Speed Kings

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Speed Kings
Speed Kings
Developer(s) Climax
Publisher(s) Acclaim Entertainment
Platform(s) GameCube
Release date(s) NA July 5, 2003
EU May 28, 2003
Genre(s) Racing
Mode(s) Single-player, Multiplayer (4)
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Speed Kings
Playable
GameIDs GDCP51, GDCE51
See also...

Dolphin Forum thread
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It will take nerves of steel and lightning-fast reflexes to make your way through the crowded streets of Speed Kings. In the world of street motorcycle racing, you'll weave through traffic, pull off flashy stunts, run from police, and race to the finish line. Your high-performance bikes--including sport, road, touring, and custom models--each have their own type of handling and top speeds. Perform jumps, power-downs, skids, wheelies, and stoppies, but be careful--failed attempts at these tricks result in real-time damage to both bike and rider.

Problems

Configuration

No configuration changes are known to affect compatibility for this title.

Version Compatibility

The graph below charts the compatibility with Speed Kings since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-13792 (current)
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Δ
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2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS Version CPU GPU Result Tester
r6970 Windows XP x86 Intel Pentium E5400 @ 2.7GHz NVIDIA GeForce GTX 460 Unplayable framerates (5-10FPS) parasite64
4.0-2061 Windows 8 x64 Intel Core i5-3450 @ 3.1GHz NVIDIA GeForce GTX 660 Playable framerates (30-40FPS) but slow game and audio parasite64

Gameplay Videos