User contributions for MayImilae

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26 October 2018

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6 February 2018

  • 22:1922:19, 6 February 2018 diff hist +918 N Talk:Dolphin Environment SetupCreated page with "To ask the questions that need to be asked here: * "Environment Setup" is a misnomer. Setup implies something you need to do before using the application. Yet this is all thi..."

11 January 2018

  • 15:4215:42, 11 January 2018 diff hist −237 Super Smash Bros. MeleeRemoved Android issue. This is a driver issue and affects a ton and TONS of games. It is not subtable for game pages, and should be on a single page focused on drivers, at least until drivers catch up.

2 January 2018

13 November 2017

3 November 2017

1 October 2017

20 September 2017

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30 August 2017

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6 August 2017

  • 23:3223:32, 6 August 2017 diff hist −155 Forecast ChannelLinking to their site for instructions. It's not our responsibility to curate instructions for riiconnect24, and it's unlikely anyone will update it here when things change. Also we may or may not want to mention Riiconnect24, but that's another discussio

4 August 2017

16 July 2017

14 July 2017

13 July 2017

27 June 2017

  • 08:2508:25, 27 June 2017 diff hist −1,416 Arc Rise FantasiaThat IP address was a trusted tester. They determined that the code is relying on broken behaviors (and their workarounds) of old builds. Codes should not rely on that! If you want it featured here, please make it work in the latest dev builds.

28 May 2017

2 May 2017

  • 10:5910:59, 2 May 2017 diff hist −239 Xenoblade ChroniclesRemoving minor audio pops. It's nothing I've reproduced, and it's confusing a user on the forums who said they don't have any audio issues and are worried because of this!

17 April 2017

25 March 2017

  • 12:3512:35, 25 March 2017 diff hist −454 Metroid Prime 2: Echoes (GC)Removed Refraction Lag problem. That's an old problem that was addressed by texture pooling before 5.0. https://dolphin-emu.org/blog/2015/02/01/dolphin-progress-report-january-2015/#40-5124-texture-pooling-by-degasus

24 March 2017

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26 February 2017

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12 February 2017

  • 06:3306:33, 12 February 2017 diff hist −938 Super Mario 64Undo revision 140657 by 71.91.36.185: While that is a monumental feat, we only allow 4:3 > 16:9 or 16:9 > 4:3 codes, depending on what the game doesn't have. We're not a code archive, and they can record a bazillion codes far better than we can.

8 February 2017

5 February 2017

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3 February 2017

23 January 2017

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3 January 2017

26 December 2016

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  • 05:2305:23, 18 August 2016 diff hist −323 F-Zero GX→‎Problems: Camera Glitches - only occurs if you disable FPRF - a default setting. If this were a graphics option, opening the graphics config would disable it, and it would deserve mention. But this is not. I think this should not be listed. Removed.

17 August 2016

11 August 2016

  • 21:0121:01, 11 August 2016 diff hist +90 Ripping GamesAdded a small note about chunks (Which is where the ≥1GiB thing came from). Also, restored GiB (gibibyte). Giga means 1000^3, while Gibi means 1024^3. Software like cleanrip use Gibi it should be specified. Added a note and link to define gibibyte.

22 July 2016

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19 April 2016

  • 21:4621:46, 19 April 2016 diff hist −109 F-Zero GXRemoved the heat effect ar code. We already have a solution, and it applies to everything, not just PAL. Maybe if there were codes for PAL and NTSC this could be readded?

14 April 2016

13 April 2016

  • 18:4918:49, 13 April 2016 diff hist −247 Shadow the HedgehogRemoved the recently added bloom hack. Disabling EFB Copies is never the answer, and the option was deliberately removed from Dolphin because it causes more problems than it fixes. Controlling IR is a good solution.

1 April 2016

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22 December 2015

20 December 2015

  • 13:2813:28, 20 December 2015 diff hist 0 Template:ConfigThe removal of altwiimotetiming was a part of the "Merge branch 'ipc-hle-hacks'" merger of 3.5-367. The specific commit is [https://github.com/dolphin-emu/dolphin/commit/11a4c92325d5] That was not easy to find!

16 December 2015

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30 November 2015

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7 November 2015

  • 17:2117:21, 7 November 2015 diff hist +20 JADE01JADE is the GameID for a link to the past, not the legend of zelda (nes). Apparently this was an error from gametdb? current

4 November 2015

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