The Legend of Zelda: The Wind Waker: Difference between revisions

Jump to navigation Jump to search
Testing template: add leading 'r' to all SVN revision numbers to prevent ambiguity with the new releases numbering
m (→‎Testing: General maintenance with AutoWikiBrowser in Bot mode)
(Testing template: add leading 'r' to all SVN revision numbers to prevent ambiguity with the new releases numbering)
Line 421: Line 421:
{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=3972|OS=Windows 7|CPU=Intel Core 2 Quad Q6600 @ 3.2 GHz|GPU=NVIDIA GeForce GTX 285|result=The game is running at 1920x1200 resolution with 16xAF and 8xCSAA. Fraps takes a tremendous chunk out of performance. While recording I was getting about 18-25FPS in game, while playing without recording I get normally 25-30 depending on how many creatures are on the screen. If you can I strongly recommend overclocking your CPU as much as safely possible to play games on Dolphin. I suggest never using Idle Skipping, Framelimit should be off, and use Optimize Quantizers for this game. Dual Core is a huge plus. Always have "Enable safe texture cache" checked. Your graphics card will determine how high a resolution and what levels of AF or AA you can run. [https://www.youtube.com/watch?v=QZB36GiccO8 The Legend of Zelda: Wind Waker - Dolphin SVN3972 (HD)]|tester=darkl3ad3r}}
{{testing/entry|revision=r3972|OS=Windows 7|CPU=Intel Core 2 Quad Q6600 @ 3.2 GHz|GPU=NVIDIA GeForce GTX 285|result=The game is running at 1920x1200 resolution with 16xAF and 8xCSAA. Fraps takes a tremendous chunk out of performance. While recording I was getting about 18-25FPS in game, while playing without recording I get normally 25-30 depending on how many creatures are on the screen. If you can I strongly recommend overclocking your CPU as much as safely possible to play games on Dolphin. I suggest never using Idle Skipping, Framelimit should be off, and use Optimize Quantizers for this game. Dual Core is a huge plus. Always have "Enable safe texture cache" checked. Your graphics card will determine how high a resolution and what levels of AF or AA you can run. [https://www.youtube.com/watch?v=QZB36GiccO8 The Legend of Zelda: Wind Waker - Dolphin SVN3972 (HD)]|tester=darkl3ad3r}}
{{testing/entry|revision=2.0|OS=Windows 7|CPU=Intel Core 2 Duo E6750 @ 2.66 GHz|GPU=NVIDIA GeForce 8800 GTS|result=Playable! Sound becomes de-sync'd in some cutscenes. Occasionally freezes after cutscenes. Occasionally crashes.|tester=}}
{{testing/entry|revision=2.0|OS=Windows 7|CPU=Intel Core 2 Duo E6750 @ 2.66 GHz|GPU=NVIDIA GeForce 8800 GTS|result=Playable! Sound becomes de-sync'd in some cutscenes. Occasionally freezes after cutscenes. Occasionally crashes.|tester=}}
{{testing/entry|revision=2.0|OS=Windows 7|CPU=Intel Pentium @ 2.1 GHz|GPU=ATI Mobility Radeon HD 4570|result=Freezes some times. Turning the "safe texture cache" on will fix this|tester=Mamid}}
{{testing/entry|revision=2.0|OS=Windows 7|CPU=Intel Pentium @ 2.1 GHz|GPU=ATI Mobility Radeon HD 4570|result=Freezes some times. Turning the "safe texture cache" on will fix this|tester=Mamid}}
{{testing/entry|revision=5442|OS=Windows 7|CPU=Intel Core i5-480M @ 2.8 GHz|GPU=Intel HD Graphics|result=Works perfectly gameplay-wise at 50FPS(PAL Version) with some minor graphical glitches. General graphics settings: D3D9,1920x1080,force 16:9. Enhancements: 1x Native IR, 1x SSAA,1x AF, Scaled EFB Copy disabled.|tester=DigitalJosee}}
{{testing/entry|revision=r5442|OS=Windows 7|CPU=Intel Core i5-480M @ 2.8 GHz|GPU=Intel HD Graphics|result=Works perfectly gameplay-wise at 50FPS(PAL Version) with some minor graphical glitches. General graphics settings: D3D9,1920x1080,force 16:9. Enhancements: 1x Native IR, 1x SSAA,1x AF, Scaled EFB Copy disabled.|tester=DigitalJosee}}
{{testing/entry|revision=6515|OS=Windows 7|CPU=Intel Core i5-2430M @ 2.4 GHz|GPU=Intel HD Graphics 3000|result=30FPS Full Speed at 2x Native Resolution and 4XAS|tester=Ace12182}}
{{testing/entry|revision=r6515|OS=Windows 7|CPU=Intel Core i5-2430M @ 2.4 GHz|GPU=Intel HD Graphics 3000|result=30FPS Full Speed at 2x Native Resolution and 4XAS|tester=Ace12182}}
{{testing/entry|revision=6758|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.2 GHz|GPU=NVIDIA GeForce 9400M|result=About 20-30FPS usually playable. Sometimes, hangs after cutscenes, but upon restarting emulation, works perfectly. This is less than ideal in some situations- like right before the final battle (Grr...) Areas with few objects run at full speed usually. Dragon Roost flickering is present but doesn't affect emulation speed.|tester=Ac}}
{{testing/entry|revision=r6758|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.2 GHz|GPU=NVIDIA GeForce 9400M|result=About 20-30FPS usually playable. Sometimes, hangs after cutscenes, but upon restarting emulation, works perfectly. This is less than ideal in some situations- like right before the final battle (Grr...) Areas with few objects run at full speed usually. Dragon Roost flickering is present but doesn't affect emulation speed.|tester=Ac}}
{{testing/entry|revision=6800|OS=Windows XP|CPU=Intel Pentium E2200 @ 2.2 GHz|GPU=Intel G33/G31 Express Family|result=Mostly playable. Title screen, file select, intro cinema, many indoor areas, and the test rooms run at the full 30FPS speed at 480p. At higher resolutions, the game bogs down everywhere. Generally, this game runs at 19-24FPS at 480p in outdoor areas. Many settings do not affect the framerate at all. No sound issues.|tester=snesiscool}}
{{testing/entry|revision=r6800|OS=Windows XP|CPU=Intel Pentium E2200 @ 2.2 GHz|GPU=Intel G33/G31 Express Family|result=Mostly playable. Title screen, file select, intro cinema, many indoor areas, and the test rooms run at the full 30FPS speed at 480p. At higher resolutions, the game bogs down everywhere. Generally, this game runs at 19-24FPS at 480p in outdoor areas. Many settings do not affect the framerate at all. No sound issues.|tester=snesiscool}}
{{testing/entry|revision=6800|OS=Windows XP|CPU=Intel Atom N270 @ 1.6 GHz|GPU=Intel GMA 945|result=Playable 7-10FPS. Sound Off for best performance.|tester=LORPAL}}
{{testing/entry|revision=r6800|OS=Windows XP|CPU=Intel Atom N270 @ 1.6 GHz|GPU=Intel GMA 945|result=Playable 7-10FPS. Sound Off for best performance.|tester=LORPAL}}
{{testing/entry|revision=6887|OS=Windows Vista|CPU=Intel Core 2 Duo T8100 @ 2.2 GHz|GPU=ATI Radeon HD 3470M|result=Fully Playable: 30FPS with DX9 plug-in and OpenCL enabled. BGM is sometimes desynchronized. Windfall Island is a bit slow.|tester=}}
{{testing/entry|revision=r6887|OS=Windows Vista|CPU=Intel Core 2 Duo T8100 @ 2.2 GHz|GPU=ATI Radeon HD 3470M|result=Fully Playable: 30FPS with DX9 plug-in and OpenCL enabled. BGM is sometimes desynchronized. Windfall Island is a bit slow.|tester=}}
{{testing/entry|revision=7309|OS=Linux|CPU=Intel Core 2 Duo E6400 @ 2.13 GHz|GPU=NVIDIA GeForce 9800 GT|result=Playable most of time at 30FPS. Continuous graphics corrupts with "heat" effect (lava areas almost unplayable).|tester=}}
{{testing/entry|revision=r7309|OS=Linux|CPU=Intel Core 2 Duo E6400 @ 2.13 GHz|GPU=NVIDIA GeForce 9800 GT|result=Playable most of time at 30FPS. Continuous graphics corrupts with "heat" effect (lava areas almost unplayable).|tester=}}
{{testing/entry|revision=7335|OS=Windows 7|CPU=AMD Phenom II 720 BE @ 3.2 GHz|GPU=ATI Radeon HD 4850|result=Working good at 30FPS with FPS limiter, without FPS limiter at 45 to 55FPS. Typical false lava/heat-effect|tester=ultramann}}
{{testing/entry|revision=r7335|OS=Windows 7|CPU=AMD Phenom II 720 BE @ 3.2 GHz|GPU=ATI Radeon HD 4850|result=Working good at 30FPS with FPS limiter, without FPS limiter at 45 to 55FPS. Typical false lava/heat-effect|tester=ultramann}}
{{testing/entry|revision=7426|OS=Windows 7|CPU=AMD Phenom 9650 @ 2.3 GHz|GPU=NVIDIA GeForce GTX 260|result=Playable! Sound becomes de-sync'd in some cutscenes. Occasionally freezes after cutscenes. Occasionally crashes.|tester=Lendail}}
{{testing/entry|revision=r7426|OS=Windows 7|CPU=AMD Phenom 9650 @ 2.3 GHz|GPU=NVIDIA GeForce GTX 260|result=Playable! Sound becomes de-sync'd in some cutscenes. Occasionally freezes after cutscenes. Occasionally crashes.|tester=Lendail}}
{{testing/entry|revision=7436|OS=Windows 7|CPU=Intel Core i7-950 @ 3.06 GHz|GPU=NVIDIA GeForce GTX 460|result=Playable. Slowdowns in places with more than three NPC's. Black squares on Dragon Roost, seems unfixable. Rare sound artifacts.|tester=LimEJET}}
{{testing/entry|revision=r7436|OS=Windows 7|CPU=Intel Core i7-950 @ 3.06 GHz|GPU=NVIDIA GeForce GTX 460|result=Playable. Slowdowns in places with more than three NPC's. Black squares on Dragon Roost, seems unfixable. Rare sound artifacts.|tester=LimEJET}}
{{testing/entry|revision=7440|OS=Mac OS X 10.6.7|CPU=Intel Core i7 @ 2.66 GHz|GPU=NVIDIA GeForce GT 330M|result=Not playable at all, only culprit is that all of the textures except the sky and the title boat render as black. Cannot see anything when in game|tester=FeelGoodChicken}}
{{testing/entry|revision=r7440|OS=Mac OS X 10.6.7|CPU=Intel Core i7 @ 2.66 GHz|GPU=NVIDIA GeForce GT 330M|result=Not playable at all, only culprit is that all of the textures except the sky and the title boat render as black. Cannot see anything when in game|tester=FeelGoodChicken}}
{{testing/entry|revision=7473|OS=Windows 7|CPU=Intel Core 2 Quad Q8300 @ 3 GHz|GPU=NVIDIA GeForce 9500 GT|result=Almost perfect. Occasional slowdowns at huge dungeons and "heat/lava" effect (dropping from 30FPS to ~25FPS. Not a big deal though.). No problems with black screens or audio desyncs so far. No freezes and no crashes either.|tester=Rafaello Fareday}}
{{testing/entry|revision=r7473|OS=Windows 7|CPU=Intel Core 2 Quad Q8300 @ 3 GHz|GPU=NVIDIA GeForce 9500 GT|result=Almost perfect. Occasional slowdowns at huge dungeons and "heat/lava" effect (dropping from 30FPS to ~25FPS. Not a big deal though.). No problems with black screens or audio desyncs so far. No freezes and no crashes either.|tester=Rafaello Fareday}}
{{testing/entry|revision=7503|OS=Windows 7|CPU=AMD Phenom II X6 1100T @ 4 GHz|GPU=ATI Radeon HD 5870|result=Everything seems to work perfectly. Sound/BGM is fine with HLE.|tester=Woraug}}
{{testing/entry|revision=r7503|OS=Windows 7|CPU=AMD Phenom II X6 1100T @ 4 GHz|GPU=ATI Radeon HD 5870|result=Everything seems to work perfectly. Sound/BGM is fine with HLE.|tester=Woraug}}
{{testing/entry|revision=7540|OS=Windows 7|CPU=Intel Pentium @ 4.15 GHz|GPU=NVIDIA GeForce GTS 250|result=Playable Smooth game play and few graphical glitches. I have played this on a better processor total 6.9 GHz (two core) and runs amazingly!|tester=Redstorm3265}}
{{testing/entry|revision=r7540|OS=Windows 7|CPU=Intel Pentium @ 4.15 GHz|GPU=NVIDIA GeForce GTS 250|result=Playable Smooth game play and few graphical glitches. I have played this on a better processor total 6.9 GHz (two core) and runs amazingly!|tester=Redstorm3265}}
{{testing/entry|revision=7550|OS=Windows 7|CPU=AMD Phenom II X4 965 @ 3.4 GHz|GPU=ATI Radeon HD 5770|result=The Wind Waker runs amazingly better than on the GameCube. The only little glitch: The smokes of every flame makes a little image distortion of the characters or objects near it; it's almost unnoticeable and it's not a really nuisance thing. Not a big deal that you pass almost unaware through.|tester=Paulo Milan}}
{{testing/entry|revision=r7550|OS=Windows 7|CPU=AMD Phenom II X4 965 @ 3.4 GHz|GPU=ATI Radeon HD 5770|result=The Wind Waker runs amazingly better than on the GameCube. The only little glitch: The smokes of every flame makes a little image distortion of the characters or objects near it; it's almost unnoticeable and it's not a really nuisance thing. Not a big deal that you pass almost unaware through.|tester=Paulo Milan}}
{{testing/entry|revision=7555|OS=Mac OS X 10.6.7|CPU=Intel Core 2 Duo @ 2 GHz|GPU=NVIDIA GeForce 9400M|result=Playable 30FPS in most rooms, larger rooms usually reduce FPS by 7-10, while extra visual effects like the heat in dragon roost reduces FPS further, down to usually 14-20. Fix item hang required to keep playing passed first forsaken fortress end, and receiving the Fire and ice arrows from Fairy queen.|tester=Crazyants}}
{{testing/entry|revision=r7555|OS=Mac OS X 10.6.7|CPU=Intel Core 2 Duo @ 2 GHz|GPU=NVIDIA GeForce 9400M|result=Playable 30FPS in most rooms, larger rooms usually reduce FPS by 7-10, while extra visual effects like the heat in dragon roost reduces FPS further, down to usually 14-20. Fix item hang required to keep playing passed first forsaken fortress end, and receiving the Fire and ice arrows from Fairy queen.|tester=Crazyants}}
{{testing/entry|revision=7561|OS=Windows 7|CPU=Intel Core i7-950 @ 3.07 GHz|GPU=ATI Radeon HD 5770|result=Just played the starting area. So far so good.|tester=Schala}}
{{testing/entry|revision=r7561|OS=Windows 7|CPU=Intel Core i7-950 @ 3.07 GHz|GPU=ATI Radeon HD 5770|result=Just played the starting area. So far so good.|tester=Schala}}
{{testing/entry|revision=7571|OS=Windows 7|CPU=Intel Core i7-720QM @ 2.93 GHz|GPU=ATI Radeon Mobility HD 5870|result=Perfect, no sound issues when priority is set to realtime/high in task manager|tester=Cele}}
{{testing/entry|revision=r7571|OS=Windows 7|CPU=Intel Core i7-720QM @ 2.93 GHz|GPU=ATI Radeon Mobility HD 5870|result=Perfect, no sound issues when priority is set to realtime/high in task manager|tester=Cele}}
{{testing/entry|revision=7583|OS=Windows 7|CPU=Intel Core 2 Quad @ 3.2 GHz|GPU=NVIDIA GeForce GTS 250|result=It's like playing on a GameCube but better! Grab a USB controller and get ready to play for hours! I had a less powerful processor (Single Core @ 4.15) and I was lucky to get %40 anywhere outside but Once I upgraded %100 everywhere!|tester=Redstorm3265}}
{{testing/entry|revision=r7583|OS=Windows 7|CPU=Intel Core 2 Quad @ 3.2 GHz|GPU=NVIDIA GeForce GTS 250|result=It's like playing on a GameCube but better! Grab a USB controller and get ready to play for hours! I had a less powerful processor (Single Core @ 4.15) and I was lucky to get %40 anywhere outside but Once I upgraded %100 everywhere!|tester=Redstorm3265}}
{{testing/entry|revision=7584|OS=Windows 7|CPU=Intel Core 2 Duo E8400 @ 3.8 GHz|GPU=NVIDIA GeForce GTX 560ti|result=Flawless game play, even with all the graphics options maxed out. Visually its significantly better than on GC with all the graphics options maxed out|tester=Chopyhop}}
{{testing/entry|revision=r7584|OS=Windows 7|CPU=Intel Core 2 Duo E8400 @ 3.8 GHz|GPU=NVIDIA GeForce GTX 560ti|result=Flawless game play, even with all the graphics options maxed out. Visually its significantly better than on GC with all the graphics options maxed out|tester=Chopyhop}}
{{testing/entry|revision=7597|OS=Windows 7|CPU=Intel Core i7-720QM 1.6-2.8 GHz|GPU=ATI Radeon 5870M|result=Almost perfectly playable with recommended options. Sometimes when there is much on the screen or some areas are shown VPS go down to 40, otherwise gameplay is not affected = 50/60FPS (PAL/NTSC). Flickers in lava levels are looking like screen errors because the seem to be rendered very hard.|tester=Thundereus}}
{{testing/entry|revision=r7597|OS=Windows 7|CPU=Intel Core i7-720QM 1.6-2.8 GHz|GPU=ATI Radeon 5870M|result=Almost perfectly playable with recommended options. Sometimes when there is much on the screen or some areas are shown VPS go down to 40, otherwise gameplay is not affected = 50/60FPS (PAL/NTSC). Flickers in lava levels are looking like screen errors because the seem to be rendered very hard.|tester=Thundereus}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II 1055T @ 3.5 GHz|GPU=AMD Radeon HD 6870|result=Plays great full 30FPS @1080p with DX9. DSP LLE fixes most sound issues. Speed up disk transfer rate also improves load times.|tester=CORRUPTED}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II 1055T @ 3.5 GHz|GPU=AMD Radeon HD 6870|result=Plays great full 30FPS @1080p with DX9. DSP LLE fixes most sound issues. Speed up disk transfer rate also improves load times.|tester=CORRUPTED}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II X4 965 @ 3.4 GHz|GPU=NVIDIA GeForce GT 220|result=Runs at 30±3FPS at 1600x900 with default Dolphin configuration except by setting Internal Resolution to Auto. Only experimented bug yet, fire effects glitches.|tester=}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=AMD Phenom II X4 965 @ 3.4 GHz|GPU=NVIDIA GeForce GT 220|result=Runs at 30±3FPS at 1600x900 with default Dolphin configuration except by setting Internal Resolution to Auto. Only experimented bug yet, fire effects glitches.|tester=}}
Line 453: Line 453:
{{testing/entry|revision=3.0|OS=Mac OS X 10.7.3|CPU=Intel Core i5 @ 2.5 GHz|GPU=AMD Radeon HD 6630M|result=Fully playable at full speed. Internal resolution at 2x native (1280x1056) and fullscreen resolution at 1920x1080. No glitches when playing at normal aspect ratio, but there are some pop-in issues at the edges when playing with the wide screen hack enabled. Otherwise flawless, and this game scales and runs beautifully.|tester=}}
{{testing/entry|revision=3.0|OS=Mac OS X 10.7.3|CPU=Intel Core i5 @ 2.5 GHz|GPU=AMD Radeon HD 6630M|result=Fully playable at full speed. Internal resolution at 2x native (1280x1056) and fullscreen resolution at 1920x1080. No glitches when playing at normal aspect ratio, but there are some pop-in issues at the edges when playing with the wide screen hack enabled. Otherwise flawless, and this game scales and runs beautifully.|tester=}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i5 @ 2.5 GHz|GPU=AMD Radeon HD|result=Fully playable at full speed. Internal resolution at 2x native (1280x1056) and fullscreen resolution at 1920x1080. No glitches when playing at normal aspect ratio, but there are some pop-in issues at the edges when playing with the wide screen hack enabled. Otherwise flawless, and this game scales and runs beautifully.|tester=}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i5 @ 2.5 GHz|GPU=AMD Radeon HD|result=Fully playable at full speed. Internal resolution at 2x native (1280x1056) and fullscreen resolution at 1920x1080. No glitches when playing at normal aspect ratio, but there are some pop-in issues at the edges when playing with the wide screen hack enabled. Otherwise flawless, and this game scales and runs beautifully.|tester=}}
{{testing/entry|revision=7670|OS=Windows 7|CPU=Intel Core 2 Duo E6600 @ 3.2 GHz|GPU=NVIDIA GeForce GTX 260|result=With CPU at stock 2.4 GHz clock speed, unplayably slow regardless of configuration (constant stuttering, frame rates below 80%). At 3.2 GHz OC, max frame rates even in OpenGL mode at 1920x1080 with 3x internal resolution. In retrospect, the GameCube's hardware couldn't do this game justice; when enhanced its graphics are stunning even by today's standards.|tester=Sesshy}}
{{testing/entry|revision=r7670|OS=Windows 7|CPU=Intel Core 2 Duo E6600 @ 3.2 GHz|GPU=NVIDIA GeForce GTX 260|result=With CPU at stock 2.4 GHz clock speed, unplayably slow regardless of configuration (constant stuttering, frame rates below 80%). At 3.2 GHz OC, max frame rates even in OpenGL mode at 1920x1080 with 3x internal resolution. In retrospect, the GameCube's hardware couldn't do this game justice; when enhanced its graphics are stunning even by today's standards.|tester=Sesshy}}
{{testing/entry|revision=7688|OS=Windows 7|CPU=Intel Core i3-380M @ 2.53 GHz|GPU=ATI Mobility Radeon HD 5470|result=Excellent, some issues with fog (a little slower than other places) and some sound issues|tester=Kidpaddle59}}
{{testing/entry|revision=r7688|OS=Windows 7|CPU=Intel Core i3-380M @ 2.53 GHz|GPU=ATI Mobility Radeon HD 5470|result=Excellent, some issues with fog (a little slower than other places) and some sound issues|tester=Kidpaddle59}}
{{testing/entry|revision=7688|OS=Windows 7|CPU=Intel Core i5 @ 2.88 GHz|GPU=ATI Radeon HD 5850|result=Perfectly playable with DX11 plugin, at 4x native resolution with x8 Anti-Alias samples and x16 Anisotropic filtering samples. No bugs/glitches and runs at a stable framerate.|tester=ImpishRazor}}
{{testing/entry|revision=r7688|OS=Windows 7|CPU=Intel Core i5 @ 2.88 GHz|GPU=ATI Radeon HD 5850|result=Perfectly playable with DX11 plugin, at 4x native resolution with x8 Anti-Alias samples and x16 Anisotropic filtering samples. No bugs/glitches and runs at a stable framerate.|tester=ImpishRazor}}
{{testing/entry|revision=7689|OS=Windows 7|CPU=Intel Core i5-480M @ 2.67 GHz|GPU=NVIDIA GeForce 310M|result=The game runs most of time at 30FPS (sometimes in wide places or scenes with too much effects, it goes down to around 23FPS). Almost perfect playable, but to reach a smooth play  anti-aliasing can't be turned on. The ''fix item hang'' patch is needed to skip occasional black screens. To keep the audio working, the HLE DSP has to be used.|tester=Colorado Guilherme}}
{{testing/entry|revision=r7689|OS=Windows 7|CPU=Intel Core i5-480M @ 2.67 GHz|GPU=NVIDIA GeForce 310M|result=The game runs most of time at 30FPS (sometimes in wide places or scenes with too much effects, it goes down to around 23FPS). Almost perfect playable, but to reach a smooth play  anti-aliasing can't be turned on. The ''fix item hang'' patch is needed to skip occasional black screens. To keep the audio working, the HLE DSP has to be used.|tester=Colorado Guilherme}}
{{testing/entry|revision=7714|OS=Windows 7|CPU=Intel Core i3-370M @ 2.4 GHz|GPU=AMD Radeon HD 6370M|result=Fully playable: No slowdowns, no known glitches.|tester=}}
{{testing/entry|revision=r7714|OS=Windows 7|CPU=Intel Core i3-370M @ 2.4 GHz|GPU=AMD Radeon HD 6370M|result=Fully playable: No slowdowns, no known glitches.|tester=}}
{{testing/entry|revision=7719|OS=Windows Vista|CPU=AMD Phenom II X4 840 @ 3.2 GHz|GPU=ATI Radeon HD 5700|result=30FPS, 95-100% speed. Runs beautifully in terms of gameplay and graphics. Sound occasionally turns off except for link's footstep sfx. Simply unticking "Enable DTK Music" in the DSP menu will fix this.|tester=Sealion}}
{{testing/entry|revision=r7719|OS=Windows Vista|CPU=AMD Phenom II X4 840 @ 3.2 GHz|GPU=ATI Radeon HD 5700|result=30FPS, 95-100% speed. Runs beautifully in terms of gameplay and graphics. Sound occasionally turns off except for link's footstep sfx. Simply unticking "Enable DTK Music" in the DSP menu will fix this.|tester=Sealion}}
{{testing/entry|revision=7719|OS=Windows 7|CPU=Intel Core 2 Duo E7400 @ 3 GHz|GPU=NVIDIA GeForce 8800 GT|result=Perfectly, 100% with DX9 : 720p,16/9e Hack, with internal resolution 4x, anisotropic 16x, anti-aliasing 0x|tester=Sanitarium026}}
{{testing/entry|revision=r7719|OS=Windows 7|CPU=Intel Core 2 Duo E7400 @ 3 GHz|GPU=NVIDIA GeForce 8800 GT|result=Perfectly, 100% with DX9 : 720p,16/9e Hack, with internal resolution 4x, anisotropic 16x, anti-aliasing 0x|tester=Sanitarium026}}
{{testing/entry|revision=7719|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.2 GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=Almost perfect. DX9/DX11 in 1920x1080 fullscreen with 16/9 hack @ 4x Native. 2x AA is the best option for this game, although higher AA settings did not affect performance. Perfect 30FPS at all times. Heat/Fire glitches have still not been rectified, occasional audio crackles/beeps. Using widescreen hack results in minor pop up issues on the sides of the screen extended by the hack. This is normal for a 4:3 native game. "Fix Item Hang" patch is no longer needed.|tester=Helvetica}}
{{testing/entry|revision=r7719|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.2 GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=Almost perfect. DX9/DX11 in 1920x1080 fullscreen with 16/9 hack @ 4x Native. 2x AA is the best option for this game, although higher AA settings did not affect performance. Perfect 30FPS at all times. Heat/Fire glitches have still not been rectified, occasional audio crackles/beeps. Using widescreen hack results in minor pop up issues on the sides of the screen extended by the hack. This is normal for a 4:3 native game. "Fix Item Hang" patch is no longer needed.|tester=Helvetica}}
{{testing/entry|revision=3.0-145|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3 GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=Perfect at 1920*1080p, with 3D11, Anti-aliasing 4x (quality 16), Internal Resolution 4x (maximum), anisotropic 16x (maximum), 16/9 hack; =30FPS|tester=Sanitarium026}}
{{testing/entry|revision=3.0-145|OS=Windows 7|CPU=Intel Core i5-2500K @ 3.3 GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=Perfect at 1920*1080p, with 3D11, Anti-aliasing 4x (quality 16), Internal Resolution 4x (maximum), anisotropic 16x (maximum), 16/9 hack; =30FPS|tester=Sanitarium026}}
{{testing/entry|revision=3.0-153|OS=Windows 7|CPU=AMD Phenom II X4 955Be @ 4 GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=Perfect MAXED OUT at 1920*1080p, with OpenGL / 3D9 / 3D11, Anti-aliasing 8x, Anisotropic 16x, Internal Resolution 4x, 16/9 hack.|tester=Doom}}
{{testing/entry|revision=3.0-153|OS=Windows 7|CPU=AMD Phenom II X4 955Be @ 4 GHz|GPU=NVIDIA GeForce GTX 560 Ti|result=Perfect MAXED OUT at 1920*1080p, with OpenGL / 3D9 / 3D11, Anti-aliasing 8x, Anisotropic 16x, Internal Resolution 4x, 16/9 hack.|tester=Doom}}

Navigation menu