Talk:How to use the Official GameCube Controller Adapter for Wii U in Dolphin: Difference between revisions

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No, I am not mitchdzugan. I was looking at his work earlier this week and I couldn't tell how his software works as he only provides binaries. When I first attempted getting the WUP-028 to work with dolphin I wrote a driver that intercepts the HID descriptor and report requests and exposes its own making the WUP-028 look like 4 gamepads. The benefit of my kernel extension over the codeless one is it should allow other applications (openemu for example) to use the WUP-028 as an input device. I will release the kernel extension code once I have it fully working the OS X force feedback interface. As for mentioning the codeless kext method, I think that would be a good idea. It is a well-known practice for supporting pseudo-hid devices. Before a mention to this method is added let me see if I can code-sign a codeless kext for the WUP-028. [[User:Hjelmn|Hjelmn]] ([[User talk:Hjelmn|talk]]) 7:17, 2 April 2015 (MDT)
No, I am not mitchdzugan. I was looking at his work earlier this week and I couldn't tell how his software works as he only provides binaries. When I first attempted getting the WUP-028 to work with dolphin I wrote a driver that intercepts the HID descriptor and report requests and exposes its own making the WUP-028 look like 4 gamepads. The benefit of my kernel extension over the codeless one is it should allow other applications (openemu for example) to use the WUP-028 as an input device. I will release the kernel extension code once I have it fully working the OS X force feedback interface. As for mentioning the codeless kext method, I think that would be a good idea. It is a well-known practice for supporting pseudo-hid devices. Before a mention to this method is added let me see if I can code-sign a codeless kext for the WUP-028. [[User:Hjelmn|Hjelmn]] ([[User talk:Hjelmn|talk]]) 7:17, 2 April 2015 (MDT)


I finally got a chance to upload both my driver and codeless kext source. Both can be downloaded and built from [https://github.com/hjelmn/gcusbadapter_osx]. I am waiting on Apple to approve my kext code signing request before I build installer packages for either driver. The driver makes the WUP-028 work out of the box with other emulators like Sixtyforce and openemu and includes support for the Apple ForceFeedback framework. I will update this talk again if/when I get permissions to sign my kexts. [[User:Hjelmn|Hjelmn]] ([[User talk:Hjelmn|talk]]) 1:20 PM, 10 April 2015 (MDT)
I finally got a chance to upload both my driver and codeless kext source. Both can be downloaded and built from [https://github.com/hjelmn/gcusbadapter_osx]. I am waiting on Apple to approve my kext code signing request before I build installer packages for either kext. The driver makes the WUP-028 work out of the box with other emulators like Sixtyforce and openemu and includes support for the Apple ForceFeedback framework. I will update this talk again if/when I get permissions to sign my kexts. [[User:Hjelmn|Hjelmn]] ([[User talk:Hjelmn|talk]]) 1:20 PM, 10 April 2015 (MDT)
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