Speed Challenge: Jacques Villeneuve's Racing Vision
Speed Challenge: Jacques Villeneuve's Racing Vision | |
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Developer(s) | Ubisoft |
Publisher(s) | Ubisoft |
Platform(s) | GameCube |
Release date(s) | EU October 18, 2002 |
Genre(s) | Racing |
Mode(s) | Single-player, Multiplayer (2) |
Input methods | GameCube Controller |
Compatibility | 2![]() ![]() Intro/Menu |
GameIDs | |
See also... |
Dolphin Forum thread |
In Speed Challenge: Jacques Villeneuve's Racing Vision you can choose your futuristic car, but this doesn't really matter. Only your drive skills.
Now you can try a game which is made after the racing vision of Formula 1 champion, Jacques Villeneuve, and challenge other people over the Internet on Speed Challenge League. You have enough of circuit racing? You can test your drive abilities on actual streets of great cities (Paris, London, Montreal...) too. New gaming features includes: Autopilot, Car Auto-Repair, the Target.
Problems
Hang on Loading Screen
With the default settings, Dolphin will hang on the loading screen. The only known way to bypass this is by enabling SyncGPU (or disabling Dual Core on versions after 5.0-683) and manually setting SyncGpuOverclock to 0.07 or less.
Configuration
No configuration changes are known to affect compatibility for this title.
Version Compatibility
The graph below charts the compatibility with Speed Challenge: Jacques Villeneuve's Racing Vision since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.
Testing
This title has been tested on the environments listed below:
Test Entries | |||||
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Revision | OS | CPU | GPU | Result | Tester |