6,906
edits
Release 2407 and 2409
Continuous releases have started! Read more on our blog: Dolphin Progress Report: Release 2407 and 2409. |
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(→Testing: Linux OS entries use "x86_64" to indicate that they use an an x86 CPU/instruction set as opposed to some other 64 bit chip.) |
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{{testing/entry|revision=4.0|OS=Windows 7 x64|CPU=Intel Core i3-2350M 2.30 GHz |GPU=Intel HD|result=Best configuration 60 FPS 100% SPEED. Slows with DSP HLE and LLE too|tester=gamecubewii}} | {{testing/entry|revision=4.0|OS=Windows 7 x64|CPU=Intel Core i3-2350M 2.30 GHz |GPU=Intel HD|result=Best configuration 60 FPS 100% SPEED. Slows with DSP HLE and LLE too|tester=gamecubewii}} | ||
{{testing/entry|revision=4.0-717|OS=Windows 7 x64|CPU=AMD Phenom II 975 @ 4.12GHz|GPU=AMD R9 290|result=Internal resolution set to 3x Native with Scaled EFB copies, running in fullscreen@1920x1080, D3D backend, unchecked "Ignore format changes", EFB Enabled and set to virtual, using openMP texture decoder and DSP LLE recompiler, Framelimit set to 60, no vsync, using a real Gamecube controller and all other options/hacks at their defaults. Runs at a full, stable 60 FPS with no noticeable slowdowns or drops in FPS. Certain levels display some tearing in specific locations, but nothing intrusive or long-lasting.|tester=incassum}} | {{testing/entry|revision=4.0-717|OS=Windows 7 x64|CPU=AMD Phenom II 975 @ 4.12GHz|GPU=AMD R9 290|result=Internal resolution set to 3x Native with Scaled EFB copies, running in fullscreen@1920x1080, D3D backend, unchecked "Ignore format changes", EFB Enabled and set to virtual, using openMP texture decoder and DSP LLE recompiler, Framelimit set to 60, no vsync, using a real Gamecube controller and all other options/hacks at their defaults. Runs at a full, stable 60 FPS with no noticeable slowdowns or drops in FPS. Certain levels display some tearing in specific locations, but nothing intrusive or long-lasting.|tester=incassum}} | ||
{{testing/entry|revision=4.0-4446|OS=Linux Ubuntu 14.04|CPU=Intel Core i3-3220 @ 3.3GHz|GPU=nVidia GeForce GTX 650|result=Able to complete entire game including final boss. Audio and graphics accurate using all default settings. No missing sounds in HLE, and I did not experience the clipping issue, probably fixed in tev_fixes_new. Ran 100% the whole way through, only very minor slowdown on the final boss intro and the opening cutscenes. Perfect.|tester=Xerxes}} | |||
{{testing/end}} | {{testing/end}} | ||
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