Sonic and the Black Knight

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Sonic and the Black Knight
Developer(s) Sonic Team
Publisher(s) Sega
Series Sonic the Hedgehog
Platform(s) Wii
Release date(s) JP January 12, 2009
NA March 3, 2009
EU March 13, 2009
AUS March 12, 2009
Genre(s) Adventure, Action
Mode(s) Single-player, Multiplayer (4)
Input methods Wii Remote + Nunchuk
Compatibility 5Stars5.pngEdit rating: Sonic and the Black Knight
See also...

Dolphin Forum thread
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Sonic and the Black Knight is a title within the Sonic the Hedgehog series, released exclusively on Wii as the second entry in the Sonic Storybook series, following on from Sonic and the Secret Rings. The game is directed by Tetsu Katano, who was the lead programmer of the Sonic Adventure titles and Sonic Heroes. Set in the world of King Arthur, the game combines Sonic's trademark speed with a new swordfighting system, making use of the Wii Remote's motion-sensing functionality.


OpenGL and Water

The OpenGL plug-in has some bugs with the water effects.

Lighting Off Camera

Load native mipmaps and emulate format changes solve this problem.


Only configuration options for the best compatibility where they deviate from defaults are listed.


Config Setting Notes
Video Back End DirectX OpenGL doesn't support water effects

Version Compatibility

The graph below charts the compatibility with Sonic and the Black Knight since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

5.0-14191 (current)
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.


This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r3200 Windows XP x64 AMD Phenom II X3 720 @ 2.8GHz NVIDIA GeForce 9800 GT Dolphin SVN R3200 : Sonic and the Black Knight (Wii) UltimateLF
r6964 Windows 7 x64 AMD Phenom II X4 810 @ 2.6GHz ATI Radeon HD 4200 DirectX11: 15-25FPS, no problems whatsoever Hookonsonic2
3.0-377 Windows 7 x64 Intel Core 2 Quad Q6600 NVIDIA GeForce GTX 250 18-20FPS Gameplay Rafi
3.0-427 Windows 7 x64 AMD Phenom II X4 810 @ 2.6GHz NVIDIA GeForce GTS 450 DirectX9: 15FPS on default settings, 25-30 with proper tweaking Hookonsonic2
3.0-438 Windows 7 x64 Intel Core i5-2430 @ 2.4GHz NVIDIA GeForce GT 520MX DirectX11. 1600*900. 28-35FPS Solod49
style="white-space:nowrap;Expression error: Unrecognized word "r".Expression error: Unrecognized word "r". Windows 7 x64 AMD FX 8 core @ 4.2GHz Radeon HD 7750 Using the same emulator for Sonic Colors, i can say one word... PERFECT, use this emulator for the game, here a video:, any lag by: fraps, but all perfect Angel-X

Gameplay Videos