User contributions for JosJuice
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10 September 2018
- 10:2910:29, 10 September 2018 diff hist +18 Super Smash Bros. Brawl →Problems: The picture at the end of classic mode matches still requires you to change settings. The only thing that Hybrid XFB improved when it comes to that is that you can have it working without effectively falling back to 1x IR.
26 August 2018
- 12:0312:03, 26 August 2018 diff hist +201 Paper Mario: The Thousand-Year Door →Problems: Added the PAL60 problem that recently was discussed on the forums
15 August 2018
- 13:3313:33, 15 August 2018 diff hist +495 Zero: Tsukihami no Kamen Added a note about improperly patched translated ISOs. (I believe that the problem is caused by the patching process, not by the specific patch being used.)
16 June 2018
- 16:4116:41, 16 June 2018 diff hist −628 GameCube Main Menu →Problems: Dolphin is not capable of detecting when a GameCube title launches a different title. It only detects when a Wii title launches a different title (regardless of whether the title it launches is for the GameCube).
3 May 2018
- 21:4921:49, 3 May 2018 diff hist 0 How to use the Official GameCube Controller Adapter for Wii U in Dolphin Oops, I totally messed up some of the links in my previous edit...
10 April 2018
- 15:2615:26, 10 April 2018 diff hist +39 Luigi's Mansion →Problems: Marked rumble as fixed
31 March 2018
12 March 2018
- 18:3418:34, 12 March 2018 diff hist 0 Template:Ratings/Chronos Twins DX That Dolphin can't import a WAD of this game doesn't mean that the game itself doesn't work, since games also can be installed using e.g. the Shop Channel. And the forum users who have reported the problem seem like they might be using a bad pirate WAD. current
- 18:3418:34, 12 March 2018 diff hist −348 Chronos Twins DX That Dolphin can't import a WAD of this game doesn't mean that the game itself doesn't work, since games also can be installed using e.g. the Shop Channel. And the forum users who have reported the problem seem like they might be using a bad pirate WAD.
13 January 2018
- 23:5523:55, 13 January 2018 diff hist −8 Enter the Matrix No edit summary
11 December 2017
- 16:4816:48, 11 December 2017 diff hist +293 How to use the Official GameCube Controller Adapter for Wii U in Dolphin →macOS: Added new version of kext by request from jackoalan. (The old version works up to 10.12 but not 10.13)
31 July 2017
- 23:0123:01, 31 July 2017 diff hist −357 Super Paper Mario →Problems: Setting the volume to 0 intentionally makes sounds play through the console's audio output instead of the Wiimote speaker, so there's no bug with turning down the volume. Wiimote speaker audio distortion isn't game-specific.
23 June 2017
- 15:0415:04, 23 June 2017 diff hist −26 Wii U Menu Actually, the channel doesn't support user input at all... It just resets the console into Wii U mode without even showing anything on the screen.
- 14:5714:57, 23 June 2017 diff hist −15 Wii U Menu This channel does not support the GamePad, just like other channels that run in vWii mode. (The Wii U menu itself supports the GamePad, but that's not what this article is about.)
- 14:5414:54, 23 June 2017 diff hist −29 Wii U Menu →Problems: Removed the "will only work on real Wii U machines" part just in case some Wii U emulator becomes able to run this in the future
18 June 2017
- 22:3122:31, 18 June 2017 diff hist +6 NAND Usage Guide →Placing the NAND files into Dolphin: 5.0-756 doesn't fix all the issues (see https://bugs.dolphin-emu.org/issues/6550). Sorry for making an edit earlier that claimed that.
17 February 2017
- 17:0717:07, 17 February 2017 diff hist 0 m The Last Story →Problems
15 February 2017
- 22:2922:29, 15 February 2017 diff hist 0 How to use the Official GameCube Controller Adapter for Wii U in Dolphin Switched to the capitalization of UsbDk that seems to be official
13 February 2017
- 17:5317:53, 13 February 2017 diff hist −80 How to use the Official GameCube Controller Adapter for Wii U in Dolphin As of 5.0-2472, usbdk isn't needed on Windows, due to BSoDs and USB failures reported on Win7. Due to that and due to usbdk having little advantage when only using GC adapters (it has advantages for USB passthrough), I'm making this article suggest Zadig.
9 February 2017
- 23:3423:34, 9 February 2017 diff hist +36 How to use the Official GameCube Controller Adapter for Wii U in Dolphin No edit summary
- 23:2723:27, 9 February 2017 diff hist +41 How to use the Official GameCube Controller Adapter for Wii U in Dolphin →In 5.0-2352 and newer: We don't use the word passthrough for this feature
26 December 2016
- 22:4322:43, 26 December 2016 diff hist −4 Template:Problems/GC Font The GC folder is directly in the User folder. There's no Sys folder in the User folder
10 December 2016
- 09:5909:59, 10 December 2016 diff hist −53 Sonic Riders Whoever wrote that 4.0-4222 enables SUDTR was wrong. (It is currently on by default, but not because of 4.0-4222)
18 November 2016
- 15:1815:18, 18 November 2016 diff hist +4 The Legend of Zelda: Majora's Mask →Problems: Changed NTSC to NTSC-U. NTSC-J is already covered in a separate section.
24 October 2016
- 18:4518:45, 24 October 2016 diff hist −104 Super Mario Sunshine →Graffiti Behaves Oddly: The D3D11 MSAA bug fix PR was merged before the 5.0 release
12 October 2016
- 18:3718:37, 12 October 2016 diff hist −11 Imabikisō Kaimei Hen Reword things
3 October 2016
- 15:4615:46, 3 October 2016 diff hist +49 Xenoblade Chronicles →"Reading Disc" Screen Taking a Long Time: Because disabling XFB is part of the problem, enabling it is a solution
2 October 2016
11 August 2016
- 17:0917:09, 11 August 2016 diff hist −36 Triforce There is no active Triforce development
8 August 2016
- 22:4422:44, 8 August 2016 diff hist −104 Template:Disambig Removed the New Play Control! {{PAGENAME}} check because all such pages are redirects to {{PAGENAME}} (Wii) pages. Having both a redirect and the real page show up is awkward.
7 July 2016
- 21:1721:17, 7 July 2016 diff hist −62 Paper Mario: The Thousand-Year Door →Problems When Using Older Graphics Cards: Actually, I'm not sure if it's OpenGL 4.3 itself that's the problem on OS X... It might just be an extension. Feel free to revert this if you know I'm wrong.
- 21:1421:14, 7 July 2016 diff hist −3 Paper Mario: The Thousand-Year Door →Problems When Using Older Graphics Cards
- 21:1421:14, 7 July 2016 diff hist +7 Paper Mario: The Thousand-Year Door →Emulation Information: Moved OS X details to "Problems When Using Older Graphics Cards"
15 June 2016
- 21:2521:25, 15 June 2016 diff hist 0 Template:Navigation/Rock Band Moved the AC/DC track pack because it isn't a full game. It's functionally identical to the other track packs
- 14:5414:54, 15 June 2016 diff hist 0 Template:Ratings/Rock Band Changing from 3 to 4 to match the newer Rock Band games. 3 was likely set before we knew that Dolphin supported USB passthrough.
- 14:5314:53, 15 June 2016 diff hist +21 Rock Band This was likely written before we knew Dolphin already supported USB passthrough
8 June 2016
- 10:0210:02, 8 June 2016 diff hist −138 Super Mario Sunshine Removed the link to the 60 fps hack article. That article talks about a different Super Mario Sunshine 60 fps hack that works completely differently, so it just confuses people instead of providing any relevant information.
22 May 2016
- 15:4515:45, 22 May 2016 diff hist +11 m Monster Jam →Problems: "Nausea inducing flickering" without a hyphen can be read as nausea that induces flickering
24 April 2016
- 23:3123:31, 24 April 2016 diff hist −172 Donkey Kong Country Returns →Invisible/Flickering Diddy and Donkey Kong: Now fixed for D3D11
14 April 2016
- 18:0618:06, 14 April 2016 diff hist +52 Super Mario Sunshine →Debug Cubes: The commit that fixed this issue has been reverted
12 April 2016
- 20:2520:25, 12 April 2016 diff hist −729 GameCube Main Menu →Savestates/GameINIs/Cheats Do Not Work: Removed incorrect information. Dolphin uses the game ID of what you select in the game list or Open... dialog. You need to select a game in order to launch the GameCube IPL, so Dolphin will use that game's ID.
26 March 2016
- 12:2912:29, 26 March 2016 diff hist +57 Super Smash Bros. Brawl Zelda OoT works now. It might require EFB to RAM for some graphical effects, I don't really remember.
5 March 2016
- 18:4418:44, 5 March 2016 diff hist −76 Configuration Guide →DSP: Removed a Google Code link and made the related sentence more up-to-date with the development builds
28 February 2016
- 13:4613:46, 28 February 2016 diff hist −47 Sonic Riders →Hero Story Crash: The crashes were present before 4.0-5531 too.
26 February 2016
- 13:5413:54, 26 February 2016 diff hist +14 Broadband Adapter →Configure Dolphin: Dolphin has been changed to say "Broadband Adapter" instead of "BBA"
9 February 2016
- 15:2615:26, 9 February 2016 diff hist −43 Sonic Riders →Problems: The crash after the third level was never properly fixed, it just happened to work for a while. https://bugs.dolphin-emu.org/issues/8725
3 February 2016
- 11:3011:30, 3 February 2016 diff hist +183 How to use the Official GameCube Controller Adapter for Wii U in Dolphin →Dolphin Setup: Clarified that at least 4.0-4599 is required. It's easy to miss when it's only at the very beginning of the page.
7 January 2016
- 19:5619:56, 7 January 2016 diff hist −2 m How to use the Official GameCube Controller Adapter for Wii U in Dolphin →Dolphin Setup
22 December 2015
- 19:0619:06, 22 December 2015 diff hist +282 Xenoblade Chronicles →Emulation Information: Added info about "Reading Disc". I haven't verified that enabling XFB fixes it, and I wasn't sure whether it should be in Problems or Emulation Information, so feel free to change it if needed.
19 December 2015
- 21:3221:32, 19 December 2015 diff hist 0 Template:Navigation/Guitar Hero Sorted games by release date