Battalion Wars: Difference between revisions

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{{Infobox VG
{{Infobox VG
|title       = Battalion Wars
|title         = Battalion Wars
|image       = [[File:BattalionWarsGC.jpg]]
|image         = [[File:BattalionWarsGC.jpg|300px]]
|developer   = Kuju Entertainment
|developer     = Kuju Entertainment
|publisher   = Nintendo
|publisher     = Nintendo
|series       = ''Nintendo Wars''
|series       = ''Nintendo Wars''
|genre       = Real-time strategy
|genre         = Real-time strategy
|modes       = Single-player
|modes         = Single-player
|platforms   = Gamecube
|platforms     = [[Gamecube|Nintendo GameCube]]
|media       = 1 GC Optical Disc
|media         = GameCube Optical Disc
|input       = Gamepad
|input         = GameCube Controller
|size         = 1.1 GiB
|size         = 1.1 GiB
|fps         = 30
|fps           = 30
|compatibility = {{ratings|name=Battalion Wars}}}}
|compatibility = {{ratings|name=Battalion Wars}}
}}


'''''Battalion Wars​''''' (突撃!!ファミコンウォーズ, Totsugeki!! Famicom Wars?), originally to be titled Advance Wars: Under Fire,  part of Nintendo's Wars series, is a 2005 real-time tactics game for the Nintendo GameCube. A sequel, [[Battalion Wars 2]], for the Wii, has also been released.
'''''Battalion Wars​''''' (突撃!!ファミコンウォーズ, Totsugeki!! Famicom Wars), originally to be titled Advance Wars: Under Fire,  part of Nintendo's Wars series, is a 2005 real-time tactics game for the [[Gamecube|Nintendo GameCube]]. A sequel, [[Battalion Wars 2]], for the [[Wii]], has also been released.


Battalion Wars contains the elements of both a third-person shooter and a real-time tactics game. In the midst of battle, the player will have control over a variety of units, including infantry, armored vehicles, and aircraft. Separate units or unit groups can be given commands. Units can be commanded to follow the player, hold their positions, man gun turrets, or attack certain targets. At any time, the player may transfer control from one unit to another.
Battalion Wars contains the elements of both a third-person shooter and a real-time tactics game. In the midst of battle, the player will have control over a variety of units, including infantry, armored vehicles, and aircraft. Separate units or unit groups can be given commands. Units can be commanded to follow the player, hold their positions, man gun turrets, or attack certain targets. At any time, the player may transfer control from one unit to another.
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