Metroid Prime 3: Corruption (Wii): Difference between revisions

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Dolphin 2407 fixed problems cleanup
(VersionCompatibility template: add leading 'r' to all SVN revision numbers to prevent ambiguity with the new releases numbering)
(Dolphin 2407 fixed problems cleanup)
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== Problems ==
== Problems ==
{{Problems|{{#vardefineecho:problems|
{{Problems|{{#vardefineecho:problems|
=== <s>Visors</s> ===
The Scan visor will only work if '''Store EFB Copies to Texture Only''' is disabled. Though '''Store EFB Copies to Texture Only''' is forced off by the GameINI, visor issues may still occur if the graphics configuration window is opened during gameplay. Disable '''Store EFB Copies to Texture Only''' in the Dolphin GUI to avoid any problems. Corrected with revised default setting handling.
=== <s>The Black Bar</s> ===
If the CPU and GPU threads of Dolphin desync too much during lag, a black bar may show up at the bottom of the screen. It takes up 15% of the screen space and "squishes" the game in the remaining space. The black bar will remain there from then on whether stuttering continues or ceases. Because shader compilation stuttering is the main cause for these desyncs on a powerful computer, enabling Hybrid Mode Ubershaders or Exclusive Mode Ubershaders should help with preventing this issue. Enabling Single Core will remove any risk of this issue occurring. Fixed with Hybrid XFB in {{revision|5.0-5874}}.
{{image|MP3 NoSquish.jpg|Correct emulation}}
{{image|MP3 Squish.jpg|Black bar with the squished image|br}}
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