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Show new changes starting from 01:03, 20 April 2024
   
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18 April 2024

  b  17:21  Template:CurrentGitRevision‎‎ 2 changes history 0 [BuildBot‎ (2×)]
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17:21 (cur | prev) 0 BuildBot talk contribs (Automatic update of the current git revision)
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17:11 (cur | prev) 0 BuildBot talk contribs (Automatic update of the current git revision)

17 April 2024

  b  05:14  Template:CurrentGitRevision diffhist 0 BuildBot talk contribs (Automatic update of the current git revision)

16 April 2024

  b  22:43  Template:CurrentGitRevision‎‎ 2 changes history 0 [BuildBot‎ (2×)]
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22:43 (cur | prev) 0 BuildBot talk contribs (Automatic update of the current git revision)
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22:41 (cur | prev) 0 BuildBot talk contribs (Automatic update of the current git revision)

15 April 2024

  b  07:21  Template:CurrentGitRevision‎‎ 2 changes history 0 [BuildBot‎ (2×)]
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07:21 (cur | prev) 0 BuildBot talk contribs (Automatic update of the current git revision)
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04:14 (cur | prev) 0 BuildBot talk contribs (Automatic update of the current git revision)
     05:26  (Upload log) [Knocknock07‎ (2×)]
     
05:26 Knocknock07 talk contribs uploaded File:BackInActionVulkanLayerScale.png(On any Video Backend other than Direct3D 11, graphics behave normally in areas with water. Category:Bug images)
     
05:24 Knocknock07 talk contribs uploaded File:BackInActionDirect3D11LayerScale.png(On Direct3D 11, Many elements of the game get pushed to the Top-Left corner of the screen when you enter any area with water in it. Category:Bug images)

14 April 2024

  b  00:10  Template:CurrentGitRevision diffhist 0 BuildBot talk contribs (Automatic update of the current git revision)

13 April 2024

  b  23:19  Template:CurrentGitRevision‎‎ 10 changes history 0 [BuildBot‎ (10×)]
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23:19 (cur | prev) 0 BuildBot talk contribs (Automatic update of the current git revision)
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01:35 (cur | prev) 0 BuildBot talk contribs (Automatic update of the current git revision)