Sonic Mega Collection: Difference between revisions
Theredpikmin (talk | contribs) |
|||
Line 41: | Line 41: | ||
{{testing/entry|revision=7150|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945G|result=Playable, 50 - 60 FPS with DSP LLE|tester=Jhonn}} | {{testing/entry|revision=7150|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=Intel GMA 945G|result=Playable, 50 - 60 FPS with DSP LLE|tester=Jhonn}} | ||
{{testing/entry|revision=7589|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=nVidia GeForce GT 440|result=Playable, constant 60 FPS with DSP LLE|tester=Jhonn}} | {{testing/entry|revision=7589|OS=Windows 7 x64|CPU=Intel Core 2 Duo E4500 @ 2.2GHz|GPU=nVidia GeForce GT 440|result=Playable, constant 60 FPS with DSP LLE|tester=Jhonn}} | ||
{{testing/entry|revision=3.0-636|OS=Windows 7 x64|CPU=Intel Core i5-2430M @ 2.4GHz|GPU=nVidia GeForce GT 540M|result= | {{testing/entry|revision=3.0-636|OS=Windows 7 x64|CPU=Intel Core i5-2430M @ 2.4GHz|GPU=nVidia GeForce GT 540M|result=Most games work well at a decent frame rate, with occasional audio glitches. Dr. Robotniks MBM crashes randomly for some reason.|tester=theredpikmin}} | ||
{{testing/end}} | {{testing/end}} | ||
Revision as of 19:49, 26 January 2013
Sonic Mega Collection | |
---|---|
Developer(s) | Sonic Team, VR-1 Japan Inc., Comolink Inc. |
Publisher(s) | Sega |
Series | Sonic the Hedgehog |
Platform(s) | GameCube |
Release date(s) | NA November 10, 2002 JP December 19, 2002 EU March 7, 2003 |
Genre(s) | Compilation |
Mode(s) | Single-Player, Multiplayer |
Input methods | GameCube Controller |
Compatibility | 4 Playable |
GameIDs | |
See also... |
Dolphin Forum thread |
Sonic Mega Collection is a video game compilation for the Nintendo GameCube, PlayStation 2, Xbox and the PC. The Nintendo GameCube version was released on December 10, 2002, while the PlayStation 2 and Xbox versions, under the title of Sonic Mega Collection Plus, was released on November 2, 2004. The personal computer version was released on March 31, 2006.
Problems
To play the games properly, be sure to apply these changes. Otherwise, all of the games will crash on start.
Flickering
Constant flickering occurs without Virtual XFB.
Sound
All games have completely messed sound. To fix this you must use DSP LLE.
Configuration
Only configuration options for the best compatibility where they deviate from defaults are listed.
Audio
Config | Setting | Notes |
---|---|---|
DSP Emulator Engine | LLE Recompiler | Use DSP LLE to fix messed audio |
Version Compatibility
The graph below charts the compatibility with Sonic Mega Collection since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
---|---|---|---|---|---|
Revision | OS | CPU | GPU | Result | Tester |
r7150 | Windows 7 x64 | Intel Core 2 Duo E4500 @ 2.2GHz | Intel GMA 945G | Playable, 50 - 60 FPS with DSP LLE | Jhonn |
r7589 | Windows 7 x64 | Intel Core 2 Duo E4500 @ 2.2GHz | nVidia GeForce GT 440 | Playable, constant 60 FPS with DSP LLE | Jhonn |
3.0-636 | Windows 7 x64 | Intel Core i5-2430M @ 2.4GHz | nVidia GeForce GT 540M | Most games work well at a decent frame rate, with occasional audio glitches. Dr. Robotniks MBM crashes randomly for some reason. | theredpikmin |
Gameplay Videos
|
- Sonic Team (Developer)
- VR-1 Japan Inc. (Developer)
- Comolink Inc. (Developer)
- Sega (Publisher)
- Sonic the Hedgehog (Series)
- North America (Release region)
- Japan (Release region)
- Europe (Release region)
- 2002 (Initial release year)
- Compilation (Genre)
- Single-Player (Game mode)
- Multiplayer (Game mode)
- GameCube Controller (Input supported)
- 4 stars (Rating)
- DSP Emulator Engine (Config Required)
- Tested On (OS): Windows
- Tested On (CPU): Intel
- Tested On (GPU): Intel
- Tested
- Tested On (GPU):
- Tested On (Release): 3.0
- Untested for 10000+ revisions
- GameCube games