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User contributions for MayImilae
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9 February 2016
- 16:5216:52, 9 February 2016 diff hist −892 The Legend of Zelda: Twilight Princess (Wii) Removed the 21:9 aspect ratio code. Not only was it absurdly long, but 21:9 and other oddball aspect ratios are not allowed, only 4:3 to 16:9. This game supports both.
5 February 2016
- 22:0322:03, 5 February 2016 diff hist +67 m User talk:Kolano →Performance Guide
- 21:2121:21, 5 February 2016 diff hist +23 Help:Contents The performance guide is back. Wooooo.
- 21:1621:16, 5 February 2016 diff hist +489 User talk:Kolano →Performance Guide
- 15:4015:40, 5 February 2016 diff hist +411 Talk:The Legend of Zelda: Twilight Princess (GC) →MaJoR's Response
- 12:0812:08, 5 February 2016 diff hist −47 m User talk:Kolano →Performance Guide
- 11:5511:55, 5 February 2016 diff hist −10 m User talk:Kolano →Performance Guide
- 11:5411:54, 5 February 2016 diff hist +440 User talk:Kolano →Performance Guide: Separated out, elaborated, and refined based on what was on the deleted pages.
- 11:2711:27, 5 February 2016 diff hist −45 The Legend of Zelda: Twilight Princess (GC) →HD Textures: Removed the note about Ishiiruka. Dolphin does not endorse the usage of unofficial forks. Honestly I am highly suspect of this entire note. It sounds like incomplete HD textures just missed them, and they addressed it.
- 11:2111:21, 5 February 2016 diff hist +194 Talk:The Legend of Zelda: Twilight Princess (GC) →MaJoR's Response
- 11:1911:19, 5 February 2016 diff hist −1,192 User talk:MayImilae Removed "deletterbox codes" question, moved to the original discussion on Talk:The Legend of Zelda: Twilight Princess (GC)
- 11:1811:18, 5 February 2016 diff hist +198 User talk:Kolano →Performance Guide
- 11:1511:15, 5 February 2016 diff hist +32 m Talk:The Legend of Zelda: Twilight Princess (GC) →MaJoR's Response
- 11:1411:14, 5 February 2016 diff hist +18 Talk:The Legend of Zelda: Twilight Princess (GC) No edit summary
- 10:5910:59, 5 February 2016 diff hist +1,196 Talk:The Legend of Zelda: Twilight Princess (GC) →Letterbox code
- 10:5310:53, 5 February 2016 diff hist +910 User talk:Kolano →Performance Guide
- 10:4710:47, 5 February 2016 diff hist +519 User talk:MayImilae →Inclusion of deletterbox codes, film grain removal codes and blur removal codes
2 February 2016
- 09:4209:42, 2 February 2016 diff hist +23 N Fzero gx Redirected page to F-Zero GX current
- 09:4109:41, 2 February 2016 diff hist +23 N F-zero gx Redirected page to F-Zero GX current
24 January 2016
- 15:3915:39, 24 January 2016 diff hist −8,119 User talk:MayImilae Blanked the page
- 15:3915:39, 24 January 2016 diff hist −750 Notable Removed Features and Support Blanked the page
20 January 2016
- 13:5313:53, 20 January 2016 diff hist +326 Talk:GameIDs →Short GameID Clean-up
- 00:5000:50, 20 January 2016 diff hist +455 Talk:GameIDs →Short GameID Clean-up
4 January 2016
- 17:1417:14, 4 January 2016 diff hist +726 Template talk:VersionCompatibilityVersion/sandbox No edit summary
22 December 2015
- 07:2307:23, 22 December 2015 diff hist +39 N Shawn White Skateboarding Redirected page to Shaun White Skateboarding current
20 December 2015
- 14:2814:28, 20 December 2015 diff hist 0 Template:Config The removal of altwiimotetiming was a part of the "Merge branch 'ipc-hle-hacks'" merger of 3.5-367. The specific commit is [https://github.com/dolphin-emu/dolphin/commit/11a4c92325d5] That was not easy to find!
16 December 2015
- 09:4209:42, 16 December 2015 diff hist +906 Project talk:Wiki Conventions →Inapporopriate use of Enhancements Section
- 09:3009:30, 16 December 2015 diff hist +438 N Talk:Marvel Super Hero Squad →Corrupt Videos: OGL D3D Difference: new section
13 December 2015
- 11:0211:02, 13 December 2015 diff hist +438 Template talk:Problems No edit summary
12 December 2015
- 05:5905:59, 12 December 2015 diff hist −386 Wii Remote Plus (RVL-CNT-01-TR) Connection Guide →Toshiba Stack: Removed the last bit of Windows 8 from the Toshiba Stack instructions, since -TRs now work with the MS bluetooth stack there.
- 05:5705:57, 12 December 2015 diff hist +31 m Wii Remote Plus (RVL-CNT-01-TR) Connection Guide →Toshiba Stack
11 December 2015
- 14:4214:42, 11 December 2015 diff hist +355 Template talk:Ratings No edit summary
- 14:3614:36, 11 December 2015 diff hist +429 Template talk:Ratings No edit summary
10 December 2015
- 14:4014:40, 10 December 2015 diff hist +1,082 Template talk:Ratings →Regions and Ratings
- 14:0114:01, 10 December 2015 diff hist +157 GameCube Main Menu →Savestates/GameINIs/Cheats Do Not Work: Trying to make it a little clearer.
5 December 2015
- 13:4313:43, 5 December 2015 diff hist +441 Talk:Installing Dolphin →Keep or delete post-installation UI section?
- 11:1611:16, 5 December 2015 diff hist +39 Template:Problems/Shader Compilation Stuttering Adding that changing your GPU will invalidate the shader cache. Some minor wording tweaks.
- 10:5210:52, 5 December 2015 diff hist +68 m Template talk:Ratings →Perfect vs Excellent
- 10:4810:48, 5 December 2015 diff hist +1,866 Template talk:Ratings →Perfect vs Excellent
4 December 2015
- 15:3215:32, 4 December 2015 diff hist −229 Buffy the Vampire Slayer: Chaos Bleeds Deleting 16:9 problem - it is now in the emulation information
- 12:5712:57, 4 December 2015 diff hist +1 m How to use the Official GameCube Controller Adapter for Wii U in Dolphin Minor adjustment to improve readability
3 December 2015
2 December 2015
- 18:4118:41, 2 December 2015 diff hist +190 Template talk:Ratings No edit summary
- 18:3018:30, 2 December 2015 diff hist +750 Template talk:Ratings →Perfect vs Excellent
- 08:1108:11, 2 December 2015 diff hist +566 Template talk:Compatibility No edit summary
- 08:0808:08, 2 December 2015 diff hist +337 Template talk:Compatibility →Star Color
- 08:0608:06, 2 December 2015 diff hist −2 m Template talk:Compatibility No edit summary
- 08:0608:06, 2 December 2015 diff hist +18 Template talk:Compatibility No edit summary
- 08:0508:05, 2 December 2015 diff hist +138 User talk:MayImilae →Database errors
30 November 2015
- 15:2715:27, 30 November 2015 diff hist +160 Template talk:Ratings →Perfect vs Excellent
- 09:4309:43, 30 November 2015 diff hist +461 Template talk:Ratings →Perfect vs Excellent
- 09:4009:40, 30 November 2015 diff hist +82 m Template talk:Infobox VG No edit summary
- 09:3709:37, 30 November 2015 diff hist +227 User talk:MayImilae No edit summary
- 09:3609:36, 30 November 2015 diff hist +450 N Talk:Wii Speak Channel →Wii Speak: new section
- 09:1909:19, 30 November 2015 diff hist +161 Template talk:Infobox VG →Idea: Rating text
29 November 2015
- 12:2912:29, 29 November 2015 diff hist +281 Template talk:Ratings No edit summary
- 12:2612:26, 29 November 2015 diff hist +283 Talk:Stereoscopic 3D Compatibility Guide →Improvements?
- 12:2412:24, 29 November 2015 diff hist −1 m Talk:Stereoscopic 3D Compatibility Guide →Improvements?
- 12:2212:22, 29 November 2015 diff hist +460 N Template talk:Infobox VG →Idea: Rating text: new section
- 11:1311:13, 29 November 2015 diff hist +658 N Template talk:Ratings →Perfect vs Excellent: new section
- 11:0511:05, 29 November 2015 diff hist +616 Talk:Stereoscopic 3D Compatibility Guide →Improvements?
28 November 2015
- 17:0117:01, 28 November 2015 diff hist +436 Talk:Stereoscopic 3D Compatibility Guide No edit summary
- 16:5716:57, 28 November 2015 diff hist +395 Talk:Stereoscopic 3D Compatibility Guide →Improvements?
27 November 2015
- 09:2709:27, 27 November 2015 diff hist +4 m Wii Remote Plus (RVL-CNT-01-TR) Connection Guide Spacing adjustment for an easier to read page.
- 09:2509:25, 27 November 2015 diff hist −1,274 Wii Remote Plus (RVL-CNT-01-TR) Connection Guide Undo revision 116062 by 2A02:8071:2B8F:B00:C685:8FF:FEE8:AD0 (talk) Dolphin handles the connection itself, and does not require this.
26 November 2015
- 05:5905:59, 26 November 2015 diff hist 0 m Xenoblade Chronicles Moving the 60hz problem up to the top of the fixed problems
- 05:5605:56, 26 November 2015 diff hist −529 Xenoblade Chronicles Removing the stutter problem. It was just shader compilation stuttering.
- 05:5305:53, 26 November 2015 diff hist +4 Template:Problems/Shader Compilation Stuttering Hopefully this doesn't break anything...
- 05:4505:45, 26 November 2015 diff hist +8 m Template:Problems/Shader Compilation Stuttering/doc No edit summary
- 05:4305:43, 26 November 2015 diff hist 0 m Template:Problems/Shader Compilation Stuttering/doc No edit summary
- 05:4105:41, 26 November 2015 diff hist +316 Template:Problems/Shader Compilation Stuttering/doc Adding the text I originally planned. You'll need to take care of it from here kolano, 2G is just too slow to keep up
- 05:1205:12, 26 November 2015 diff hist +1,120 N Template:Problems/Shader Compilation Stuttering Kolano and Jhonn if anything is wrong please feel free to fix it!
23 November 2015
- 07:5507:55, 23 November 2015 diff hist −170 Super Mario Sunshine Removing funky grass problem. This was fixed before 4.0! If you do not know anything about a problem DO NOT ADD IT!
- 07:3107:31, 23 November 2015 diff hist −421 F-Zero GX Restored to my previous edits. Fixed is incorrect, repairing other revert damage.
- 07:0907:09, 23 November 2015 diff hist −410 F-Zero GX Removing FPRF problem. It is enabled by default, and there has never been any reports of anyone changing game settings to non-defaults and not knowing how to revert the way they do graphics settings. Promoting dual core resets and vsync crashes: severity
- 07:0207:02, 23 November 2015 diff hist −21 F-Zero GX →Raindrop Mask: The thumbnail for this image is larger thanks to being 4:3, which makes it easier and clearer. Plus it's JPG, which is better.
- 05:2705:27, 23 November 2015 diff hist +606 Template:VersionRevision/doc Changed all links to github, added information on exceptions. The 5.0 information needs to be updated in the template since the 5.0 release process has been restarted.
22 November 2015
- 11:4611:46, 22 November 2015 diff hist −34 Installing Dolphin Undo revision 115231 by 190.154.176.175 (talk) Vandalism
18 November 2015
- 13:4813:48, 18 November 2015 diff hist +681 ATV Quad Power Racing 2 Do not delete problems without explaining! Marking as fixed and explaining why. I don't know 100% for sure since I can't test it, but based on text, the tester's report and deletion, and that it fits a known fixed issue, I assumed so.
- 13:3613:36, 18 November 2015 diff hist +554 N User talk:Circo Created page with "=== Unexplained deletions === Please do not remove sections from the problems area or anywhere else without explaining why you removed them in the Edit Summary! Unexplained ed..."
- 13:3313:33, 18 November 2015 diff hist +251 Amazing Island Undo revision 114986 by Circo (talk) Unexplained deletion
- 12:5212:52, 18 November 2015 diff hist +262 Template talk:Problems/GC Widescreen Auto →Not a Banner but Should be Something Better
- 12:3312:33, 18 November 2015 diff hist +193 Project:General Discussions →Emulation Information Position
- 12:2312:23, 18 November 2015 diff hist +13 Avatar: The Last Airbender (GC) Updating to make it a little more clear. The MMU Speedhack change was not defaulted like gameinis, but it was made so it can *never* be turned off!
- 12:2112:21, 18 November 2015 diff hist +140 Avatar: The Last Airbender (GC) Undo revision 114987 by Circo (talk) Do not remove fixed problems until after the release is complete! We'll handle them en masse.
17 November 2015
- 11:4911:49, 17 November 2015 diff hist +259 Project:General Discussions →Emulation Information Position
- 11:4611:46, 17 November 2015 diff hist +564 Project:General Discussions No edit summary
16 November 2015
- 14:3314:33, 16 November 2015 diff hist 0 Super Mario Galaxy Moved emulation information below problems
- 14:0014:00, 16 November 2015 diff hist +6 m Super Mario Galaxy 2 →Wii Remote Lag When Collecting Starbits
- 13:5413:54, 16 November 2015 diff hist +1 Super Mario Galaxy →Wii Remote Lag When Collecting Starbits: Please remember to use "Wiimote" when referring to the emulator sections that use that term. But in this case there is no longer a wiimote config window so, eh. Fixed spelling errors.
15 November 2015
- 15:3115:31, 15 November 2015 diff hist −290 MadWorld Removed the "Black Borders" problem. This was from a deliberate change; black borders exist on all games unless crop is active.
14 November 2015
- 19:3019:30, 14 November 2015 diff hist −48 The Legend of Zelda: The Wind Waker Removed the blank wind waker sky gameplay screenshot.
- 16:4216:42, 14 November 2015 diff hist −31 The Legend of Zelda: Twilight Princess (GC) Removed the TODO tag and added some new details.
11 November 2015
- 05:1205:12, 11 November 2015 diff hist +294 User talk:MayImilae →Database errors
10 November 2015
- 16:5916:59, 10 November 2015 diff hist +71 GameCube Main Menu →Accessing the Menu: Making sure everyone knows that it requires IPL.bin
- 11:4911:49, 10 November 2015 diff hist −5 Castlevania Judgment →Wii Remotes
- 11:4811:48, 10 November 2015 diff hist +4 m Castlevania Judgment No edit summary
- 09:2609:26, 10 November 2015 diff hist +6 User talk:Lucario →Template Implementation
- 09:2409:24, 10 November 2015 diff hist +249 User talk:Lucario →Template Implementation
- 08:4508:45, 10 November 2015 diff hist +426 User talk:Lucario →Template Implementation
- 07:3507:35, 10 November 2015 diff hist +316 User talk:Lucario →Template Implementation: new section
- 06:3606:36, 10 November 2015 diff hist +138 Project:General Discussions →16:9 and F-Zero GX's custom cars problem restoration
9 November 2015
- 12:3312:33, 9 November 2015 diff hist +235 Project:General Discussions →16:9 and F-Zero GX's custom cars problem restoration
8 November 2015
- 15:1115:11, 8 November 2015 diff hist +404 Project:General Discussions →Banners
- 15:0015:00, 8 November 2015 diff hist +615 Project:General Discussions →Banners
- 14:5014:50, 8 November 2015 diff hist +207 m Project:General Discussions →Problem Ratings
- 14:2314:23, 8 November 2015 diff hist +547 Project:General Discussions →Problem Ratings
- 08:3108:31, 8 November 2015 diff hist −5 Arcade Removing old name= from the 1942 rating. No longer valid
7 November 2015
- 18:2118:21, 7 November 2015 diff hist +20 JADE01 JADE is the GameID for a link to the past, not the legend of zelda (nes). Apparently this was an error from gametdb? current
4 November 2015
- 09:1909:19, 4 November 2015 diff hist −19 m Die Hard Vendetta See Talk:F-Zero_GX
- 09:1509:15, 4 November 2015 diff hist −19 m 007: Everything or Nothing See Talk:F-Zero_GX
- 09:0809:08, 4 November 2015 diff hist −140 Lego Star Wars II: The Original Trilogy Removing the sound problem. It came fro 2012, and was 99.999% chance of being fixed by the AX-HLE changes before 4.0.
- 09:0309:03, 4 November 2015 diff hist −24 m Lego Star Wars II: The Original Trilogy Reverted edits by Lucario (talk) to last revision by MaJoR
- 09:0309:03, 4 November 2015 diff hist −31 m SSX Tricky Reverted edits by Lucario (talk) to last revision by MaJoR
- 09:0309:03, 4 November 2015 diff hist −30 m Gun Reverted edits by Lucario (talk) to last revision by MaJoR
- 09:0109:01, 4 November 2015 diff hist +83 Buffy the Vampire Slayer: Chaos Bleeds See Talk:F-Zero_GX
- 08:5508:55, 4 November 2015 diff hist −103 m Buffy the Vampire Slayer: Chaos Bleeds Reverted edits by Lucario (talk) to last revision by MaJoR
- 08:5508:55, 4 November 2015 diff hist +83 m Need for Speed: Most Wanted No edit summary
- 08:5308:53, 4 November 2015 diff hist −102 m Need for Speed: Most Wanted Reverted edits by Lucario (talk) to last revision by MaJoR
- 08:5108:51, 4 November 2015 diff hist −102 Star Fox Adventures See Talk:F-Zero_GX
- 08:3908:39, 4 November 2015 diff hist +500 F-Zero GX 16:9 support is not an enhancement, as it is in the game. But both the car and 16:9 problems are issues that users ran into and complained on the forums as being emulator problems, but was user error. These exist to preemptively address these issues
- 06:2906:29, 4 November 2015 diff hist −60 Need for Speed: Most Wanted →16:9: Removing the bit about requiring force 16:9, since auto (the default) will work now. Setting it in the game settings is still and will always be required, this is to inform them of that.
- 06:2306:23, 4 November 2015 diff hist −52 Lego Star Wars II: The Original Trilogy →16:9: Removing the bit about requiring force 16:9, since auto (the default) will work now. Setting it in the game settings is still and will always be required, this is to inform them of that.
- 06:0506:05, 4 November 2015 diff hist −52 SSX Tricky →16:9: Removing the bit about requiring force 16:9, since auto (the default) will work now. Setting it in the game settings is still and will always be required, this is to inform them of that.
- 06:0106:01, 4 November 2015 diff hist −52 Gun →16:9: Removing the bit about requiring force 16:9, since auto (the default) will work now. Setting it in the game settings is still and will always be required, this is to inform them of that.
- 05:5705:57, 4 November 2015 diff hist −60 Buffy the Vampire Slayer: Chaos Bleeds →16:9: Removing the bit about requiring force 16:9, since auto (the default) will work now. Setting it in the game settings is still and will always be required, this is to inform them of that.
- 05:5205:52, 4 November 2015 diff hist −72 Star Fox Adventures →16:9: Do not cross these out!
- 05:4105:41, 4 November 2015 diff hist −61 m F-Zero GX →16:9
- 05:3905:39, 4 November 2015 diff hist −818 F-Zero GX Removing 16:9 cross off. The options HAS to be enabled in game, and that problem is to inform of that! Removing massive number of version compat entries. Please only note *MAJOR* changes (usually affects rating)! The template cannot handle clutter!
29 October 2015
- 17:2617:26, 29 October 2015 diff hist 0 m Template:Config Reordered bounding box and surrounding to match their GUI locations. Thanks for fixing it jjohn!
- 15:1515:15, 29 October 2015 diff hist −10 m Template:Config Oops, this didn't exactly match the name of the option in the GUI. Fixed.
- 14:0114:01, 29 October 2015 diff hist +100 m Template talk:Config →Bounding Box
- 14:0014:00, 29 October 2015 diff hist +147 Template talk:Config →Bounding Box
- 13:5513:55, 29 October 2015 diff hist 0 m Template:Config/doc Oops, matching style
- 13:5113:51, 29 October 2015 diff hist −34 Template:Config/doc Updating doc to match recent changes in the template
- 13:4213:42, 29 October 2015 diff hist −205 Template:Config Removed depreciated options we missed, restored boundingbox (this time in the graphics area). Please check kolano to make sure I didn't break anything!
17 October 2015
- 20:4520:45, 17 October 2015 diff hist +6 m The Legend of Zelda: The Wind Waker →{{s}}Windfall Crashes{{/s}}: This is what I get for editing in a hurry. :(
- 20:4120:41, 17 October 2015 diff hist +11 m The Legend of Zelda: The Wind Waker →Windfall Crashes: Ooops
- 20:3720:37, 17 October 2015 diff hist +92 The Legend of Zelda: The Wind Waker Windfall crashes are fixed!
12 October 2015
- 17:4017:40, 12 October 2015 diff hist −41 m Talk:Netplay Guide →Notes from JMC47
- 17:3517:35, 12 October 2015 diff hist +12 Talk:Netplay Guide →Notes from JMC47
- 17:3317:33, 12 October 2015 diff hist +927 Talk:Netplay Guide No edit summary
- 06:4506:45, 12 October 2015 diff hist +217 N Talk:Netplay Guide →LLE?: new section
10 October 2015
7 October 2015
- 14:2514:25, 7 October 2015 diff hist +151 Project:Wiki Conventions →Gameplay Videos: Adding a note that it is randomized.
- 14:2114:21, 7 October 2015 diff hist +8 m Project:Wiki Conventions →Problems: better
- 14:1814:18, 7 October 2015 diff hist +173 Project:Wiki Conventions →Problems: Updated strikeout to use the s template, added that fixed problems are cleared when every release version
- 12:3412:34, 7 October 2015 diff hist +305 Project:General Discussions →Game .ini Documentation?
- 07:0407:04, 7 October 2015 diff hist +2 m The Legend of Zelda: Twilight Princess (GC) →Hyrule Field Slow Down: Oops
- 07:0207:02, 7 October 2015 diff hist +2 m The Legend of Zelda: Twilight Princess (Wii) →Hyrule Field Slow Down: Oops
- 07:0107:01, 7 October 2015 diff hist +76 The Legend of Zelda: Twilight Princess (Wii) I checked the GameINIs, and the Hyrule Field Speed Hack has to be enabled by users. Removed fixed status, promoted to the top of the problems area, and modified the description
- 06:5906:59, 7 October 2015 diff hist +145 The Legend of Zelda: Twilight Princess (GC) I checked the GameINIs, and the Hyrule Field Speed Hack has to be enabled by users. Removed fixed status, promoted to the top of the problems area, and modified the description
3 October 2015
- 20:2620:26, 3 October 2015 diff hist 0 m Metroid Prime 2: Echoes (Metroid Prime: Trilogy) Oops!
- 20:2320:23, 3 October 2015 diff hist +63 m Metroid Prime 3: Corruption (Wii) Oops, forgot the XFB note
- 20:2320:23, 3 October 2015 diff hist +312 Metroid Prime (Metroid Prime: Trilogy) Copying relevant changes from Metroid Prime 3: Corruption (Wii). I will test the scan visor later and see if it works in EFB to Texture.
- 20:2120:21, 3 October 2015 diff hist +231 Metroid Prime 2: Echoes (Metroid Prime: Trilogy) Copying relevant changes from Metroid Prime 3: Corruption (Wii)
- 20:1520:15, 3 October 2015 diff hist +371 m Metroid Prime 3: Corruption (Metroid Prime: Trilogy) Copying over from Metroid Prime 3: Corruption (Wii)
- 20:0220:02, 3 October 2015 diff hist +4 m Metroid Prime 3: Corruption (Wii) Noted that only the scan visor does not work currently in this game
- 19:5819:58, 3 October 2015 diff hist +508 Metroid Prime (GC) Copying over shader compilation stuttering from Metroid Prime 3: Corruption (Wii), some updates. As of the visor and texture fixes, there is no need to use EFB to Ram for this game!
- 19:4119:41, 3 October 2015 diff hist 0 m Metroid Prime 2: Echoes (GC) Whoops!
- 19:3919:39, 3 October 2015 diff hist +942 Metroid Prime 2: Echoes (GC) Copying over shader compilation stuttering and black bar changes from Metroid Prime 3: Corruption (Wii). Also readded visor notice and efb to texture config (it still needs to be there even if default! we have to keep a record)
- 19:3719:37, 3 October 2015 diff hist +18 Metroid Prime 3: Corruption (Wii) Added virtual XFB config entry, visor tweak
- 19:0819:08, 3 October 2015 diff hist +275 Metroid Prime 3: Corruption (Wii) Divided the Shader Compilation Stuttering problems and the Black Bar, marking the black bar as fixed. Used what I wrote for the progress report to explain shader compilation stuttering.
26 September 2015
- 20:0320:03, 26 September 2015 diff hist −176 Template:GlobalProblems/Nintendo 64 Removed the high system requirements warning - the JIT improvements had more than doubled their speed! Since it isn't really a "problem" to be fixed, just a warning, I deleted it instead of marking it as fixed. If anyone disagrees, feel free to do so.
22 September 2015
- 12:3312:33, 22 September 2015 diff hist +1 m User talk:Lucario No edit summary
- 12:3012:30, 22 September 2015 diff hist +506 User talk:Lucario →Infobox Edits
20 September 2015
- 20:0220:02, 20 September 2015 diff hist +160 m User talk:Lucario →Infobox Edits
- 19:5619:56, 20 September 2015 diff hist +271 User talk:Lucario →Infobox Edits
15 September 2015
- 04:0904:09, 15 September 2015 diff hist −11 Building Dolphin on Linux ShalokShalom on the IRC pointed out a 404 link and provided a replacement.
13 September 2015
9 September 2015
- 11:1111:11, 9 September 2015 diff hist −132 Vexx This is an AX game, so it was likely fixed by AX-GC in 3.5-78. Deleting the audio problem.
- 02:4302:43, 9 September 2015 diff hist +33 Tony Hawk Shred Copying input from Tony Hawk Ride (the predecessor to this)
8 September 2015
- 07:4807:48, 8 September 2015 diff hist +28 m Pikmin 2 (Wii) Minor fixes
5 September 2015
- 07:4207:42, 5 September 2015 diff hist 0 Template:Ratings/Metroid Prime 2: Echoes (Metroid Prime: Trilogy) Due to significant problems, all of the trilogy games should be 3 stars. (they all run on the prime 3 version of the engine with prime 3 effects!)
- 07:4207:42, 5 September 2015 diff hist 0 Template:Ratings/Metroid Prime (Metroid Prime: Trilogy) Due to significant problems, all of the trilogy games should be 3 stars. (they all run on the prime 3 version of the engine with prime 3 effects!)
- 07:3907:39, 5 September 2015 diff hist 0 Template:Ratings/Metroid Prime: Trilogy The loader is working more or less ok, minus the need to disable speaker data. 4 stars. current
- 07:3707:37, 5 September 2015 diff hist −58 Metroid Prime: Trilogy Undo revision 106134 by 79.47.66.87 (talk) The problem previously said that "alt-f5 to reconnect" but that's no longer needed since just pressing a button on the wiimote will do it
30 August 2015
- 18:0818:08, 30 August 2015 diff hist −338 Star Wars Rogue Squadron II: Rogue Leader Undo revision 106061 by Drewwesley (talk) Commentary should be kept on the talk pages, or even better, the forums.
- 17:5617:56, 30 August 2015 diff hist −31 Luigi's Mansion Undo revision 106059 by Mkikoen6196 (talk) That's not what fixing means!
28 August 2015
- 08:3708:37, 28 August 2015 diff hist +8 Super Smash Bros. Brawl Changed the HD Texture Pack link to a thread-pid.html link. It will continue to work even if the name of the thread is changed in the future.
25 August 2015
- 06:0706:07, 25 August 2015 diff hist −136 m Broadband Adapter Formatting fixes
- 05:1805:18, 25 August 2015 diff hist 0 How to use the Official GameCube Controller Adapter for Wii U in Dolphin Undo revision 105993 by 188.192.65.215 (talk) It was ordered this way to make it more obvious where OS X and Linux are, since the windows section is huge.
23 August 2015
- 07:2507:25, 23 August 2015 diff hist +84 Pac-Man World Rally Aligning with the article
- 07:2207:22, 23 August 2015 diff hist −330 The Legend of Zelda: Ocarina of Time The virtual console emulators use the AX ucode. And this game has had working audio forever anyway, that problem was in error. Also, virtual XFB is not needed. Confirmed with JMC. Deleted all problems.
- 07:1007:10, 23 August 2015 diff hist −247 m Luigi's Mansion →Lines on Geometry: Removing the hacky workaround. Freelook has a reset now anyway. :)
22 August 2015
- 18:3718:37, 22 August 2015 diff hist 0 m Audio Emulation Oops!
- 09:4809:48, 22 August 2015 diff hist +1 m Super Mario Sunshine Moving the fixed sounds issue down to below current problems, as is convention.
- 09:2309:23, 22 August 2015 diff hist 0 m Audio Emulation Oops
- 09:2109:21, 22 August 2015 diff hist +314 Audio Emulation No one is going to be coming here very often anymore. :) But I updated the description to reflect the current status of DSP HLE and added links to the blog posts.
21 August 2015
- 08:3708:37, 21 August 2015 diff hist 0 m Template:Ratings/Star Wars Rogue Squadron III: Rebel Strike Protected "Template:Ratings/Star Wars Rogue Squadron III: Rebel Strike": Whoops, I forgot to protect this too. Applied the same protection here. Based on the wiki there are only minor visual anomalies, and the DSP LLE requirement. 4 Stars is fine....
- 08:2908:29, 21 August 2015 diff hist 0 m Template:Ratings/Star Wars Rogue Squadron III: Rebel Strike Reverted edits by 95.54.179.234 (talk) to last revision by 2601:9:2C03:8967:758A:D7A:CA77:F1D8
20 August 2015
- 03:3003:30, 20 August 2015 diff hist 0 m Star Wars Rogue Squadron III: Rebel Strike Protected "Star Wars Rogue Squadron III: Rebel Strike": Excessive vandalism: Constant and continuous addition of a problem despite everyone saying that it is not real, ignoring consensus. Vandalism. ([Edit=Allow only autoconfirmed users] (expires 0...
- 02:0002:00, 20 August 2015 diff hist −107 Fortune Street I do not know why PAL60 was marked as fixed, or how it is even here! Dolphin only started emulating that properly 2 months ago!
19 August 2015
- 15:2815:28, 19 August 2015 diff hist +31 GameCube Main Menu Added Category:Zelda ucode games
- 15:2815:28, 19 August 2015 diff hist −40 Category:Zelda ucode games No edit summary
- 15:1515:15, 19 August 2015 diff hist 0 File:GameCubeSystemMenu.png MaJoR uploaded a new version of File:GameCubeSystemMenu.png
- 15:0915:09, 19 August 2015 diff hist 0 m GameCube Main Menu No edit summary
- 14:5314:53, 19 August 2015 diff hist +28 m GameCube Main Menu No edit summary
- 14:4814:48, 19 August 2015 diff hist +168 m Project talk:Wiki Conventions →Widescreen codes
- 14:4214:42, 19 August 2015 diff hist +175 Project talk:Wiki Conventions →Widescreen codes
- 14:3614:36, 19 August 2015 diff hist +32 N GameCube BIOS Redirected page to GameCube Main Menu current
- 14:3114:31, 19 August 2015 diff hist +32 N GameCube Bios Redirected page to GameCube Main Menu current
- 07:0907:09, 19 August 2015 diff hist −17 Wii Menu Updating for the name change. I'm not sure what to do with all of these references to the System Menu. I left most of them, especially all of the indvidual ratings.
- 06:5606:56, 19 August 2015 diff hist 0 m Template:Ratings/Wii Menu MaJoR moved page Template:Ratings/System Menu to Template:Ratings/Wii Menu
- 06:5406:54, 19 August 2015 diff hist 0 m Template:Ratings/GameCube Main Menu MaJoR moved page Template:Ratings/GameCube System Menu to Template:Ratings/GameCube Main Menu without leaving a redirect
- 06:5006:50, 19 August 2015 diff hist +369 GameCube Main Menu Updated for the new name, and new zelda hle
- 06:4206:42, 19 August 2015 diff hist +22 N System Menu MaJoR moved page System Menu to Wii Menu: See Talk:GameCube Main Menu current
- 06:4206:42, 19 August 2015 diff hist 0 m Wii Menu MaJoR moved page System Menu to Wii Menu: See Talk:GameCube Main Menu
- 06:3206:32, 19 August 2015 diff hist +32 N GameCube System Menu MaJoR moved page GameCube System Menu to GameCube Main Menu: See the talk page current
- 06:3206:32, 19 August 2015 diff hist 0 m GameCube Main Menu MaJoR moved page GameCube System Menu to GameCube Main Menu: See the talk page
18 August 2015
- 12:0012:00, 18 August 2015 diff hist −3 Super Mario Sunshine Oops!
- 11:5811:58, 18 August 2015 diff hist −2,638 Super Mario Sunshine Removed "other aspect ratio" code, "zoomed out camera" codes, and the 120fps code.
- 08:1508:15, 18 August 2015 diff hist +212 Controlling the Global User Directory Readding a removed line that I think should stay. I think it's important to tell users that the build can be run normally without the shortcut. If you have a good idea for rephrasing that, go ahead!
3 August 2015
- 06:4106:41, 3 August 2015 diff hist +62 New Super Mario Bros. Wii →Banding/Pixelated Shading: A little more information
- 05:5505:55, 3 August 2015 diff hist −89 m New Super Mario Bros. Wii Scaled EFB Copy is on by default, so it is not necessary to list here.
29 July 2015
- 10:4310:43, 29 July 2015 diff hist −1,402 m Spyro: A Hero's Tail Reverted edits by Brandondorf9999 (talk) to last revision by Kolano
27 July 2015
- 09:3809:38, 27 July 2015 diff hist −258 Metroid Prime: Trilogy Updating problems. The disconnecting on loading a save issue is part of the "multiplayer menu is empty" bug and how the game disconnects wiimotes when loading a game. It is no longer an issue.
18 July 2015
- 05:5305:53, 18 July 2015 diff hist +48 m Talk:Virtual SD Card Guide →Add this guide to "Guides and documentation" at dolphin-emu.org?
- 05:3605:36, 18 July 2015 diff hist +251 Talk:Virtual SD Card Guide →Add this guide to "Guides and documentation" at dolphin-emu.org?
17 July 2015
- 05:5505:55, 17 July 2015 diff hist +138 Talk:Virtual SD Card Guide →Add this guide to "Guides and documentation" at dolphin-emu.org?
- 05:4105:41, 17 July 2015 diff hist +110 New Super Mario Bros. Wii Undo revision 104983 by 2601:81:C001:277E:908E:3468:F8D0:3BCE (talk) Though Dolphin is awesome, that is vandalism.
16 July 2015
- 08:1208:12, 16 July 2015 diff hist +160 User talk:MayImilae →Brandondorf9999
- 08:0608:06, 16 July 2015 diff hist −737 m Mario Kart Wii Reverted edits by Brandondorf9999 (talk) to last revision by Kolano
- 07:5807:58, 16 July 2015 diff hist 0 m Project:Wiki Conventions Protected "Project:Wiki Conventions": Excessive vandalism: This page is for established conventions, not casual discussion or controversy. Only admins have any need to touch this anyway. ([Edit=Allow only administrators] (indefinite) [Move=Allow on...
8 July 2015
- 14:2914:29, 8 July 2015 diff hist +29 Template:Config Store EFB Copies to Texture Only's description was changed in 4.0-6922. Updated accordingly.
7 July 2015
- 15:4315:43, 7 July 2015 diff hist +24 Harvest Moon: Animal Parade Added a revision tag to the fixed problem and moved it below the open problem.
6 July 2015
- 14:4014:40, 6 July 2015 diff hist 0 m Mario Kart Wii Reordered fixed problems with the newest on the top.
- 14:3914:39, 6 July 2015 diff hist +77 Mario Kart Wii Oops, we missed the cache display list remnant here. I'll search around for any more.
28 June 2015
- 07:0507:05, 28 June 2015 diff hist −166 Xenoblade Chronicles Screen tearing happens on all games if vsync in disabled, that is normal and shouldn't be on any page. The speed up disc transfer rate is an enhancement and has no effect on tearing, and shouldn't be there either. Deleted the problem.
13 June 2015
- 10:4010:40, 13 June 2015 diff hist +26 Help:Contents Adding command line options. Hopefully that will give that poor article a little more attention! Moved ripping game discs to Installation, because everyone should be ripping their games to run in dolphin first.
- 10:3310:33, 13 June 2015 diff hist +1 m How to use the Official GameCube Controller Adapter for Wii U in Dolphin Spacing fix
4 June 2015
- 08:4008:40, 4 June 2015 diff hist +6 How to use the Official GameCube Controller Adapter for Wii U in Dolphin Adding |link= to the image to prevent clicking from the main site.
- 08:3408:34, 4 June 2015 diff hist +18 Configuring Controllers Restored |link= on all images. These are there to prevent the images from being clickable on the front page, and must be there. I'll talk to Matt_p about alternatives. Other than that, great work lucario!
31 May 2015
- 05:2805:28, 31 May 2015 diff hist +4 m Configuring Controllers Spacing fixes
- 05:2505:25, 31 May 2015 diff hist −24 m Configuring Controllers →Real GameCube Controller (GameCube Adapter)
- 05:2305:23, 31 May 2015 diff hist +267 Configuring Controllers I did not agree with placing the native gamecube controller support thing above everything in the introduction, so I mimicked the real wiimote style in the gamecube section. Other MInor fixes.
30 May 2015
- 09:2809:28, 30 May 2015 diff hist −75 Configuring Controllers Undo revision 95239 by Kolano (talk) This page uses "Wiimote" to refer to specific options in the emulator.
29 May 2015
- 06:3406:34, 29 May 2015 diff hist +196 Template talk:Config →EFB to RAM/Texture
28 May 2015
- 17:5117:51, 28 May 2015 diff hist +291 Metroid Prime 3: Corruption (Metroid Prime: Trilogy) Bringing up to parody with the wii version
- 17:3717:37, 28 May 2015 diff hist +213 Metroid Prime 3: Corruption (Wii) Whoops, I forgot this one. Pixelation glitches are fixed.
- 16:1016:10, 28 May 2015 diff hist +82 How to Train Your Dragon 2 →Testing: Putting skid's report in, because I might as well. Sorry Kolano, I don't know how to handle the r2xx amd series...
- 16:0316:03, 28 May 2015 diff hist 0 Template:Ratings/How to Train Your Dragon 2 Tested by skidau in 4.0-6436, no problems. current
- 16:0216:02, 28 May 2015 diff hist +46 How to Train Your Dragon 2 →Version Compatibility: Tested by skidau, no problems
- 13:3913:39, 28 May 2015 diff hist −3,950 Notable Removed Features and Support Testing edits with a little cleaning!
27 May 2015
- 06:2306:23, 27 May 2015 diff hist 0 Template:Ratings/The Smurfs 2 Tested by flacs in latest master (circa 4.0-64xx). He says there are some minor font problems but otherwise no problems reported. current
20 May 2015
- 06:5906:59, 20 May 2015 diff hist −48,223 Dolphin Manual *sigh* yet another user managed to find this. I've been reluctant to delete it because of all of the work me/shonumi/others put into it, but it's a failure and very old. Redirecting to Help:Contents. At least this way the history will remain. current
18 May 2015
- 08:5808:58, 18 May 2015 diff hist +4 m Category:Dual Layer Disc games No edit summary
17 May 2015
- 10:3410:34, 17 May 2015 diff hist 0 Template:Ratings/Tom Clancy's Splinter Cell: Double Agent (GC) Changing to match the latest testing report. current
- 10:3410:34, 17 May 2015 diff hist +46 Tom Clancy's Splinter Cell: Double Agent (GC) →Version Compatibility: Matching the testing area. Sorry for the multiple edits, I didn't think of it, and I'm not feeling good.
- 10:3010:30, 17 May 2015 diff hist −47 Tom Clancy's Splinter Cell: Double Agent (GC) →Configuration: Removed unexplained configuration entry. Everyone please remember to say why something should be used!