| Progress Continues
We've already had 10975 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August/September 2019 Progress Report.
| The Dolphin Emulator Wiki needs your help!
Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin.
Sonic the Hedgehog 4: Episode I
|Sonic the Hedgehog 4: Episode I|
Boxart of Sonic the Hedgehog 4: Episode I
|Developer(s)||Sonic Team, Dimps|
|Series||Sonic the Hedgehog|
|Genre(s)||2.5D Platformer, Action-Adventure|
|Input methods||Wii Remote, Gamepad|
|GameIDs||WSNE8P, WSNP8P, WSNJ8P|
Sonic the Hedgehog 4: Episode I is a platforming video game released for the Wii's WiiWare service in October of 2010. The first of several intended episodic releases, it was co-developed by Sonic Team and Dimps, and is billed as the successor to Sonic and Knuckles on the Sega Mega Drive. Designed to be similar to the classic Sega Genesis/Mega Drive series, Sonic 4 combines the traditional 2D gameplay of classic sonic games with 2.5D graphics and new gameplay elements. Players control Sonic, running, jumping, and defeating badniks through levels at high speeds. They may also use power-ups such as the iconic speed-up shoes, barrier shields, and invincibility. The game also features special stages where the player must go through a maze, based on the special stages from the original Sonic the Hedgehog, to find the seven Chaos Emeralds; the reward for this is the ability to play as Super Sonic in normal levels, not seen since Sonic and Knuckles.
This title does not need non-default settings to run properly.
The graph below charts the compatibility with Sonic the Hedgehog 4: Episode I since Dolphin'srelease, listing revisions only where a compatibility change occurred.
This title has been tested on the environments listed below:
|Windows 7 x64||Intel Pentium P6200 @ 2.13GHz||Intel HD Graphics 3000||40 - 60fps, runs at full speed but slight performance drops when Sonic's speed increases.|
|Windows 7 x64||Intel Core 2 Quad Q9550||ATI Radeon HD 5850||60fps runs perfectly|
|Windows 7 x64||AMD 965 Phenom II X4 @ 3.4GHz||ATI Radeon HD 5770||60fps runs perfectly|
|Windows 7 x64||Intel Core 2 Quad Q8300||ATI Radeon HD 4650||60fps runs perfectly|
|Mac OS X 10.6.8||Intel Core 2 Duo @ 2.13GHz||nVidia GeForce 9400M||60 fps on menu screens, but slowdowns to 20-30 fps in-game, especially when running. Small graphical glitches also present.||Ac|
|Windows 7 x64||Intel Core 2 Solo @ 2.2GHz||Intel 4 Series Mobile Chipset||15fps runs slow|
|Windows XP x86||Intel Pentium T4200 Dual-Core @ 2GHz||nVidia GeForce G105M||31fps runs quite slow|
|Windows 7 x64||Intel Core i5-2500K @ 4.1GHz||AMD Radeon HD 6850||Works totally fine. No slowdowns at 3x Native.||MegaJump|
|Windows 7||Intel Core i5-430M @ 2.27GHz||ATI Radeon HD 5450||Works totally fine, 60fps runs perfectly.||IguanaMasterz|
|Mac OS X 10.7.2||Intel Core i7-2675QM @ 2.2GHz||AMD Radeon HD 6750M||60fps, runs great.||jedivulcan|