Sonic and the Black Knight: Difference between revisions

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'''''Sonic and the Black Knight''''' is a title within the ''Sonic the Hedgehog'' series, released exclusively on Wii as the second entry in the ''Sonic Storybook'' series, following on from ''[[Sonic and the Secret Rings]]''. The game is directed by Tetsu Katano, who was the lead programmer of the ''[[Sonic Adventure DX: Director's Cut|Sonic Adventure]]'' titles and ''[[Sonic Heroes]]''. Set in the world of King Arthur, the game combines Sonic's trademark speed with a new swordfighting system, making use of the Wii Remote's motion-sensing functionality.
'''''Sonic and the Black Knight''''' is a title within the ''Sonic the Hedgehog'' series, released exclusively on Wii as the second entry in the ''Sonic Storybook'' series, following on from ''[[Sonic and the Secret Rings]]''. The game is directed by Tetsu Katano, who was the lead programmer of the ''[[Sonic Adventure DX: Director's Cut|Sonic Adventure]]'' titles and ''[[Sonic Heroes]]''. Set in the world of King Arthur, the game combines Sonic's trademark speed with a new swordfighting system, making use of the Wii Remote's motion-sensing functionality.
== Problems ==
=== OpenGL and Water ===
The OpenGL plug-in has some bugs with the water effects.
=== Lighting Off Camera ===
Load native mipmaps and emulate format changes solve this problem.
== Configuration ==
{{Config
|gfxbackend        = DirectX
|gfxbackendnotes  = OpenGL doesn't support water effects
}}


== Version Compatibility ==
== Version Compatibility ==
{{VersionCompatibility}}
{{VersionCompatibility}}
{{VersionCompatibilityVersion|3200|*****|}}
{{VersionCompatibilityVersion|3200|****|OpenGL Lacks Water Effects}}
{{VersionCompatibilityVersion|4.0.2|****|}}
{{VersionCompatibilityVersion|4.0-8400|*****|Game runs perfectly; other bugs fixed on unknown revisions}}
{{VersionCompatibilityClose}}
{{VersionCompatibilityClose}}


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{{testing/entry|revision=3.0-438|OS=Windows 7|CPU=Intel Core i5-2430 @ 2.4GHz|GPU=NVIDIA GeForce GT 520MX|result=DirectX11. 1600*900. 28-35FPS |tester=Solod49}}
{{testing/entry|revision=3.0-438|OS=Windows 7|CPU=Intel Core i5-2430 @ 2.4GHz|GPU=NVIDIA GeForce GT 520MX|result=DirectX11. 1600*900. 28-35FPS |tester=Solod49}}
{{testing/entry|revision=7259|OS=Windows 7|CPU=AMD FX 8 core @ 4.2GHz|GPU=AMD Radeon HD 7750|result=Using the same emulator for Sonic Colors, i can say one word... PERFECT, use this emulator for the game, here a video: http://www.youtube.com/watch?v=NBwQRQQK72Y, any lag by: fraps, but all perfect|tester=Angel-X}}
{{testing/entry|revision=7259|OS=Windows 7|CPU=AMD FX 8 core @ 4.2GHz|GPU=AMD Radeon HD 7750|result=Using the same emulator for Sonic Colors, i can say one word... PERFECT, use this emulator for the game, here a video: http://www.youtube.com/watch?v=NBwQRQQK72Y, any lag by: fraps, but all perfect|tester=Angel-X}}
{{testing/entry|revision=4.0-8400|OS=Windows 7|CPU=Intel Core i5 3570K @ 3.8GHz|GPU=nVidia GeForce GTX 760|result=Perfect.  Everything looks perfect.|tester=JMC47}}
{{testing/end}}
{{testing/end}}



Revision as of 22:18, 24 December 2015

Sonic and the Black Knight
SonicAndTheBlackKnight.jpg
Developer(s) Sonic Team
Publisher(s) Sega
Series Sonic the Hedgehog
Platform(s) Wii
Release date(s) JP January 12, 2009
NA March 3, 2009
EU March 13, 2009
AUS March 12, 2009
Genre(s) Adventure, Action
Mode(s) Single-player, Multiplayer (4)
Input methods Wii Remote + Nunchuk
Compatibility 5Stars5.pngEdit rating: Sonic and the Black Knight
Perfect
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Sonic and the Black Knight is a title within the Sonic the Hedgehog series, released exclusively on Wii as the second entry in the Sonic Storybook series, following on from Sonic and the Secret Rings. The game is directed by Tetsu Katano, who was the lead programmer of the Sonic Adventure titles and Sonic Heroes. Set in the world of King Arthur, the game combines Sonic's trademark speed with a new swordfighting system, making use of the Wii Remote's motion-sensing functionality.

Version Compatibility

The graph below charts the compatibility with Sonic and the Black Knight since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

Δ
5.0-21270 (current)
Δ
Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
r3200 Windows XP AMD Phenom II X3 720 @ 2.8GHz NVIDIA GeForce 9800 GT Dolphin SVN R3200 : Sonic and the Black Knight (Wii) UltimateLF
r6964 Windows 7 AMD Phenom II X4 810 @ 2.6GHz ATI Radeon HD 4200 DirectX11: 15-25FPS, no problems whatsoever Hookonsonic2
3.0-377 Windows 7 Intel Core 2 Quad Q6600 NVIDIA GeForce GTX 250 18-20FPS Gameplay Rafi
3.0-427 Windows 7 AMD Phenom II X4 810 @ 2.6GHz NVIDIA GeForce GTS 450 DirectX9: 15FPS on default settings, 25-30 with proper tweaking Hookonsonic2
3.0-438 Windows 7 Intel Core i5-2430 @ 2.4GHz NVIDIA GeForce GT 520MX DirectX11. 1600*900. 28-35FPS Solod49
^r7259 Windows 7 AMD FX 8 core @ 4.2GHz AMD Radeon HD 7750 Using the same emulator for Sonic Colors, i can say one word... PERFECT, use this emulator for the game, here a video: http://www.youtube.com/watch?v=NBwQRQQK72Y, any lag by: fraps, but all perfect Angel-X
4.0-8400 Windows 7 Intel Core i5 3570K @ 3.8GHz nVidia GeForce GTX 760 Perfect. Everything looks perfect. JMC47

Gameplay Videos