Spider-Man 2: Difference between revisions

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|vid3=e2RdhfMI_Lw|cap4=Best Settings for Spider-Man 2
|vid3=e2RdhfMI_Lw|cap4=Best Settings for Spider-Man 2
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[[Category:GameCube games]]
[[Category:GameCube games]]

Revision as of 14:05, 31 July 2015

Spider-Man 2
Spider-Man 2.jpg
Developer(s) Treyarch
Publisher(s) Activision
Series Spider-Man
Platform(s) GameCube
Release date(s) NA June 28, 2004
EU July 9, 2004
JP September 30, 2004
Genre(s) Action
Mode(s) Single-player
Input methods GameCube Controller
Compatibility 4Stars4.pngEdit rating: Spider-Man 2
Playable
GameIDs
See also...

Dolphin Forum thread
Open Issues
Search Google
Search Wikipedia

Spider-Man 2 is the name of several computer and video games based on the Spider-Man universe and particularly the Spider-Man 2 film. It is a follow up to the game Spider-Man and was followed by Spider-Man 3 to promote the release of the third film in 2007. These games were published by Activision for different systems in 2004.

Problems

MMU Required

Spider-Man 2 requires MMU (Memory Management Unit) to be enabled, otherwise the game will not boot.

Configuration

Only configuration options for the best compatibility where they deviate from defaults are listed.

Graphics

Config Setting Notes
Store EFB Copies to Texture Only Off Fixes graphical glitches

Game Properties

Config Setting Notes
Enable MMU ON Allows the game to boot

Version Compatibility

The graph below charts the compatibility with Spider-Man 2 since Dolphin's 2.0 release, listing revisions only where a compatibility change occurred.

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5.0-21264 (current)
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Δ
Δ
Δ
Δ
2.0 (r5384)
Compatibility can be assumed to align with the indicated revisions. However, compatibility may extend to prior revisions or compatibility gaps may exist within ranges indicated as compatible due to limited testing. Please update as appropriate.

Testing

This title has been tested on the environments listed below:

Test Entries
Revision OS CPU GPU Result Tester
3.5-2437 Windows 7 x64 Intel Core 2 Quad Q8200 @ 2.33GHz AMD Radeon HD 6450 Framerates when the city is in the field of view drop to 10-20 and the audio is choppy. Playable, but barely. GaidinBDJ
4.0-1552 Windows 7 x64 Intel Core i7-4970 NVIDIA GeForce 660 Works fine Urmom
4.0-7064 Windows 8.1 x64 Intel Core i5-3570K NVIDIA GeForce 970 Runs perfectly (videos embedded below) Plasros

Gameplay Videos