Progress Continues
We've already had 21453 updates since Dolphin 5.0. Keep up with Dolphin's continuing progress through the Dolphin Blog: August, September, and October 2023 Progress Report. |
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User contributions for 98.248.145.164
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1 December 2013
- 00:2300:23, 1 December 2013 diff hist +1 Xenoblade Chronicles →Configuration
- 00:2100:21, 1 December 2013 diff hist +128 Xenoblade Chronicles →Configuration
- 00:2000:20, 1 December 2013 diff hist +31 Xenoblade Chronicles →Stutter during battles: OpenGL still has stutters on my machine, and not just in battles, but anywhere. It's not even using all of my GPU or CPU (GPU at 49%, no CPU thread is at 100%)
27 November 2013
- 11:0911:09, 27 November 2013 diff hist +99 Xenoblade Chronicles →Testing
25 November 2013
- 02:3102:31, 25 November 2013 diff hist +718 Xenoblade Chronicles →Testing
- 02:2002:20, 25 November 2013 diff hist +677 User talk:MayImilae →Anti-aliasing/AA
24 November 2013
- 11:2611:26, 24 November 2013 diff hist +390 User talk:MayImilae →Anti-aliasing/AA
- 11:2311:23, 24 November 2013 diff hist +674 User talk:MayImilae No edit summary
- 06:5506:55, 24 November 2013 diff hist +148 Configuration Guide →Graphics: update with clarification for OpenGL/DirectX
- 06:2306:23, 24 November 2013 diff hist −1 Configuration Guide →Graphics: minor
- 06:2306:23, 24 November 2013 diff hist +373 Configuration Guide →Graphics: If you turn on AA/AF via graphics card setting override, performance of games increases greatly versus using the internal AA/AF settings of Dolphin.