007: Quantum of Solace: Difference between revisions

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Dolphin 2407 fixed problems cleanup
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(Dolphin 2407 fixed problems cleanup)
 
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=== Incredibly Slow Intro ===
=== Incredibly Slow Intro ===
This title runs its intros uncapped resulting in many thousands of rendered FPS within the emulator slowing emulation significantly (i.e. typically <5 FPS). The only work around is to turn the emulated CPU clock down to a low amount so that the game runs at a respectable speed and mash A until reaching the main menu. Refer {{issue|9206}}.
This title runs its intros uncapped resulting in many thousands of rendered FPS within the emulator slowing emulation significantly (i.e. typically <5 FPS). The only work around is to turn the emulated CPU clock down to a low amount so that the game runs at a respectable speed and mash A until reaching the main menu. Refer {{issue|9206}}.
=== <s>Discolored Objects</s> ===
Many enemies may be completely blacked out when you first see them. To fix, turn the texture cache to safe. Now set via INI.
=== <s>Light Flickering</s> ===
When moving between shade/light, the main characters hands will flicker between the light sources. To fix, use safe texture cache. Now set via INI.


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