series | Sonic the Hedgehog |
Platform(s) | GameCube |
Release date(s) | JP December 30, 2003 NA January 5, 2004 EU February 6, 2004 |
Genre(s) | Adventure |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller |
Compatibility | 4![]() ![]() Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Sonic Heroes is yet another installment in the Sonic series for the Nintendo GameCube. In Sonic Heroes, three characters (in teams, of which there are 4) travel together at once, each with unique abilities which the player can utilise to defeat enemies or tackle obstacles.
Problems
Controller Issues
In the multiplayer modes of Sonic Heroes, buttons will act like they were being rapidly pressed in "auto fire" manner, even though they were simply being pressed and held, making it uncomfortable to play. This applies to stick movement as well. On PAL versions of the game, this also happens in the single player, making the game totally unplayable.
Fixed by 4.0-8586. This may still happen on some levels in the PAL version. Needs more testing.
Enhancements
Blurry Distant Textures
Since 5.0-5745, textures in Sonic Heroes will appear blurry in the distance at internal resolutions above native, due to false positives in Arbitrary Mipmap Detection. Since 5.0-8296, this setting can be disabled to work around the issue. However, if any "mip trick" effects are used by the game, they will not work correctly.
In prior versions, the only workaround is to enable GPU Texture Decoding.
Graphical Glitches with IR>1
Odd black areas appear on the right side of the screen in-game on all backends. As of 4.0-1474, the core problem has been partially addressed, see issue 267 and the April Dolphin Progress Report. This can be avoided by enabling the Vertex Rounding Hack under Graphics Settings -> Hacks in 5.0-3251 or newer, though GPU performance takes a hit when enabling this option. It's now on by default for this game in 5.0-8896 and later.
Sonic Heroes HD
16:9 Aspect Ratio Fix
The built-in Widescreen Hack causes clipping issues. The following Gecko codes work as a replacement, causing fewer issues. To avoid conflicts, make sure that Widescreen Hack is disabled while using these codes.
NA
$16:9 Widescreen 0404E9F8 C0029C30 0404F520 C0029C30 0411F280 C002833C 0411F284 D001000C 0442D2D4 3F521DAF 0442DB20 3F521DAF 0442DE84 3F521DAF 0442EBD0 3F2AAAAB 0442D2E0 3ED21DAF 0442F46C 3FC00000 80000000 BF400000 042426B0 000001AA 0442D2DC 3F000000 0442DB24 3F000000 0442D2E8 3ECFEF9D 0442D2D8 3E800000 0442F494 40000000 80000004 3F800000 042426B4 000001E0 84210000 00290694 84210004 0029069C 86A00000 40000000 86A00004 40000000 86400000 80000000 86400004 80000000 84210000 0042F770 84210004 0042F774 0201D90A 00000002 0201DD06 00000002 C21018B0 00000008 80030040 2C000004 40820034 80010054 3D808001 618CA90C 3C808010 608418D8 7C8903A6 7C0C0000 80030040 4C820420 3884FFE4 7C8903A6 4E800420 00000000 C216EF04 00000002 C022A4F4 EC010032 60000000 00000000 C216F024 00000002 C022A4F4 EC010032 60000000 00000000 0401DC0C 481766D1 C601E58D 801942DC C601E66D 801942DC 04092470 48101E6D 040A8B0C 48000008 040A8B10 480EB7CD 040AA540 480E9D9D 040B7FF8 480DC2E5 0425A9DC 801018A4 041942D8 4800002C 0424FF60 43660000 0424FF64 44A28000 0424FF68 45246000 0425016C 445FC000 04250170 46FCF800 04250174 C682E600 042501E0 C4410000 042501E4 4520B800 042501E8 448C4000 C205AD5C 0000004E 901F0830 808D9524 7C8C2378 806D9420 88630028 7C630774 2C030002 40820120 48000229 2C03000D 40820114 48000179 38A00000 60A58880 7C642A14 7C8802A6 38A00030 48000151 4800015D 3CA00001 60A5E640 7C6C2A14 7C8802A6 38840030 38A00020 48000131 38800028 38A0731A 7C6C2A14 38A00000 38C00030 98830000 38A50030 7C633214 2C0502D0 4081FFF0 38800002 3CA00001 60A5D618 7C6C2A14 38A00000 38C00024 90830000 38A50024 7C633214 2C05021C 4081FFF0 38800129 3CA00001 60A5AAA1 7C6C2A14 B0830000 38632B2C 3884FFFF B0830000 38800029 38A0770A 7C6C2A14 38A00000 38C00030 98830000 38A50030 7C633214 2C0500C0 4081FFF0 98830120 38800002 3CA00001 60A5D90C 7C6C2A14 38A00000 38C00024 90830000 38A50024 7C633214 2C050090 4081FFF0 908300D8 48000130 4800010D 2C030005 40820124 48000111 2C030002 40820118 48000051 38A00000 60A53C90 7C642A14 7C8802A6 38A00030 48000029 48000035 3CA00001 60A5E640 7C6C2A14 7C8802A6 38840030 38A00020 48000009 480000D8 3CE08000 38E731E8 7CE903A6 4E800420 4E800021 45287A0C C574FE66 C69E0D2E 00000000 00000000 00000000 0002A009 00000000 0002A009 00000000 1100000A 000002D7 45843012 C5847F33 C6A49C00 00000000 00000000 00000000 00000000 00000000 4682E400 45B38800 C6419000 00000000 00001500 00000000 00026009 00000000 00026009 00000000 0402CE14 0000013A 00000060 44BB8000 3EFFFFFD 00000000 00000000 00000000 00000000 00000000 3C608029 6063C34C 80630000 4E800020 3C608029 6063C54C 80630000 4E800020 60000000 00000000 C21942DC 00000018 9421FF80 80ED9CDC C842A7E0 A0C70004 3C004330 90010008 38000000 9001000C D8410010 90C10014 C8010010 C8210008 EC000828 A0C70008 90C10014 C8410010 EC420828 FC200090 FC601090 3CC08029 38C6068C C0860008 FC802050 C0A60010 EC012024 EC432824 EC000828 EC421828 EC210824 EC21082A EC000824 EC420824 38C00000 38E00018 39040004 7C26242E 7C66442E EC212024 EC632824 EC210028 EC631028 7C26252E 7C66452E 7CC63A14 2C060048 4081FFD8 38210080 00000000 041942E0 4BFFFFE0 48000000 800030CC DE000000 80008180 30000288 3881000C 1400028C 48000008 D6000291 801942DC D2001220 00000004 C0030000 3C603EC0 60630000 9061FFFC C041FFFC EC001024 60000000 00000000 140010DC 60000000 E0000000 80000000 48000000 800030CC DE000000 80008180 30067978 389F0038 D6067981 801942DC E0000000 80000000 48000000 800030CC DE000000 80008180 3008FE14 38A00004 D608FE19 801942DC E0000000 80000000 48000000 800030CC DE000000 80008180 300A9D9C 3C608043 D20A9D6C 00000005 3F808010 639C2D24 7F8803A6 39600004 B17C0072 4E800021 3860FFFF B07C0072 60000000 00000000 E0000000 80000000 48000000 800030CC DE000000 80008180 3009EBDC 3C608043 140E5100 00000014 140E5068 00000014 E0000000 80000000 48000000 800030CC DE000000 80008180 300A35A0 3C608043 120A35AE 000072A0 E0000000 80000000 48000000 800030CC DE000000 80008180 30082F34 7FC4f378 12082F32 000072AC 140D7250 00000014 140DA798 00000014 140DA7AC 00000014 140DA9AC 00000014 E0000000 80000000 48000000 800030CC DE000000 80008180 3004BAF8 C01F0038 140950EC 3F521DAF 140950E8 3ED21DAF 140950AC 3F000000 E0000000 80000000 0201AC26 00000000
EU
$16:9 Widescreen F6000004 80008180 000000A8 000000B0 00000090 00000098 000000A0 000000B8 3F800000 3F800000 0401DA00 38800002 14000020 BF400000 14000034 3F400000 E0000000 80008000 F6000001 80008180 D0030004 C01F0074 D2000000 00000003 3DC03F40 91C20000 0401DA00 38800002 C2220000 EC110032 D0030004 00000000 E0000000 80008000 F6000001 80008180 C0830068 FC600050 D2000000 00000002 3DC04000 91C20000 C0820000 00000000 E0000000 80008000
JP
$16:9 Widescreen F6000004 80008180 000000A8 000000B0 00000090 00000098 000000A0 000000B8 3F800000 3F800000 14000020 BF400000 14000034 3F400000 E0000000 80008000 F6000001 80008180 D0030004 C01F0074 D2000000 00000003 3DC03F40 91C20000 0401D920 38800002 C2220000 EC110032 D0030004 00000000 E0000000 80008000 F6000001 80008180 C0830068 FC600050 D2000000 00000002 3DC04000 91C20000 C0820000 00000000 E0000000 80008000
E3 Beta
$16:9 Widescreen 20162A9C 28110000 04162A98 60000000 C21332AC 00000003 3DC03F40 91C20000 C2220000 EC110032 D0030004 00000000 C2122E14 00000002 3DC04100 91C20000 C0820000 00000000 E2000001 80008000
10.8 Beta
$16:9 Widescreen C2198D44 00000003 3DC03F40 91C20000 C2220000 EC110032 D0030004 00000000 C2188050 00000002 3DC04100 91C20000 C0820000 00000000 C211E050 00000004 3DC08026 3DE03F40 91EED228 3DE0BF40 91EED214 38A00004 60000000 00000000 C211E058 00000004 3DC08026 3DE03F80 91EED228 3DE0BF80 91EED214 83E100AC 60000000 00000000 C2111A38 00000004 3DC08026 3DE03F40 91EED228 3DE0BF40 91EED214 38A00004 60000000 00000000 C2112820 00000004 3DC08026 3DE03F80 91EED228 3DE0BF80 91EED214 38600006 60000000 00000000 C211F320 00000004 3DC08026 3DE03F40 91EED228 3DE0BF40 91EED214 38A00004 60000000 00000000 C211F328 00000004 3DC08026 3DE03F80 91EED228 3DE0BF80 91EED214 80010074 60000000 00000000 2078A8DC 38810008 0401B994 38800002 C278AC4C 00000004 3DC08026 3DE03F40 91EED228 3DE0BF40 91EED214 38A00004 60000000 00000000 C278AC54 00000004 3DC08026 3DE03F80 91EED228 3DE0BF80 91EED214 80010074 60000000 00000000 E2000001 80008000 2077B468 38810008 C277B518 00000004 3DC08026 3DE03F40 91EED228 3DE0BF40 91EED214 38A00004 60000000 00000000 C277B520 00000004 3DC08026 3DE03F80 91EED228 3DE0BF80 91EED214 38600001 60000000 00000000 E2000001 80008000 48000000 800030C8 DE000000 80008180 30049004 38600004 D2049008 00000004 3DC08026 3DE03F40 91EED228 3DE0BF40 91EED214 38A00004 60000000 00000000 D2049018 00000004 3DC08026 3DE03F80 91EED228 3DE0BF80 91EED214 C0030000 60000000 00000000 D2042CC0 00000004 3DC08026 3DE03F40 91EED228 3DE0BF40 91EED214 38A00004 60000000 00000000 D2042CC8 00000004 3DC08026 3DE03F80 91EED228 3DE0BF80 91EED214 E3E10098 60000000 00000000 E0000000 80008000 48000000 800030C8 DE000000 80008180 3007A380 3881000C D207A384 00000004 3DC08026 3DE03F40 91EED228 3DE0BF40 91EED214 38A00004 60000000 00000000 D207A390 00000004 3DC08026 3DE03F80 91EED228 3DE0BF80 91EED214 38600001 60000000 00000000 D207A080 00000004 3DC08026 3DE03F40 91EED228 3DE0BF40 91EED214 38A00004 60000000 00000000 D207A08C 00000004 3DC08026 3DE03F80 91EED228 3DE0BF80 91EED214 38600001 60000000 00000000 E0000000 80008000
11.18 Beta
$16:9 Widescreen 040034D8 3DC03F40 040034DC 91C20000 040034E0 C2220000 040034E4 EC110032 040034E8 D0030004 040034EC 481A8CB4 040034F0 3DC04100 040034F4 91C20000 040034F8 C0820000 040034FC 48197FB0 0401D810 38800002 0419B4A8 4BE68048 041AC19C 4BE5733C 04290AEC BF400000 04290AF4 3F400000
60FPS in Multiplayer
The action replay codes provided below will make split-screen multiplayer levels play at 60FPS:
NTSC-U
0401ac24 48000008 0401ac2c 38000001
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Graphics
Config | Setting | Notes |
---|---|---|
Anti-Aliasing | None | Avoid shadow corruption |
Texture Filtering | Default | Avoid shadow corruption |
Version Compatibility
The graph below charts the compatibility with Sonic Heroes since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |
r6758 | Mac OS X 10.6.8 | Intel Core 2 Duo @ 2.13 GHz | NVIDIA GeForce 9400M | Working well at about 20-30FPS; about half-speed. Small shadow glitch. Rapidfire buttons glitch not present. When EFB scale is set to 1x, shadow glitch disappears and also speed goes up 10-20FPS. | Ac |
r6798 | Windows | Intel Core 2 Quad Q9550 | NVIDIA GeForce GTX 465 | Black areas appear on the screen in-game unless the Direct3D11 plugin, the EFB scale is set to 1x, and anti-aliasing is turned off. Dolphin Emulator Sonic Heroes rendering bug (R6798) | soundspark |
r7367 | Windows 7 | AMD Phenom II 720 BE @ 3.2 GHz | ATI Radeon HD 4850 | Working good at 50FPS. EFB Scale set to 1 and EFB Copy set to texture.Using DX11 Plugin | ultramann |
3.0-416 | Slackware 13.37 | Intel Core i5-2500K @ 3.3 GHz | NVIDIA GeForce GTX 550 Ti | Consistent 60FPS. Fully playable with no major issues. On OpenGL the black areas can be eliminated by setting Render to Main Window, Auto Adjust Window Size, turning IR to 1x, then switching to Auto (Window Size) in-game. Using fullscreen, anti-aliasing, or EFB Copies -> RAM brings the black areas back. | Shonumi |
3.5-1387 | Windows 8 | AMD Phenom II X4 965 @ 3.4 GHz | AMD Radeon HD 6850 | Constant 60FPS. Runs perfectly, no problem. | |
3.5-2319 | Windows 7 | Intel Core i3-2330 M @ 2.2 GHz | Intel HD Graphics 3000 | Playable, 40~60FPS during gameplay, it slows down while selecting your team, the audio gets chopped when there are lots of actors around. Can be played with Anti-Aliasing set to 4x, but the ground may look weird. Weird AI glitches (cannons not working properly, wrong jump aim...) and some 3D models just go missing randomly making you fell at some random place, but there are few chances of these occurring. | Oddlyoko2K |
4.0-2618 | Windows 7 | Intel Core i5-4430 @ 3 GHz | NVIDIA GeForce GTX 660 Ti | Runs perfectly on 1x resolution with Scaled EFB copies, steady 60FPS at all times. Played through team rose without any problems. | Dawngaward |
4.0-8459 | Windows 10 | Intel Core i7-6700k @ 4 GHz | NVIDIA GeForce GTX 970 | Runs with no issues apart from those documented above. | Seapancake |
4.0-9200 | Ubuntu 15.10 | Intel Core 2 Duo E8400 @ 3 GHz | NVIDIA GeForce GTX 260 | Runs extremely well with 2.5x IR, 16x AF with no AA, under OpenGL with Scaled EFB settings off. Framedrops and slowdowns were extremely rare, and no graphical glitches were encountered during gameplay. This was done on the 340.96 NVIDIA proprietary driver. | NeutronPCXT |
5.0-8512 | Windows 10 | Intel Core i5-6600K @ 3.5 GHz | Intel HD Graphics 530 | Completed 100%. Aside from slight stutter usually when voice clips were about to play, everything was fine. | PPLToast |
Gameplay Videos
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- Sonic Team (Developer)
- Sega (Publisher)
- Sonic the Hedgehog (Series)
- Japan (Release region)
- North America (Release region)
- Europe (Release region)
- 2003 (Initial release year)
- Adventure (Genre)
- Single-player (Game mode)
- Multiplayer (Game mode)
- 2 (Players supported)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- Anti-Aliasing (Config Required)
- Texture Filtering (Config Required)
- Tested On (OS): macOS
- Tested On (CPU): Intel
- Tested On (GPU): NVIDIA
- Tested
- Tested On (OS): Windows
- Tested On (CPU): AMD
- Tested On (GPU): ATI
- Tested On (Release): 3.0
- Tested On (OS): Linux
- Tested On (GPU): AMD
- Tested On (GPU): Intel
- Tested On (Release): 4.0
- Tested On (Release): 5.0
- Untested for 10000+ revisions
- GameCube games
- Games with texture packs