Project:General Discussions: Difference between revisions

Jump to navigation Jump to search
no edit summary
No edit summary
Line 36: Line 36:
----
----
So Jhonn, finished? It seems like you got it; it's fully functional and very easy to use. As far as I'm concerned, add documentation and you're done. Anything else you want to do with it before we put it everywhere? - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 10:18, 12 August 2013 (CEST)
So Jhonn, finished? It seems like you got it; it's fully functional and very easy to use. As far as I'm concerned, add documentation and you're done. Anything else you want to do with it before we put it everywhere? - [[User:MaJoR|MaJoR]] ([[User talk:MaJoR|talk]]) 10:18, 12 August 2013 (CEST)
 
: Yep, finished... I'll add the search-and-replace strings in [[Project:To Do]], so you could ask delroth for the script. If the automation fails, then tell us and we go in the manual way. [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]])
=== Global Problems Template ===
=== Global Problems Template ===
Splitting this to get more attention. Well, I started coding the global problems template for VC games, and before I continue the work, I need to get opinion of you guys regarding how we'll handle the universal problems in every VC game page. First off, I fell this necessary because some users just jump directly in the game page through context menu option in the emulator or by the forum thread, so, we need to add the universal problems in the game page too. Regardless of what design we choose, we'll need to add a template call in every VC game page (yes, it's a booooring job that has to be done -- at least there aren't to much VC game pages created). But before I continue working in the template, we need to decide how we'll show this, and I have two suggestions: first, calling the template without an argument (eg. in a game page) create a section named "Global Problems", and parse the problems for that system. The second one, is adding the template call after the specific problems, this way, the global problems will just appear together with the specific problems. Do you guys have any other suggestion? What you prefer? I vote for the first one... [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]])
Splitting this to get more attention. Well, I started coding the global problems template for VC games, and before I continue the work, I need to get opinion of you guys regarding how we'll handle the universal problems in every VC game page. First off, I fell this necessary because some users just jump directly in the game page through context menu option in the emulator or by the forum thread, so, we need to add the universal problems in the game page too. Regardless of what design we choose, we'll need to add a template call in every VC game page (yes, it's a booooring job that has to be done -- at least there aren't to much VC game pages created). But before I continue working in the template, we need to decide how we'll show this, and I have two suggestions: first, calling the template without an argument (eg. in a game page) create a section named "Global Problems", and parse the problems for that system. The second one, is adding the template call after the specific problems, this way, the global problems will just appear together with the specific problems. Do you guys have any other suggestion? What you prefer? I vote for the first one... [[User:Jhonn|Jhonn]] ([[User talk:Jhonn|talk]])

Navigation menu