16,370
edits
Release 2407 and 2409
Continuous releases have started! Read more on our blog: Dolphin Progress Report: Release 2407 and 2409. |
The Dolphin Emulator Wiki needs your help! Dolphin can play thousands of games, and changes are happening all the time. Help us keep up! Join in and help us make this the best resource for Dolphin. |
m (Reverted edits by Kolano (talk) to last revision by 71.91.36.185) |
(RegExp Mass Edit, Template:Problems implementation) |
||
Line 20: | Line 20: | ||
== Problems == | == Problems == | ||
{{Problems| | |||
=== Unable to Detect Pokémon === | === Unable to Detect Pokémon === | ||
With '''EFB Copies to Texture Only''', the game will be unable to detect Pokémon, breaking the tutorial. The tutorial level locks out the joystick and only allows you to zoom and take pictures, then continues once it confirms you took a picture of a Pokémon. But with '''EFB Copies to Texture Only''', it is unable to detect it, and enters a state where the game thinks the tutorial is still going, even after you pass it. So, it will prevent the joystick from working in game, and only the Z and A buttons will function. And once the game reaches Prof. Oak, the lack of a joystick prevents you from showing him pictures, and cannot continue past that point. Disable '''EFB Copies to Texture Only''' to correct this. | With '''EFB Copies to Texture Only''', the game will be unable to detect Pokémon, breaking the tutorial. The tutorial level locks out the joystick and only allows you to zoom and take pictures, then continues once it confirms you took a picture of a Pokémon. But with '''EFB Copies to Texture Only''', it is unable to detect it, and enters a state where the game thinks the tutorial is still going, even after you pass it. So, it will prevent the joystick from working in game, and only the Z and A buttons will function. And once the game reaches Prof. Oak, the lack of a joystick prevents you from showing him pictures, and cannot continue past that point. Disable '''EFB Copies to Texture Only''' to correct this. | ||
Line 28: | Line 29: | ||
=== CPU Timing Issues === | === CPU Timing Issues === | ||
If the default Emulated CPU Clock is used with Dual Core on, it's possible that the game will frameskip over one of the three Pidgeys in the tutorial, essentially locking up the game until a third Pokémon is seen. Setting the Emulated CPU Clock Override to 150% or higher, or using single core, will prevent this. | If the default Emulated CPU Clock is used with Dual Core on, it's possible that the game will frameskip over one of the three Pidgeys in the tutorial, essentially locking up the game until a third Pokémon is seen. Setting the Emulated CPU Clock Override to 150% or higher, or using single core, will prevent this. | ||
}} | |||
== Enhancements == | == Enhancements == |