Homebrew Channel: Difference between revisions

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The '''''Homebrew Channel''''' is a freeware homebrew application loader that was developed to provide a way of easily running unofficial software on the [[Wii]] console. Once installed, it appears as a standard [[:Category:Wii Channels|Wii Channel]] on the [[System Menu|Wii System Menu]]. When launched, it displays a list of applications found on an SD card or USB drive. The user then select an application to launch by using a Wii Remote or the GameCube controller. It also accepts application uploads via a USB Gecko or TCP/IP (over WiFi or Ethernet), which allows for quick application testing during development. When launched from the Wii Menu, the Homebrew Channel will check for updates to itself and automatically download them if the user chooses to do so.
The '''''Homebrew Channel''''' is a freeware homebrew application loader that was developed to provide a way of easily running unofficial software on the [[Wii]] console. Once installed, it appears as a standard [[Wii Channel]] on the [[System Menu|Wii System Menu]]. When launched, it displays a list of applications found on an SD card or USB drive. The user then select an application to launch by using a Wii Remote or the GameCube controller. It also accepts application uploads via a USB Gecko or TCP/IP (over WiFi or Ethernet), which allows for quick application testing during development. When launched from the Wii Menu, the Homebrew Channel will check for updates to itself and automatically download them if the user chooses to do so.


Ideally, the functionality of this channel within Dolphin would allow the installation or launch of any homebrew or third-party application without the "IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available in your nand dump TitleID xxxxxxxxxxxxxxxx. Dolphin will likely hang now." or "Unknown pointer 0x83e10000 Continue?" errors appearing.
Ideally, the functionality of this channel within Dolphin would allow the installation or launch of any homebrew or third-party application without the "IOCTL_ES_LAUNCH: Game tried to reload ios or a title that is not available in your nand dump TitleID xxxxxxxxxxxxxxxx. Dolphin will likely hang now." or "Unknown pointer 0x83e10000 Continue?" errors appearing.

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