Super Mario Galaxy 2: Difference between revisions

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|gfxbackend = DirectX 9 or DirectX 11
|gfxbackend = DirectX 9 or DirectX 11
|gfxbackendnotes = Framebuffer errors affect many configurations when using OpenGL
|gfxbackendnotes = Framebuffer errors affect many configurations when using OpenGL
|skipcpuefbaccess = Off
|skipcpuefbaccessnotes = Enables collecting Star Bits
|efbscaledcopy = On
|efbscaledcopynotes = Fixes texture rendering issues
|dspengine = LLE
|dspengine = LLE
|dspenginenotes = Avoids music cut off and prevents freeze after Grand Star Levels
|dspenginenotes = Avoids music cut off and prevents freeze after Grand Star Levels
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