The Urbz: Sims in the City: Difference between revisions

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→‎Testing: ##GHz to ## GHz mass edit
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{{testing/start}}
{{testing/start}}
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{{testing/entry|revision=6676|OS=Windows XP|CPU=Intel Core 2 Duo E4400 @ 2GHz|GPU=ATI Radeon HD 4650|result=The emulation are very good, but is very slow, due the my old CPU: On the first apartment, I got 30FPS and 95% (Speed). On areas with a lot of objects and things occurring, 8-15FPS/40% to 60%.
{{testing/entry|revision=6676|OS=Windows XP|CPU=Intel Core 2 Duo E4400 @ 2 GHz|GPU=ATI Radeon HD 4650|result=The emulation are very good, but is very slow, due the my old CPU: On the first apartment, I got 30FPS and 95% (Speed). On areas with a lot of objects and things occurring, 8-15FPS/40% to 60%.
I also tested on the {{revision|3.5}} version of Dolphin, but keeps slow, again, due the processor.  
I also tested on the {{revision|3.5}} version of Dolphin, but keeps slow, again, due the processor.  
(Notes: On the {{revision|6676}} version, both "MMU Speed Hack" and "Enable BAT" must be checked)|tester=DmitryN}}
(Notes: On the {{revision|6676}} version, both "MMU Speed Hack" and "Enable BAT" must be checked)|tester=DmitryN}}
{{testing/entry|revision=4.0-6080|OS=Windows 8.1|CPU=Intel Core i5-3210M @ 2.5GHz|GPU=NVIDIA GeForce 610M|result=Glitchy censor effect under Direct3D (documented in problems section). Used OpenGL instead. After that switch, game responded normally at 60FPS/60VPS. Minor slow-downs with censor effect active.|tester=Wildgoosespeeder}}
{{testing/entry|revision=4.0-6080|OS=Windows 8.1|CPU=Intel Core i5-3210M @ 2.5 GHz|GPU=NVIDIA GeForce 610M|result=Glitchy censor effect under Direct3D (documented in problems section). Used OpenGL instead. After that switch, game responded normally at 60FPS/60VPS. Minor slow-downs with censor effect active.|tester=Wildgoosespeeder}}
{{testing/end}}
{{testing/end}}


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