79,259
edits
Release 2407 and 2409
Continuous releases have started! Read more on our blog: Dolphin Progress Report: Release 2407 and 2409. |
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{{Test Entry|revision=7346|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q6700 @ 2.66GHz|GPU=nVidia GeForce 8800 GTS 512 Overclocked|result=Playable: 30-60 FPS with DX9 plug-in and Recommended Configuration. Just like Metroid Prime 1, if there are too many enemies, you will occasionally have some slowdown, especially since EFB copy to RAM is REQUIRED for the scan visor, which is an essential part of the game. Essentially runs flawlessly as of {{revision|7346}}.|tester=ShobuPrime}} | {{Test Entry|revision=7346|OS=Windows 7 x64|CPU=Intel Core 2 Quad Q6700 @ 2.66GHz|GPU=nVidia GeForce 8800 GTS 512 Overclocked|result=Playable: 30-60 FPS with DX9 plug-in and Recommended Configuration. Just like Metroid Prime 1, if there are too many enemies, you will occasionally have some slowdown, especially since EFB copy to RAM is REQUIRED for the scan visor, which is an essential part of the game. Essentially runs flawlessly as of {{revision|7346}}.|tester=ShobuPrime}} | ||
{{Test Entry|revision=7436|OS=Windows 7 x64|CPU=AMD Phenom II X4 955 @ 3.8GHz|GPU=AMD Radeon HD 4650 1GB DDR|result=Playable: Runs fine except for occasional loading pauses and the scan visor. Using slightly tweaked config based off of recommended config.|tester=MechWarrior001}} | {{Test Entry|revision=7436|OS=Windows 7 x64|CPU=AMD Phenom II X4 955 @ 3.8GHz|GPU=AMD Radeon HD 4650 1GB DDR|result=Playable: Runs fine except for occasional loading pauses and the scan visor. Using slightly tweaked config based off of recommended config.|tester=MechWarrior001}} | ||
{{Test Entry|revision=7661|OS=Windows 7 x64|CPU=Intel C2Q 9550 @ 3 | {{Test Entry|revision=7661|OS=Windows 7 x64|CPU=Intel C2Q 9550 @ 3.2GHz|GPU=AMD Radeon HD 6950 2GB|result=Perfect thanks to Dolphin DX 11 renderer without any issues and with the scan visor fully functional. 60FPS all the time.|tester=Xenon}} | ||
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