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Release 2407 and 2409
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(Copying over the white box issue (sans pictures)) |
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== Problems == | == Problems == | ||
=== White Box in D3D === | |||
In the D3D backend the camera is somehow too far back, creating a large white box that covers the screen. If you use shift+W to zoom in to the camera's normal position past the white block, the game will be fully playable. Alternatively, just use OpenGL, as it does not suffer from this problem. See {{issue|6268}}. | |||
=== Missing Characters in Text === | === Missing Characters in Text === | ||
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<!--A full list of options is available at Template:Config/doc--> | <!--A full list of options is available at Template:Config/doc--> | ||
{{Config | {{Config | ||
|gfxbackend = | |gfxbackend = OpenGL | ||
|gfxbackendnotes = Avoids white screen post license info | |gfxbackendnotes = Avoids white screen post license info | ||
|accuratetexturecache = Position 1 (Safe) | |accuratetexturecache = Position 1 (Safe) |