Super Smash Bros. Melee: Difference between revisions

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=== Minor Lighting Issue on Termina Bay ===
=== Minor Lighting Issue on Termina Bay ===
Regardless of back-end or settings, Termina Bay has very minor lighting glitches.  Polygons on the the building will pop between full and no specular lighting as the camera moves and rotates.  To see how it's supposed to be, you can use the software renderer.  There is no known solution to the problem.  See more information at {{issue|6398}}.
Regardless of back-end or settings, Termina Bay has very minor lighting glitches.  Polygons on the the building will pop between full and no specular lighting as the camera moves and rotates.  To see how it's supposed to be, you can use the software renderer.  There is no known solution to the problem.  See more information at {{issue|6398}}.
=== 16:9 Aspect Ratio Fix ===
The following AR codes work as a widescreen hack for the '''PAL''' version of the game. Be sure that "Enable cheats" is on in the game menu and "Force 16:9" is selected in the graphics options!
<pre>FRGE-BYR1-3TVBM
254Z-T3YW-HC1UE
757Z-A5KZ-714A9
DUF8-HWMR-DQ6F8</pre>


=== <s>Single-frame Garbage in Stage Backgrounds</s> ===
=== <s>Single-frame Garbage in Stage Backgrounds</s> ===
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