679
edits
Release 2407 and 2409
Continuous releases have started! Read more on our blog: Dolphin Progress Report: Release 2407 and 2409. |
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Aside from this bug, the game works fine. [http://www.youtube.com/watch?v=YI8o1Kdp7W4 The Legend of Spyro: Dawn of the Dragon on Dolphin Wii/GC Emulator (1080p HD)]|tester=iNexXxuS}} | Aside from this bug, the game works fine. [http://www.youtube.com/watch?v=YI8o1Kdp7W4 The Legend of Spyro: Dawn of the Dragon on Dolphin Wii/GC Emulator (1080p HD)]|tester=iNexXxuS}} | ||
{{testing/entry|revision=6543|OS=Windows 7|CPU=Intel Pentium 4 @ 1.8GHz|GPU= | {{testing/entry|revision=6543|OS=Windows 7|CPU=Intel Pentium 4 @ 1.8GHz|GPU=NVIDIA GeForce 7600GS|result=In Game|tester=}} | ||
{{testing/entry|revision=7723|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.4GHz|GPU= | {{testing/entry|revision=7723|OS=Mac OS X 10.6.8|CPU=Intel Core 2 Duo @ 2.4GHz|GPU=NVIDIA GeForce 320M|result=Playable|tester=}} | ||
{{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i7-3930k @ 4.3GHz|GPU= | {{testing/entry|revision=4.0.2|OS=Windows 7 x64|CPU=Intel Core i7-3930k @ 4.3GHz|GPU=NVIDIA GeForce GTX 770|result=The game has minor audio glitches (the audio is perfectly fine at 100% speed) and majior performance problems and can barely manage 60FPS, but keeping it at 60FPS in fights its impossible, changing graphics settings does little if anything in terms of gaining extra frames. The game can be played through to completion.|tester=}} | ||
{{testing/entry|revision=4.0-3471|OS=Windows 7 x64|CPU=Intel Core i7-3930k @ 4.3GHz|GPU= | {{testing/entry|revision=4.0-3471|OS=Windows 7 x64|CPU=Intel Core i7-3930k @ 4.3GHz|GPU=NVIDIA GeForce GTX 770|result=Graphical glitches in menus and pre-rendered cutscenes (in-engine cutscenes are fine), framerate cuts in half when breaking crystals. other than these issues the game runs perfectly with no issues at all.|tester=}} | ||
{{testing/end}} | {{testing/end}} | ||