TimeSplitters: Future Perfect: Difference between revisions

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Testing template: add leading 'r' to all SVN revision numbers to prevent ambiguity with the new releases numbering
m (General maintenance with AutoWikiBrowser in Bot mode)
(Testing template: add leading 'r' to all SVN revision numbers to prevent ambiguity with the new releases numbering)
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{{testing/start}}
{{testing/start}}
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
<!--Use this template for test entries: {{testing/entry|revision=|OS=|CPU=|GPU=|result=|tester=}}-->
{{testing/entry|revision=7480|OS=Ubuntu 10.04|CPU=Intel Core 2 Duo E8400|GPU=ATI Radeon HD 4850|result=Playable, small graphic corruptions, game slow in spite of good framerate, stuttering.|tester=Dark Fread}}
{{testing/entry|revision=r7480|OS=Ubuntu 10.04|CPU=Intel Core 2 Duo E8400|GPU=ATI Radeon HD 4850|result=Playable, small graphic corruptions, game slow in spite of good framerate, stuttering.|tester=Dark Fread}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i7-3720QM @ 2.6 GHz|GPU=NVIDIA GeForce GT 650M|result=Game consistently stutters. The game is "playable", but too inconsistent for smooth gameplay.|tester=Pyro Paper Planes}}
{{testing/entry|revision=3.0|OS=Windows 7|CPU=Intel Core i7-3720QM @ 2.6 GHz|GPU=NVIDIA GeForce GT 650M|result=Game consistently stutters. The game is "playable", but too inconsistent for smooth gameplay.|tester=Pyro Paper Planes}}
{{testing/entry|revision=3.5-367|OS=Windows 8|CPU=Intel Core i7-980 @ 3.33 GHz|GPU=AMD Radeon 6950|result=Constant stutter on both and versions of Dolphin, tested with various settings to try and get it right but no anvil, no visual corruption in OpenGL, dx9 or dx11, obvious slowdown if you add enhancements, other then stutter it is playable up to 2x resolution on my system.|tester=TheJman494}}
{{testing/entry|revision=3.5-367|OS=Windows 8|CPU=Intel Core i7-980 @ 3.33 GHz|GPU=AMD Radeon 6950|result=Constant stutter on both and versions of Dolphin, tested with various settings to try and get it right but no anvil, no visual corruption in OpenGL, dx9 or dx11, obvious slowdown if you add enhancements, other then stutter it is playable up to 2x resolution on my system.|tester=TheJman494}}

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