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Fragile Dreams: Farewell Ruins of the Moon: Difference between revisions
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Fragile Dreams: Farewell Ruins of the Moon (view source)
Revision as of 00:04, 7 November 2015
, 7 November 2015→Testing
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{{testing/entry|revision=4.0-5432|OS=Windows 7|CPU=Intel Core i5-2320 @ 3GHz|GPU=NVIDIA GeForce GTX 970|result=Runs at full speed with 4xIR, 8xAA, 16xAF. Flickering with XFB disabled.|tester=GinsengTea}} | {{testing/entry|revision=4.0-5432|OS=Windows 7|CPU=Intel Core i5-2320 @ 3GHz|GPU=NVIDIA GeForce GTX 970|result=Runs at full speed with 4xIR, 8xAA, 16xAF. Flickering with XFB disabled.|tester=GinsengTea}} | ||
{{testing/entry|revision=4.0-5738|OS=Windows 10|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=NVIDIA GeForce GTX 760|result=Game need to enable progressive scan to run properly the rest leave it default. note:progressive scan itself have some bug in this game.|tester=SuckerBer}} | {{testing/entry|revision=4.0-5738|OS=Windows 10|CPU=Intel Core i5-3570 @ 3.4GHz|GPU=NVIDIA GeForce GTX 760|result=Game need to enable progressive scan to run properly the rest leave it default. note:progressive scan itself have some bug in this game.|tester=SuckerBer}} | ||
{{testing/entry|revision=5.0|OS=Windows 10|CPU=AMD Phenom II X6 1055T @ 3.2GHZ |GPU=NVIDIA GeForce GTX 750TI|result=Solid 30fps @ 1080p with some minor audio distortion during some pre-rendered cutscenes. Using OpenAL, HLE, and progressive scan turned off. |tester=Teknopathetic}} | |||
{{testing/end}} | {{testing/end}} | ||