Super Mario Galaxy 2: Difference between revisions

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Undo revision 64530 by John Peterson (talk) Removing this information because it doesn't prevent a hang before the end credits with "DSP HLE"
(→‎Freeze After Grand Star Levels: Adding info about avoiding a hang after state load)
(Undo revision 64530 by John Peterson (talk) Removing this information because it doesn't prevent a hang before the end credits with "DSP HLE")
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===Freeze After Grand Star Levels===
===Freeze After Grand Star Levels===
Upon finishing a grand star level, the screen may go black, preventing you from saving or continuing. There are two known solutions to this problem.
Upon finishing a grand star level, the screen may go black, preventing you from saving or continuing. There are two known solutions to this problem.
*Use [[DSP-LLE]] (also solves other sound problems, recommended)
*Use [[DSP-LLE]] (also solves other sound problems, recommended)
*Use DSP-HLE with the Xaudio2 backend
*Use DSP-HLE with the Xaudio2 backend
 
Note that using savestates during one of these levels may cause the problem despite these fixes.
Note that using savestates during one of these levels may cause the problem despite these fixes. To avoid a hang after loading a state select "Audio Backend: No audio output".


===Framebuffer Errors===
===Framebuffer Errors===

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