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  • For some reason, my addition to the wiki (writing that disabling 'Scaled EFB Copy' causes the heat effect to become really ugly) was removed. ? ...it causes it to render at 1x IR, which is correct to console. Scaled EFB Copies is an enhancement, and it causes it to render at higher resolution.
    6 KB (1,035 words) - 01:06, 1 August 2021
  • ...OpenGL, 2x Native, 0xAA, 16xAF, Skip EFB CPU OFF, EFB Copies RAM OFF, EFB Copies Virtual ON|tester=Eyecreate}} ...me (D3D11, 1280x1024, 2x Internal Resolution, 4x AA and 16X AF, with "Skip EFB Access to CPU" unticked all the time|tester=TheWing}}
    28 KB (4,362 words) - 01:27, 7 March 2024
  • ...l show. Disable '''EFB Copies to Texture Only''' to solve the issue.'''EFB Copies to Texture Only''' is disabled by default since at least {{revision|5.0-1 {{image|SSASR Menu 1 Bad.png|'''EFB Copies to Texture Only''' On}}
    6 KB (951 words) - 00:31, 20 February 2024
  • ...t cases. In rare cases, such as with Mii faces or other time-sensitive EFB Copies, it may result in graphics missing until they are re-generated a second t ...ample of this is the Pull Stars in Super Mario Galaxy, which the game uses EFB Peeks in order to see what the pointer is hovering over.
    16 KB (2,617 words) - 18:42, 15 November 2023
  • ...the Kurosawa House on Chapter 9. This can be fixed by disabling Scaled EFB Copies for the duration of the B&W scenes. ...Only'''. Disable '''EFB Copies to Texture Only''' to correct them. '''EFB Copies to Texture Only''' is disabled by default since at least {{revision|5.0-1
    5 KB (727 words) - 22:47, 18 March 2024
  • ...game, screenshots next to a save file will not show correctly. Disable EFB Copies to Texture Only to fix this. EC1DE82A EFBD0024
    38 KB (5,782 words) - 01:43, 7 March 2024
  • {{{efbscaledcopy|}}} {{{skipcpuefbaccess|}}}
    20 KB (1,883 words) - 21:16, 29 January 2023
  • ...ately disable '''Store EFB Copies to Texture''', also disable '''Defer EFB Copies to RAM''' to prevent bloom being visible through objects. {{image|Russia with Love-Buggy Bloom.png|/w Store EFB Copies to Texture|br}}
    4 KB (524 words) - 00:26, 22 February 2024
  • ...aces of the racers will still show up. This won't happen when '''Store EFB Copies to Texture Only''' is disabled. To properly display images pinned to the Wii Pinboard, '''Store XFB Copies to Texture Only''' must be disabled before the image is created.
    28 KB (4,273 words) - 18:13, 24 March 2024
  • 041FEFB4 C0371954 EFB100B2 39C00000
    46 KB (7,173 words) - 23:56, 9 March 2024
  • *Graffiti edges may appear blocky if '''Scaled EFB Copy''' is enabled, but this causes the heatwave effect to appear pixelated |efbscaledcopy = Off
    32 KB (4,551 words) - 13:49, 14 March 2024
  • ...the game with "EFB Copy to Ram", loading the first level and switching to "EFB Copy to Texture" seems to be a working workaround. You will need to repeat ...and Defer EFB cache. EFB to texture only will give graphical errors, Defer EFB works without issue. |tester=Miksel12}}
    3 KB (414 words) - 00:40, 20 February 2024
  • * Stereoscopy Depth Percentage - controls StereoDepthPercentage in [[#Stereoscopic 3D Offset Settings]] * Convergence - controls StereoConvergence in [[#Stereoscopic 3D Offset Settings]]
    20 KB (2,755 words) - 00:30, 21 February 2024
  • ...0-6860|*****|Gold coins, blue coins, and ? blocks don't need the Store EFB Copies to Texture Only setting altered, but only in 1x native}} ...eForce 9600 GT|result=Fully playable: EFB->RAM causes slowdown to 60% FPS, EFB->Texture runs very well (without rotating coins)|tester=GothicIII}}
    21 KB (3,097 words) - 22:42, 18 March 2024
  • ...y characters. Disable '''EFB Copies to Texture Only''' to fix this. '''EFB Copies to Texture Only''' is disabled by the GameINI prior to {{revision|5.0-100 ...1-24Hz, in dungeons 20-30Hz, in rendered video cutscenes - better set "EFB Copies to Texture" to get 27-30Hz. Get random crashes/hangs during savestate sav
    11 KB (1,640 words) - 06:39, 7 March 2024
  • Due to Dolphin's Scaled EFB setting, bloom can turn into "ghost" images around objects in areas with hi ...ode, whichever is closest to your Internal Resolution setting. Keep Scaled EFB on.
    34 KB (5,408 words) - 01:18, 7 March 2024
  • ...the Wii Message Board. These pictures will be saved as black if "Store XFB copies to textures only" is active. <br>'''To display the images correctly, "Store XFB Copies to Textures Only" must be disabled before the image is created.'''
    14 KB (2,190 words) - 01:34, 7 March 2024
  • Due to Dolphin's bloom issues in EFB to Texture and Hybrid EFB to Ram, a "ghost" image will appear around certain objects in areas with hi |efbscaledcopy = Off
    28 KB (4,425 words) - 22:42, 1 March 2024
  • Drawn graphics required '''Store EFB Copies to Texture Only''' to be disabled. This is now set be default for this ti {{VersionCompatibilityVersion|4.0-7836|***|EFB copy and safe terxture cache activated}}
    3 KB (375 words) - 22:06, 1 March 2024
  • ...settings. Disable '''Store EFB Copies to Texture Only''' and '''Defer EFB Copies to RAM''' to get it to render properly. Turned off by default since {{rev {{image|Strike Force Bowling-Proper Preview.png|w/o Defer EFB Copies to RAM|br}}
    3 KB (342 words) - 04:11, 7 March 2024
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